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= Scoring = | = Scoring = | ||
All notes are judged as CRITICAL (perfect), NEAR (good), or ERROR (miss). The maximum score | All notes are judged as CRITICAL (perfect), NEAR (good; only for BT notes), or ERROR (miss; breaks combo/chain). The maximum score of a TRACK is 10,000,000 (10 million).<br> | ||
A chart can be rated from D (lowest) to AAA (highest).<br> | Each note, when hit with CRITICAL timing, is worth (10,000,000 / total chain) points. Each NEAR note is worth half of a CRITICAL note. | ||
== Chain == | |||
Every BT note is counted as 1 combo chain. Every analog right-angle turn or "slam" also counts as 1 combo chain.<br> | |||
For LONG notes and analog chains, the combo chain starts counting after one beat from the start of the note/chain. Each LONG note and analog chain counts as 4 combo chain per beat (2 per beat if the song's BPM is more than or equal to 256 throughout). | |||
== Grade == | |||
A chart can be rated from D (lowest) to AAA (highest). It is variable, so it depends on both score and EFFECTIVE RATE level (or its equivalent level). The calculation of the "grade score" is:<br> | |||
<center>'''(TRACK score × 0.9) + (EFFECTIVE RATE level[%] × 1,000,000)'''</center><br> | |||
The final grade then can be determined from this table: | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | |||
|- | |||
!style="background:#aaaaee; text-align: center;" width="60px"|Grade | |||
!style="background:#aaaaee; text-align: center;" width="150px"|"Grade Score" Range | |||
|- | |||
| AAA || > 9,800,000 | |||
|- | |||
| AA || 9,400,000 - 9,799,999 | |||
|- | |||
| A || 8,900,000 - 9,399,999 | |||
|- | |||
| B || 8,000,000 - 8,899,999 | |||
|- | |||
| C || 7,000,000 - 7,999,999 | |||
|- | |||
| D || < 7,000,000 | |||
|} | |||
In addition, if a player hits all notes (i.e. a full combo), it is an ULTIMATE CHAIN (UC); and if they hit all notes with a CRITICAL rating, it is a PERFECT (formerly PERFECT ULTIMATE CHAIN, or PUC). | |||
Fulfiling specific play conditions, like achieving an ULTIMATE CHAIN or an AA rank, can be requirements for buying certain charts for songs. | Fulfiling specific play conditions, like achieving an ULTIMATE CHAIN or an AA rank, can be requirements for buying certain charts for songs. |
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