CS GFDM MPS: Difference between revisions

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After each complete runthrough of Arcade Mode, the player has a chance to unlock pieces of a hidden picture on a 4x4 square grid. The player must stop the symbols onscreen on the unrevealed square pieces, in a roulette-like fashion. The number of symbols the player receives depends on how well he/she performed during the runthrough. Note that symbols may land on already-revealed square pieces, which will not contribute to revealing the picture. When all pieces of the square are uncovered, a new skin, wallpaper, or song related to the hidden picture is unlocked.<br>
After each complete runthrough of Arcade Mode, the player has a chance to unlock pieces of a hidden picture on a 4x4 square grid. The player must stop the symbols onscreen on the unrevealed square pieces, in a roulette-like fashion. The number of symbols the player receives depends on how well he/she performed during the runthrough. Note that symbols may land on already-revealed square pieces, which will not contribute to revealing the picture. When all pieces of the square are uncovered, a new skin, wallpaper, or song related to the hidden picture is unlocked.<br>
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This roulette may also be turned off in favor of time-released unlocks. Only time spent in Arcade Mode playing songs counts towards unlock time.   
This roulette may also be turned off in favor of time-released unlocks. Both time spent in Arcade and Free Mode playing songs counts towards unlock time, though songs will only unlock after a round of Arcade Mode is finished.   


===Skins===
===Skins===