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* Strong Rotate Objects: similar to Rotate Objects, but they must be rotated at a faster speed. | * Strong Rotate Objects: similar to Rotate Objects, but they must be rotated at a faster speed. | ||
* Pedal Object: the foot pedal must be pressed and held. | * Pedal Object: the foot pedal must be pressed and held. | ||
Before or during a song, some gameplay options can be changed: lane shape (curve or no curve, W or flat) and speed modifier (is independent of song BPM, but can be affected multiplicatively by Grafica). | |||
The gameplay interface itself is very similar to SOUND VOLTEX. There are three difficulties: Green (翠), Orange (橙), and Red (朱). The difficulty scale goes from 1 to 15. | The gameplay interface itself is very similar to SOUND VOLTEX. There are three difficulties: Green (翠), Orange (橙), and Red (朱). The difficulty scale goes from 1 to 15. |
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