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* Shock Arrows introduced on some CHALLENGE charts. Stepping on them results in your gauge going down, just like a misstep would. | * Shock Arrows introduced on some CHALLENGE charts. Stepping on them results in your gauge going down, just like a misstep would. | ||
** Shock Arrow charts have a unique background video with thunder storms. | ** Shock Arrow charts have a unique background video with thunder storms. | ||
* To celebrate the 10th anniversary of the DanceDanceRevolution franchise, several old Dancemania licenses are revived with new charts and cuts. | * To celebrate the 10th anniversary of the DanceDanceRevolution franchise, several old Dancemania licenses are revived with new charts and cuts, labeled with '''(2008 X-edit)'''. | ||
* The main method of unlocking | * First CS DanceDanceRevolution game based on an arcade release that was released ''before'' the [[AC DDR X|original arcade version]] itself was. | ||
** Along with having all but [[A Geisha's Dream|one]] of X's arcade original songs, the rest of the songlist consists of new licenses, most of the remaining [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] songs, the KONAMI originals from its [[CS DDR SuperNOVA2 JP|Japanese console counterpart]], and [[SOUL CRASH]]. | |||
* The main method of unlocking things is through the mission-based Street Master Mode. | |||
** Songs ''can'' be unlocked through Game Mode, but it takes of plays to unlock even the first song. | |||
** This mode is notable for being one of the few instances where the dancing characters are given significant characterization outside of their biographies. | ** This mode is notable for being one of the few instances where the dancing characters are given significant characterization outside of their biographies. | ||
** This mode can only be played by one player (either Player 1 or Player 2). | ** This mode can only be played by one player (either Player 1 or Player 2). | ||
* Total songs: 75 | * Total songs: 75 | ||
== Staff Information == | == Staff Information == |