1998 (year): Difference between revisions

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= 1998 =
= 1998 =


1998 saw the beginning of KONAMI expanding its music line. Two new game series went into location tests, and later released that year: DanceDanceRevolution and pop'n music. DanceDanceRevolution originally focused on dance music from TOSHIBA-EMI's line of ''Dancemania'' albums, as KONAMI signed a deal with to advertise their albums for in DanceDanceRevolution in exchange for access to their ever-increasing library of music. The few new original songs it had were made by a young [[Naoki Maeda]], a recent composer for KONAMI who would later become the series' sound producer. pop'n music, meanwhile, consisted of original songs much like beatmania, but expanded upon the 5 key layout with nine different buttons, as well as a more colorful interface. It also had a character select screen to choose your desired character for play, which was still a new thing in music game at the time.
1998 saw the beginning of KONAMI expanding its music line. Two new game series went into location tests, and were later released that same year: DanceDanceRevolution and pop'n music.


In addition to two new music game series, KONAMI continued to produce new games for their beatmania series. beatmania 2ndMIX and 3rdMIX came out, the former introducing [[Hiroshi Watanabe]], the first ever commission artist KONAMI ever hired for their music games. His style of music, which varied from techno to house, made him popular within the beatmania community, even long after he stopped contributing.
DanceDanceRevolution originally focused on dance music from TOSHIBA-EMI's line of ''Dancemania'' albums, as KONAMI signed a deal with to advertise their albums for in DanceDanceRevolution in exchange for access to their ever-increasing library of music. The few new original songs it had were made by a young [[Naoki Maeda]], a recent composer for KONAMI who would later become the series' sound producer.


By the end of the year two of the most notable character designers in BEMANI also made their debut. The first, [[Gyo Eguchi]], got his start on beatmania 3rdMIX, later becoming the head graphic artist of the spinoff [[AC 1st style|beatmania IIDX]] the following year, which he still works on to this day. The other is [[Tomoko Shiono]], better known as shio, who got her start doing sketches of the original pop'n music game cast. She would leave a very pretty big impression just two years later on the pop'n music franchise, as the overall designs of the characters went from the rough, slightly crude style of the first games to the far more animated and appealing style the series is known for today.
pop'n music, meanwhile, consisted of original songs much like beatmania, but expanded upon the 5 key layout with nine different, color-coded buttons, as well as a more colorful interface. It also had a character select screen to choose your desired character for play, which was still a new thing in music games at the time.


In addition, 1998 also saw the debut of the very first home music BEMANI game; [[CS bm|beatmania CS]], which came with a bonus disc called beatmania APPEND YebisuMIX, which contained a completely brand-new set of songs. This was the first music game worked on by [[Hiroyuki Togo]], a KONAMI composer whose style of music - which dabbled in house, R&B, and hints of jazz - helped expand the music variety of beatmania. Togo would continue to work on most of the PlayStation beatmania games. beatmania CS ended up selling hundreds of thousands of copies, paving the way for CS releases of near every other BEMANI game for the next decade. A home version of beatmania 3rdMIX wasn't too far behind, coming out by the end of the year.
In addition to two new music game series, KONAMI continued to produce new games for the beatmania series. beatmania 2ndMIX and 3rdMIX both came out, the former introducing [[Hiroshi Watanabe]], the first ever commission artist in BEMANI. His style of music, which varied from techno to house, made him popular within the beatmania community, even long after he stopped contributing.


Lastly, 1998 also introduced two singers who would become big over the years. First was [[Kiyotaka Sugimoto]], a friend of [[Reo Nagumo]]'s who would compose music himself just a year later, becoming a core beatmania and pop'n music staff member. Second was [[Sanae Shintani]], KONAMI's first break-out vocalist. Originally a receptionist, Sanae would over the years become one of the most popular vocalists across beatmania and pop'n music, going on to having six of her own albums, three compliation albums, two mini-albums, three singles, and many concerts she participated in.
By the end of the year two of the most notable character designers in BEMANI also made their debut. The first, [[Gyo Eguchi]] (commonly known as VJ GYO), got his start in beatmania 3rdMIX, later becoming the head graphic artist of beatmania's spinoff series [[AC 1st style|beatmania IIDX]] the following year, which he still works on to this day. The other is [[Tomoko Shiono]], better known as shio, who got her start doing sketches of the original pop'n music game cast. She would leave a very pretty big impression just two years later on the pop'n music franchise which she joined the staff full-time, as the overall designs of the characters went from the rough, slightly crude style of the first games to the far more animated and appealing style the series is known for today.
 
In addition, 1998 also saw the debut of the very first home music BEMANI game; [[CS bm|beatmania CS]], which came with a bonus disc called beatmania APPEND YebisuMIX, which contained a completely brand-new set of songs. This was the first music game worked on by [[Hiroyuki Togo]], a KONAMI composer whose style of music - which dabbled in house, R&B, and hints of jazz - helped expand the music variety of beatmania. Togo would continue to work on most of the PlayStation beatmania games, even becoming the producer of several of the later games. beatmania CS ended up selling hundreds of thousands of copies, paving the way for CS releases of near every other BEMANI game for the next decade. A home version of beatmania 3rdMIX wasn't too far behind, coming out by the end of the year.
 
Lastly, 1998 also introduced two singers who would become big over the years. First was [[Kiyotaka Sugimoto]], a friend of [[Reo Nagumo]]'s who would compose music himself just a year later, becoming a core beatmania and pop'n music staff member. Second was [[Sanae Shintani]], KONAMI's first break-out vocalist. Originally a receptionist, Sanae would over the years become one of the most popular vocalists across beatmania and pop'n music, going on to having six albums, three compilation albums, two EPs, three singles, as well as in-numerous concerts she participated in. She would continue to work at KONAMI for roughly the next 13 years.


