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== [[AC SPADA|beatmania IIDX 21 SPADA]] == | == [[AC SPADA|beatmania IIDX 21 SPADA]] == | ||
beatmania IIDX 21 SPADA is well known for its unfinished status. Event content being cut or not added altogether due to [[Yoshitaka Nishimura|DJ YOSHITAKA]] becoming the producer midway throughout the game's life cycle and pushing for another IIDX title, and | beatmania IIDX 21 SPADA is well known for its unfinished status. Event content being cut or not added altogether due to [[Yoshitaka Nishimura|DJ YOSHITAKA]] becoming the producer midway throughout the game's life cycle and pushing for another IIDX title, and PASELI features, might have ruined plans due to the modified EXTRA STAGE restrictions. | ||
=== Qprogue === | === Qprogue === | ||
Qprogue had a convoluted development, originally just having seven original songs and two CS crossovers ([[Onegai Einstein|お願いアインシュタイン]], [[Pharaoh]], [[ra'am]], [[Hypersonik]], [[refractive index]], [[RIZING YOU UP]], [[Unicorn tail]] | Qprogue had a convoluted development, originally just having seven original songs and two CS crossovers ([[Onegai Einstein|お願いアインシュタイン]], [[Pharaoh]], [[ra'am]], [[Hypersonik]], [[refractive index]], [[RIZING YOU UP]], [[Unicorn tail]], with [[Rengoku no Elferia|煉獄のエルフェリア]] as the last boss), just like beatmania IIDX 20 tricoro's main event format. | ||
After the second phase, Qprogue was supposed to get a third and final one themed after the fire island seen at the end of Qprogue DX. Map data of said phase was made but was eventually purged (including all its references) once Qprogue DX was added; Qprogue DX is referenced as "phase 4" in the data, proving | After the second phase, Qprogue was supposed to get a third and final one themed after the fire island seen at the end of Qprogue DX. Map data of said phase was made but was eventually purged (including all its references) once Qprogue DX was added; Qprogue DX is referenced as "phase 4" in the data, proving that a "phase 3" was skipped. | ||
It was supposed to house, aside some CS crossovers, at least [[into the battlefield]] and [[M.D.Injection]], explaining why they were the only Qprogue DX songs aside 煉獄のエルフェリア to have overlays. It was also going to have the infamous [[Broken Sword]] as a sub-boss prior to 煉獄のエルフェリア. Placeholder images for the Broken Sword mini-boss battle in the fire island was left in the data (with the boss itself implied to be ''Tuonetar'' given the location and following the Last Dance story). | It was supposed to house, aside some CS crossovers, at least [[into the battlefield]] and [[M.D.Injection]], explaining why they were the only Qprogue DX songs aside 煉獄のエルフェリア to have overlays. It was also going to have the infamous [[Broken Sword]] as a sub-boss prior to 煉獄のエルフェリア. Placeholder images for the Broken Sword mini-boss battle in the fire island was left in the data (with the boss itself implied to be ''Tuonetar'' given the location and following the Last Dance story). | ||
The third phase eventually did not happen and both it and a whole second unlock event were replaced by Qprogue DX as a last-ditch effort to quit development on SPADA and | The third phase eventually did not happen and both it and a whole second unlock event were replaced by Qprogue DX as a last-ditch effort to quit development on SPADA and move to [[AC PENDUAL|PENDUAL]]. Most of the songs and CS unlocks of Qprogue DX were likely part of this cut second event. PENDUAL's Q-Pro data referenced an "Elferia" army and an "Imperial" army which might have been the focus of the second event. 煉獄のエルフェリア could not have been the real final SPADA boss song as there wasn't a [[Toshiyuki Kakuta|L.E.D.]] one yet (the only IIDX style without a L.E.D. exclusive unlock since L.E.D. himself started to make them in the series), who at that time was always in charge of final boss songs. | ||
Interestingly, compared to other IIDX events, Qprogue's medal list | Interestingly, compared to other IIDX events, Qprogue's medal list did not sort songs in the order they were unlocked within the game - it was either random or sorted by when they were added to the data. Even more strangely, ''SUPER STAR -MITSURU- Perfect Revival'' medal entries were part of Qprogue's list, which added even more questions to the weird nature of Qprogue's development. | ||
Overall, the only known song that was cut from Qprogue was [[Broken Sword]], which premiered in PENDUAL instead. | Overall, the only known song that was cut from Qprogue was [[Broken Sword]], which premiered in PENDUAL instead. | ||
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Spada†leggendaria saw an eighth, truly final song being cut. A result banner showing the Spada†leggendaria chamber from above alongside all seven swords (including the usual "Spada†leggendaria - SECRET MUSIC UNLOCKED" text) was left unused in the data. This song is wrongly assumed to be [[Broken Sword]] (which was part of Qprogue instead) and there is no info on what it could have been. | Spada†leggendaria saw an eighth, truly final song being cut. A result banner showing the Spada†leggendaria chamber from above alongside all seven swords (including the usual "Spada†leggendaria - SECRET MUSIC UNLOCKED" text) was left unused in the data. This song is wrongly assumed to be [[Broken Sword]] (which was part of Qprogue instead) and there is no info on what it could have been. | ||
It was likely going to be a ONE MORE EXTRA STAGE song (while SPADA ended up having none, it still had image text for it) but the newly introduced PASELI features in SPADA probably caused issues and the idea was dropped, leaving [[Verflucht]] as the final song of the event and last overall exclusive song of the style. | It was likely going to be a ONE MORE EXTRA STAGE song (while SPADA ended up having none, it still had image text for it) but the newly introduced PASELI features in SPADA probably caused issues, and so the idea was dropped, leaving [[Verflucht]] as the final song of the event and last overall exclusive song of the style. | ||
= DanceDanceRevolution = | = DanceDanceRevolution = |
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