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(→Judgment System: match most recent games (where number of ! is exactly number of EX score)) |
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* <span style="color: #25ea17;">'''Great!'''</span> is the judgment when the step hit the arrow slightly before or after the beat. Prior to DanceDanceRevolution (2013), it was the last rating that didn't break a combo count. | * <span style="color: #25ea17;">'''Great!'''</span> is the judgment when the step hit the arrow slightly before or after the beat. Prior to DanceDanceRevolution (2013), it was the last rating that didn't break a combo count. | ||
* <span style="color: #1ba1ff;">'''Good'''</span> is the judgment for a step that hit the arrow more than slightly off-beat. Since 2013, this rating doesn't break the combo anymore. | * <span style="color: #1ba1ff;">'''Good'''</span> is the judgment for a step that hit the arrow more than slightly off-beat. Since 2013, this rating doesn't break the combo anymore. | ||
* <span style="color: #f47514;">'''O.K.!'''</span> is the judgment obtained when a freeze arrow was hold successfully or when shock arrows passed the STEP ZONE without being stepped on. | * <span style="color: #f47514;">'''O.K.!!!'''</span> is the judgment obtained when a freeze arrow was hold successfully or when shock arrows passed the STEP ZONE without being stepped on. | ||
* <span style="color: #fe1d23;">'''Miss...'''</span> (also known as Boo in American CS games) is the judgment for a step either hit too late, or not at all. | * <span style="color: #fe1d23;">'''Miss...'''</span> (also known as Boo in American CS games) is the judgment for a step either hit too late, or not at all. | ||
** <span style="color: #757474;">'''N.G.'''</span> (No Good) is the judgment obtained when a Freeze Arrow was missed or Shock Arrows were stepped on. N.G. is now counted as part of Miss but is still shown on screen during gameplay. | ** <span style="color: #757474;">'''N.G.'''</span> (No Good) is the judgment obtained when a Freeze Arrow was missed or Shock Arrows were stepped on. N.G. is now counted as part of Miss but is still shown on screen during gameplay. |
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