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==EXTRA STAGE== | ==EXTRA STAGE== | ||
To trigger the exclusive EXTRA STAGE songs for 10th style, you must clear a level 8 song on ANOTHER as your FINAL STAGE with the HARD gauge, and receive a grade of A or higher. Assist modifiers | To trigger the exclusive EXTRA STAGE songs for 10th style, you must clear a level 8 song on ANOTHER as your FINAL STAGE with the HARD gauge, and receive a grade of A or higher. Assist modifiers cannot be used. Doing the same with the special EXTRA STAGE song will then trigger the ONE MORE EXTRA STAGE, locked to ANOTHER difficulty. | ||
Note that you do not return to the song select screen in between the two, so any modifiers you use for the EXTRA STAGE will also be used on the ONE MORE EXTRA STAGE. | Note that you do not return to the song select screen in between the two, so any modifiers you use for the EXTRA STAGE will also be used on the ONE MORE EXTRA STAGE. | ||
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==SAMURAI== | ==SAMURAI== | ||
Enables the special EXTRA STAGE interface for beat#2 onwards. You must still achieve the regular EXTRA STAGE requirements, and you | Enables the special EXTRA STAGE interface for beat#2 onwards. You must still achieve the regular EXTRA STAGE requirements, and you cannot trigger the ONE MORE EXTRA STAGE even if you meet the requirements. | ||
* Hold the '''EFFECT''' button and enter 3-1-7-3-9-1-1-2. | * Hold the '''EFFECT''' button and enter 3-1-7-3-9-1-1-2. | ||
* If done correctly, the text '''CMD: U A SAMURAI''' should appear on the top left of the screen | * If done correctly, the text '''CMD: U A SAMURAI''' should appear on the top left of the screen | ||
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==Beat Phases== | ==Beat Phases== | ||
As with previous releases, beat phases are entered in the operator menu, by selecting "GAME OPTION" and holding Effect while entering a button sequence. Codes must be entered in order (you can't enter beat#3 unless you've entered beat#2). Beat phases can also be changed by updating the game to a newer revision. Different game binary revisions have different beat phases enabled. Note that beat phases | As with previous releases, beat phases are entered in the operator menu, by selecting "GAME OPTION" and holding Effect while entering a button sequence. Codes must be entered in order (you can't enter beat#3 unless you've entered beat#2). Beat phases can also be changed by updating the game to a newer revision. Different game binary revisions have different beat phases enabled. Note that beat phases cannot be reversed except by clearing the machine settings, or by reverting the game to an older binary. | ||
Each new beat phase unlocks new songs and/or EXPERT courses for play, along with some other options. | Each new beat phase unlocks new songs and/or EXPERT courses for play, along with some other options. |