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2000 also saw the year of KONAMI slowly transitioning to more powerful consoles for their BEMANI series. With the exception of Dance Maniax, all of this year's new BEMANI series ran on the more powerful BEMANI FIREBEAT HARDWARE, which allowed for more space and better graphics. pop'n music even began using it this year, beginning with [[PnM_AC_4|pop'n music 4]]. Curiously, KONAMI continued to run the original beatmania series on BEMANI DJ-MAIN HARDWARE, and beatmania IIDX, DanceDanceRevolution, and GUITARFREAKS/drummania would continue to run on PlayStation-based hardware for a few more years. (Dance Maniax ran on KONAMI BEMANI SYSTEM 573 DIGITAL, the same hardware used for [[AC DDR 3rd|DanceDanceRevolution]] through [[AC DDR EXTREME|EXTREME]], as well as [[AC GF3DM2|GUITARFREAKS 3rdMIX & drummania 2ndMIX]] through [[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]. '''MAMBO A GOGO''' would also run on this the following year.) | 2000 also saw the year of KONAMI slowly transitioning to more powerful consoles for their BEMANI series. With the exception of Dance Maniax, all of this year's new BEMANI series ran on the more powerful BEMANI FIREBEAT HARDWARE, which allowed for more space and better graphics. pop'n music even began using it this year, beginning with [[PnM_AC_4|pop'n music 4]]. Curiously, KONAMI continued to run the original beatmania series on BEMANI DJ-MAIN HARDWARE, and beatmania IIDX, DanceDanceRevolution, and GUITARFREAKS/drummania would continue to run on PlayStation-based hardware for a few more years. (Dance Maniax ran on KONAMI BEMANI SYSTEM 573 DIGITAL, the same hardware used for [[AC DDR 3rd|DanceDanceRevolution]] through [[AC DDR EXTREME|EXTREME]], as well as [[AC GF3DM2|GUITARFREAKS 3rdMIX & drummania 2ndMIX]] through [[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]. '''MAMBO A GOGO''' would also run on this the following year.) | ||
For the first time ever, beatmania did not receive a numbered sequel this year, opting instead to do another [[AC bm complete 2|compilation game]] and a few spinoff games. KONAMI experimented with the franchise both in the arcade and at home. [[AC bm Club|beatmania ClubMIX]] focused mainly on licensed club music, [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] focused on the Japanese band of the same name, and [[AC bm CORE REMIX|beatmania CORE REMIX]]'s songlist almost exclusively contained remixes of songs from [[AC bm 1st|beatmania]] and [[AC bm 2nd|beatmania 2ndMIX]], along with their original versions. Home exclusive title [[CS bm | For the first time ever, beatmania did not receive a numbered sequel this year, opting instead to do another [[AC bm complete 2|compilation game]] and a few spinoff games. KONAMI experimented with the franchise both in the arcade and at home. [[AC bm Club|beatmania ClubMIX]] focused mainly on licensed club music, [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]] focused on the Japanese band of the same name, and [[AC bm CORE REMIX|beatmania CORE REMIX]]'s songlist almost exclusively contained remixes of songs from [[AC bm 1st|beatmania]] and [[AC bm 2nd|beatmania 2ndMIX]], along with their original versions. Home exclusive title [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] featured a wide variety of genres, as well as longer songs than the typical beatmania series standard, with several songs running up to two minutes long. | ||
DanceDanceRevolution, meanwhile, saw expansion into Korea, with two Korean versions based on '''DanceDanceRevolution 3rdMIX''': [[AC DDR 3rd Ver.KOREA|DanceDanceRevolution 3rdMIX Ver.KOREA]] and [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]]. These games contained brand-new licenses, the former game's licenses even appearing in a later [[AC DDR 3rd PLUS|Japanese arcade release]]. | DanceDanceRevolution, meanwhile, saw expansion into Korea, with two Korean versions based on '''DanceDanceRevolution 3rdMIX''': [[AC DDR 3rd Ver.KOREA|DanceDanceRevolution 3rdMIX Ver.KOREA]] and [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]]. These games contained brand-new licenses, the former game's licenses even appearing in a later [[AC DDR 3rd PLUS|Japanese arcade release]]. | ||
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* August 3rd: [[CS DDR GB|DanceDanceRevolution GB]] is released in Japan for Nintendo's Game Boy Color. | * August 3rd: [[CS DDR GB|DanceDanceRevolution GB]] is released in Japan for Nintendo's Game Boy Color. | ||
* August 23rd: ''beatmania BEST Soundtrack'' album released. It contains KONAMI original songs (and even licenses) from [[AC bm 1st|beatmania]] to the then recent [[CS bm | * August 23rd: ''beatmania BEST Soundtrack'' album released. It contains KONAMI original songs (and even licenses) from [[AC bm 1st|beatmania]] to the then recent [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]], as well as a few songs from [[AC 1st style|beatmania IIDX]] (including the OST debuts of [[patsenner]] and [[into the world]] through [[AC 2nd style|2nd style]]. | ||
* August 24th: [[AC DDR 4th|DanceDanceRevolution 4thMIX]] is released to Japanese arcades. | * August 24th: [[AC DDR 4th|DanceDanceRevolution 4thMIX]] is released to Japanese arcades. | ||
* Unknown date: [[AC DS EuroMIX|Dancing Stage EuroMIX]] is released to European arcades. | * Unknown date: [[AC DS EuroMIX|Dancing Stage EuroMIX]] is released to European arcades. | ||
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== September == | == September == | ||
* September 7th: [[CS bm | * September 7th: [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] is released in Japan for the Sony PlayStation. | ||
* September 7th: [[PnM CS GB Animation Melody|pop'n music GB アニメーションメロディ]] is released in Japan for Nintendo's Game Boy Color. | * September 7th: [[PnM CS GB Animation Melody|pop'n music GB アニメーションメロディ]] is released in Japan for Nintendo's Game Boy Color. | ||
* September 12th: '''ParaParaParadise''' is released to Japanese arcades. | * September 12th: '''ParaParaParadise''' is released to Japanese arcades. |