As big as 1998 was, though, [[1999]] would eclipse it quite a bit.
As big as 1998 was, though, [[1999]] would eclipse it quite a bit.
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== February ==
== February ==


* February 21st: ''BEAT MANIA -REMIXES- WITH beatmania ORIGINAL SOUNDTRACK'', the first BEMANI OST, is released. It contains all the new songs from [[AC bm 1st|beatmania]], including BGM, as well as exclusive DJ mixes of the songs by various artists.
* February 21st: ''BEAT MANIA -REMIXES- WITH beatmania ORIGINAL SOUNDTRACK'', the first BEMANI game soundtrack, is released. It contains all the new songs from [[AC bm 1st|beatmania]], including BGM, as well as exclusive DJ mixes of the songs by various artists.


== March ==
== March ==
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== May ==
== May ==


* May 29th: ''beatmania remix'', a limited edition vinyl, is released. It contains new remixes of songs from the original beatmania, and is notable for being one of the ''very'' few BEMANI-related soundtracks on vinyl.
* May 29th: ''beatmania remix'', a limited edition vinyl, is released. It contains new remixes of songs from the original beatmania, and is notable as the ''only'' BEMANI game soundtrack on vinyl.


== June ==
== June ==
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== September ==
== September ==


* September 26th: [[AC DDR 1st|DanceDanceRevolution]] is released to arcades, the first game in the DanceDanceRevolution series. Series legend [[Naoki Maeda]] makes his debut, and would continue to contribute to DDR and other BEMANI games for a decade and a half.
* September 26th: [[AC DDR 1st|DanceDanceRevolution]] is released to arcades, the first game in the DanceDanceRevolution series. Series legend [[Naoki Maeda|NAOKI]] makes his debut, and would continue to contribute to DDR and other BEMANI games for the next 15 years.
* September 28th: [[AC bm 3rd|beatmania 3rdMIX]] is released to Japanese arcades.
* September 28th: [[AC bm 3rd|beatmania 3rdMIX]] is released to Japanese arcades.
* September 28th: [[AC pnm|pop'n music]] is released, the first game in the pop'n music series. It ran on BEMANI DJ-MAIN HARDWARE, the same hardware as beatmania.
* September 28th: [[AC pnm|pop'n music]] is released, the first game in the pop'n music series. It ran on BEMANI DJ-MAIN HARDWARE, the same hardware as beatmania.
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== November ==
== November ==


* November 18th: [[AC DDR 1st|DanceDanceRevolution Internet Ranking Version]], an upgraded version of the original DanceDanceRevolution, is released. This version of the game adds some graphical updates, a new difficulty level for both Single and Double play, and two new songs composed by Naoki Maeda: [[MAKE IT BETTER]] and [[TRIP MACHINE]]. It was also the first BEMANI game with Internet Ranking, which allowed you to enter your high scores online to compete against other Japanese players.
* November 18th: [[AC DDR 1st|DanceDanceRevolution Internet Ranking Version]], an upgraded version of the original DanceDanceRevolution, is released. It is the first BEMANI game with Internet Ranking, which allowed you to enter your high scores online to compete against other Japanese players.
* November 27th: '''beatmania APPEND 3rdMIX mini''', an early version of [[CS bm 3rd|beatmania APPEND 3rdMIX]], is released in Japan for the Sony PlayStation. This early version only contains five songs: [[find out]], [[life goes on]], [[Queen's Jamaica]], [[tribe groove]], and [[wild I/O]].
* November 27th: '''beatmania APPEND 3rdMIX mini''', an early version of [[CS bm 3rd|beatmania APPEND 3rdMIX]], is released in Japan for the Sony PlayStation. This early version only contains five songs: [[find out]], [[life goes on]], [[Queen's Jamaica]], [[tribe groove]], and [[wild I/O]].


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* December 23rd: [[CS bm 3rd|beatmania APPEND 3rdMIX]] is released in Japan for the Sony PlayStation.
* December 23rd: [[CS bm 3rd|beatmania APPEND 3rdMIX]] is released in Japan for the Sony PlayStation.
* December 23rd: A [[Hiroshi Watanabe]]-focused album published by KONAMI, [[beatmania HIROSHI WATANABE beat indication]], is released. Two of the new songs on the album, [[diving money]] and [[perfect free]], appeared a couple of months later in beatmania IIDX.
* December 23rd: A [[Hiroshi Watanabe]] album published by KONAMI, [[beatmania HIROSHI WATANABE beat indication]], is released. Two of the new songs on the album, [[diving money]] and [[perfect free]], would appear a couple of months later in beatmania IIDX.


== Unknown ==  
== Unknown ==  


* ''DanceDanceRevolution X Dancemania'' album is released as a promotional CD. It is no longer for sale.
* ''DanceDanceRevolution X Dancemania'' album is released as a promotional CD. It contains all the songs from the original version of DanceDanceRevolution. It is no longer for sale.
* A 38 minute promotional VHS tape on beatmania, titled ''beatmania kouryaku point'', is released, teaching players how to play beatmania. The grand majority of the video features a then top beatmania player showing off various tips to help players. The game played is beatmania 3rdMIX.
* A 38 minute promotional VHS tape on beatmania, titled ''beatmania kouryaku point'', is released, teaching players how to play beatmania. The grand majority of the video features a then top beatmania player showing off various tips to help players. The game played is beatmania 3rdMIX.


[[Category:History]]
[[Category:History]]