AC SDVX IV: Difference between revisions

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** You can make custom GENESIS CARDs based on the results screen by pressing 9 on the numeric keypad. These are known as "TRACK MEMORIAL" cards. Costs one additional credit.
** You can make custom GENESIS CARDs based on the results screen by pressing 9 on the numeric keypad. These are known as "TRACK MEMORIAL" cards. Costs one additional credit.
* Songs licensed from major doujin labels are now added to the game.
* Songs licensed from major doujin labels are now added to the game.
* Certain FX notes now play sound effects upon being pressed. These FX notes contain a white colored portion in the center.
* Certain FX notes now play sound effects upon being pressed. These FX notes are yellow-colored compared to the regular orange ones.
* The in-game song and artist ticker is now placed below the player matching box.
* The in-game song and artist ticker is now placed below the player matching box.
* Effector and illustrator credits are now also shown on the player matching screen before a track.
* Effector and illustrator credits are now also shown on the player matching screen before a track.
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* Data carrying over from [[SOUND VOLTEX III GRAVITY WARS]] are ID, player name, song unlocks, scores, Appeal/Genesis cards, Navigator crew, Blc/Pc boosters, Blc/Pc exchanges and BLASTER BARRIER HP.
* Data carrying over from [[SOUND VOLTEX III GRAVITY WARS]] are ID, player name, song unlocks, scores, Appeal/Genesis cards, Navigator crew, Blc/Pc boosters, Blc/Pc exchanges and BLASTER BARRIER HP.
** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS and PACKETS do not carry over.
** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS and PACKETS do not carry over.
* SKILL ANALYZER is currently not available.


= New Songs =
= New Songs =
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