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'''''This page is under construction.''''' | '''''This page is under construction.''''' | ||
= | = DANCERUSH = | ||
''''' | '''''DANCERUSH''''' is an upcoming [[BEMANI]] game. During its earlier location tests, it was named '''STEPSTAR''', '''ShuffleDancerz''', and '''DANCE GENERATIONS''', until the fourth location test when the DANCERUSH name was decided. | ||
DANCERUSH is a dancing game similar to [[DanceEvolution Information|DanceEvolution]]. However, instead of using Microsoft Kinect to capture the player's body movements, DANCERUSH features a big dance platform with sensors, which registers the feet movements of up to two players at the same time. It also features a camera to record the footage of the player(s) dancing. This footage can be later uploaded to YouTube. | |||
''Note: All the information on this page is based on the game's location tests. It might change on the final release of the game.'' | ''Note: All the information on this page is based on the game's location tests. It might change on the final release of the game.'' | ||
== Game == | == Game == | ||
* [[AC | * [[AC DRS|DANCERUSH STARDOM]] (March 2018) | ||
== Game Modes == | == Game Modes == | ||
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The gameplay screen is similar to the other BEMANI series: When a note reaches the judgment line in time with the beat, the player steps on the platform. The judgment line itself is a representation of a horizontal section of the dance platform, and it display where the player's feet are positioned. The lane perspective is similar to the [[SOUND VOLTEX Information|SOUND VOLTEX]] series. | The gameplay screen is similar to the other BEMANI series: When a note reaches the judgment line in time with the beat, the player steps on the platform. The judgment line itself is a representation of a horizontal section of the dance platform, and it display where the player's feet are positioned. The lane perspective is similar to the [[SOUND VOLTEX Information|SOUND VOLTEX]] series. | ||
DANCERUSH has different note types, which are: | |||
* Regular notes: Like the [[NOSTALGIA Information|ノスタルジア]] series, these notes have either a "L" or "R" notation to suggest which foot to use in order to step them. | * Regular notes: Like the [[NOSTALGIA Information|ノスタルジア]] series, these notes have either a "L" or "R" notation to suggest which foot to use in order to step them. | ||
* Long notes: Notes that require holding them for the duration indicated on the screen by the length of the note. Note that like Slide Objects of the [[REFLEC BEAT Information|REFLEC BEAT]] series, the long note might require the foot to move across the screen while holding the note. | * Long notes: Notes that require holding them for the duration indicated on the screen by the length of the note. Note that like Slide Objects of the [[REFLEC BEAT Information|REFLEC BEAT]] series, the long note might require the foot to move across the screen while holding the note. | ||
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As of the latest location test, songs have two difficulties: Easy (かんたん) and Normal (ふつう). | As of the latest location test, songs have two difficulties: Easy (かんたん) and Normal (ふつう). | ||
The | The DANCERUSH cabinet has four buttons, which are used during the song selection screen for scrolling up/down the songwheel, changing the difficulty level, and setting options. The up/down buttons can also adjust speed mods during gameplay (HighSpeed ranges from x0.5 to x9.0, increased/decreased by 0.5 amounts). | ||
== Scoring == | == Scoring == | ||
DANCERUSH uses a life gauge, not unlike the [[DanceDanceRevolution Information|DanceDanceRevolution]] series. Missing notes will drain the life gauge, and when the gauge is depleted, the song will be automatically failed. | |||
=== Rating === | === Rating === | ||
The player's performance is rated from one to five Stars (★). | The player's performance is rated from one to five Stars (★). | ||
= | = DANCERUSH Resources = | ||
* [http://www.bemaniwiki.com BEMANIwiki 2nd] | * [http://www.bemaniwiki.com BEMANIwiki 2nd] | ||
{{stub}} | {{stub}} | ||
[[Category: | [[Category:DANCERUSH]] |