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'''''KEYBOARDMANIA''''' (キーボードマニア, often shortened to ''KBM'') is the seventh [[BEMANI]] series to be released in Japan. The game can be played by one or two players. Following the popularity of the [[GITADORA Information|GuitarFreaks & DrumMania]] series, KEYBOARDMANIA, as its name suggests, allows players to use a 2 octave, 24 key Yamaha keyboard and a pitch wheel. Although it only lasted for three arcade releases, the KEYBOARDMANIA series was infamous for its difficulty, with beginners being overwhelmed by its controller. | '''''KEYBOARDMANIA''''' (キーボードマニア, often shortened to ''KBM'') is the seventh [[BEMANI]] series to be released in Japan. The game can be played by one or two players. Following the popularity of the [[GITADORA Information|GuitarFreaks & DrumMania]] series, KEYBOARDMANIA, as its name suggests, allows players to use a 2 octave, 24 key Yamaha keyboard and a pitch wheel. Although it only lasted for three arcade releases, the KEYBOARDMANIA series was infamous for its difficulty, with beginners being overwhelmed by its controller. | ||
The final arcade release, [[AC KBM 3rd|KEYBOARDMANIA 3rdMIX]], was also compatible for session mode with GuitarFreaks & DrumMania, named ''MultiSession GDK'', allowing players linked play between the three games with a short shared | The final arcade release, [[AC KBM 3rd|KEYBOARDMANIA 3rdMIX]], was also compatible for session mode with GuitarFreaks & DrumMania, named ''MultiSession GDK'', allowing players linked play between the three games with a short shared song list. | ||
In Korea, the KEYBOARDMANIA series was renamed to ''KEYBOARDHEAVEN''. | In Korea, the KEYBOARDMANIA series was renamed to ''KEYBOARDHEAVEN''. | ||
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== Game Modes == | == Game Modes == | ||
; LIGHT ( | {| class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |||
!style="background:#9999ee; text-align: center;" | Mode | |||
!style="background:#9999ee; text-align: center;" | Stages | |||
!style="background:#9999ee; text-align: center;" | Description | |||
|- | |||
|LIGHT | |||
|Maximum 3 (1 guaranteed) | |||
|Introduced in 2ndMix<br>Uses half-octave (12 keys) instead of 24 keys, absent in Double Play | |||
|- | |||
|LIGHT+ | |||
|Maximum 3 | |||
|Formerly called NORMAL in 1stMix<br>Lower difficulties only available | |||
|- | |||
|REAL | |||
|Maximum 3 | |||
| | |||
|- | |||
|FREE | |||
|Guaranteed 2 | |||
|Practice mode similar to the FREE mode in the beatmania series. | |||
|- | |||
|PRESSURE | |||
|Maximum 4 | |||
|Introduced in 2ndMix<br>Course-based mode (a course with four songs that can be selected at any order), uses non-recovery gauge that starts at 100%.<br>Hidden game mode, requiring to press down the options further. | |||
|- | |||
|} | |||
== Gameplay == | == Gameplay == |