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** You can make custom GENESIS CARDs based on the results screen by pressing 9 on the numeric keypad. These are known as "TRACK MEMORIAL" cards. Costs one additional credit. | ** You can make custom GENESIS CARDs based on the results screen by pressing 9 on the numeric keypad. These are known as "TRACK MEMORIAL" cards. Costs one additional credit. | ||
* Songs licensed from major doujin labels are now added to the game. | * Songs licensed from major doujin labels are now added to the game. | ||
* Certain FX notes now play sound effects upon being pressed. These FX notes | * Certain FX notes now play sound effects upon being pressed. These FX notes are yellow-colored compared to the regular orange ones. | ||
* The in-game song and artist ticker is now placed below the player matching box. | * The in-game song and artist ticker is now placed below the player matching box. | ||
* Effector and illustrator credits are now also shown on the player matching screen before a track. | * Effector and illustrator credits are now also shown on the player matching screen before a track. | ||
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* Data carrying over from [[SOUND VOLTEX III GRAVITY WARS]] are ID, player name, song unlocks, scores, Appeal/Genesis cards, Navigator crew, Blc/Pc boosters, Blc/Pc exchanges and BLASTER BARRIER HP. | * Data carrying over from [[SOUND VOLTEX III GRAVITY WARS]] are ID, player name, song unlocks, scores, Appeal/Genesis cards, Navigator crew, Blc/Pc boosters, Blc/Pc exchanges and BLASTER BARRIER HP. | ||
** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS and PACKETS do not carry over. | ** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS and PACKETS do not carry over. | ||
* SKILL ANALYZER is currently not available. | |||
= New Songs = | = New Songs = |
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