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(→General Information / Changes: Organized songlist color notation section) |
(→General Information / Changes: Added Clear Lamp information.) |
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*** D : 0 ~ 549,990 | *** D : 0 ~ 549,990 | ||
*** There is no D– grade. | *** There is no D– grade. | ||
* The Clear Lamp system from [[AC DDR 2014|DanceDanceRevolution (2014)]] returns, with some modifications to lamp coloring. | |||
** Gray/Transparent: Song not played | |||
** Dim Amber: Failed | |||
** Purple: Assist Clear (Passed the song with handicap options such as CUT and FREEZE ARROW OFF.) | |||
** Yellow: Clear | |||
** Bright Red: Hard Clear (Passed the song under LIFE4 guage conditions) | |||
** Flashing Blue: Clear with a Good Full Combo | |||
** Flashing Green: Clear with a Great Full Combo | |||
** Flashing Gold: Clear with a Perfect Full Combo | |||
** Flashing Rainbow/White: Clear with a Marvelous Full Combo | |||
* When using the Screen filter option, if a chart ends with Freeze Arrows, the filter now disappears at the end of the arrows instead of at the start. | * When using the Screen filter option, if a chart ends with Freeze Arrows, the filter now disappears at the end of the arrows instead of at the start. | ||
* Successfully clearing a Shock Arrow now has the O.K. judgement and the combo increase appear immediately instead of being delayed a half-beat. (This may indicate that the timing windows on Shock Arrows have been changed, but this is not confirmed.) | * Successfully clearing a Shock Arrow now has the O.K. judgement and the combo increase appear immediately instead of being delayed a half-beat. (This may indicate that the timing windows on Shock Arrows have been changed, but this is not confirmed.) |
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