AC pnm: Difference between revisions

35 bytes removed ,  4 April 2006
m
no edit summary
mNo edit summary
Line 2: Line 2:


* Released: Fall 1998
* Released: Fall 1998
* This game ran on the BEMANI DJ-MAIN HARDWARE arcade system, the same one used for [[beatmania]], hence the poor graphic quality as opposed to later games in the series. The series would continue to run on this engine engine until the fourth installment ([[Pop'n Stage]] also ran on the same engine).
* This game ran on the BEMANI DJ-MAIN HARDWARE arcade system, the same one used for [[beatmania]], hence the poor graphic quality as opposed to later games in the series. The series would continue to run on this hardware through Pop'n 3; ([[Pop'n Stage]] also used the same hardware.
* Two of the game's composers, [[Reo Nagumo]] and [[Takeyasu Hiroshi]], also worked on the original [[beatmania]]. Both would stay around to write music almost every game in the series.
* Two of the game's composers, [[Reo Nagumo]] and [[Takeyasu Hiroshi]], also worked on the original [[beatmania]]. Both have continued long careers in the Pop'n series.
* Only one difficulty level was present for songs in the original [[Pop'n Music]]. The easiest was FANTASY, which was a 3. The hardest song was SPY, which was a 16.
* Only one difficulty level was present for songs in the original [[Pop'n Music]]. The easiest was FANTASY, which was a 3. The hardest song was SPY, which was a 16.
* The only song from this game that would one day get a EX chart is Fantasy (it's a 30).  
* The only song from this game that would one day get an EX chart is Fantasy (it's a 30).
* First appearances of [[Ikeda Tomonori]], [[Youhei Shimizu]], [[Bikke]], [[Sugimoto Kiyotaka]] (DJ SIMON), [[Hiroki Koga]] (Naya-n), and [[Sanae Shintani]] in [[Bemani]].
* First appearances of [[Ikeda Tomonori]], [[Youhei Shimizu]], [[Bikke]], [[Sugimoto Kiyotaka]] (DJ SIMON), [[Hiroki Koga]] (Naya-n), and [[Sanae Shintani]] in [[Bemani]].


670

edits