Deep in you: Difference between revisions

→‎Song Production Information: Translated into English, replaced existing translation (contained many errors). "Conclusion" section is from the same page as deep in you; please determine its suitability for being included on this page as well.
(→‎Song Production Information: Translated into English, replaced existing translation (contained many errors). "Conclusion" section is from the same page as deep in you; please determine its suitability for being included on this page as well.)
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== Song Production Information ==
== Song Production Information ==
This song is actually an accumulation of one month's worth of data. From producing the music, game data object placing, and adjusting for sound quality, it took me 12 hours to complete this song, including the song title and every first name available in the received data, as well as the characters on the screen.
Truth is, this song was finished one day before finalizing the game's data. From beginning the song's creation, to game data placement (notes etc.), to fine-tuning the sounds...all in all, the entire process took a 12-hour, all-night session.


That would be of most interest to you, but the placement of objects in the recent songs is based on data you wrote down for us, is it not? After the organ intro, the song is reminiscent of 80's melodies, with riffs from a Yamaha DX7. The last sound effect in the song was added as to show our love for DDR.
And now, let's talk about the thing everyone seems to be most interested in: the note placement. Basically I drew it down on paper as I was making the song, to simulate how the chart would turn out.
The ending hook felt a little cheap, but I also made it unconventional.


Whereas [[AC bm 3rd|3RD]]'s [[Believe again (HYPER MEGA MIX)|Dance Pop]] was flashy EUROBEAT DANCEPOP, for 4TH we went with a song with more of a feel of the Japanese club scene. Together the depth of the songs combine an interesting sound together. It took us a couple of times to get the song just right, resulting in us starting over. When listening to this against the soundtrack version, you'll notice the game version sounds very different. I apologize for this and recommend you listen to the original version if you can.
The melody after the organ intro is a vivid reminder of the 80s. Nothing was there originally, but realizing how boring that would be I added some riffs using my handy DX7.
 
The ending sound effect is a tribute to DDR.
 
 
Conclusion
beatmania 4thMIX may not have EUROBEAT or flashy DANCEPOP like 3rdMIX did, but thanks to creators at the forefront of the Japanese club scene, it boasts a collection of songs with deep, lasting appeal. We also spent twice as long as before with the note placements, starting over many times. And make sure to give the soundtrack a listen. We believe that once you hear it, you'll feel something different in the songs the next time you play through them.


== CS Information Data ==
== CS Information Data ==
900

edits