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* Final DanceDanceRevolution arcade game to run on BEMANI System Digital 573 Hardware. | * Final DanceDanceRevolution arcade game to run on BEMANI System Digital 573 Hardware. | ||
* First DanceDanceRevolution game to introduce the MARVELOUS timing judgment, which is ranked higher than a PERFECT. It is only used in course modes, however. | * First DanceDanceRevolution game to introduce the MARVELOUS timing judgment, which is ranked higher than a PERFECT. It is only used in course modes, however. | ||
** The original intent was to include the MARVELOUS judgment in normal gameplay, but this was removed by request of management and would not return until [[AC DDR SuperNOVA2|SuperNOVA2]]. | ** The original intent was to include the MARVELOUS judgment in normal gameplay, but this was removed by request of management and would not return until [[AC DDR SuperNOVA2|SuperNOVA2]]. Allegedly, the MARVELOUS judgment appeared in normal gameplay during the game's location test, but this was poorly received by players at the time. | ||
** In normal gameplay, the arrow flash will be white instead of yellow if the arrow is hit within the MARVELOUS window. | ** In normal gameplay, the arrow flash will be white instead of yellow if the arrow is hit within the MARVELOUS window. | ||
** It is also the first game to show a rapidly flashing MARVELOUS text. Feature also implemented since [[AC DDR X|X]]. | ** It is also the first game to show a rapidly flashing MARVELOUS text. Feature also implemented since [[AC DDR X|X]]. |
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