SigSig: Difference between revisions

23 bytes added ,  2 June 2011
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* An updated version of SigSig with altered elements was played by kors k during the ''beatnation summit Premium Live'' encore.
* An updated version of SigSig with altered elements was played by kors k during the ''beatnation summit Premium Live'' encore.
** A studio version of the ''beatnation summit Premium Live'' version of this song is on kors k's album ''Ways For Liberation''.
** A studio version of the ''beatnation summit Premium Live'' version of this song is on kors k's album ''Ways For Liberation''.
* "SigSig (DJ Depath & M-Project Remix)" appears on the album "Land of Passion"
* ''SigSig (DJ Depath & M-Project Remix)'' appears on the album "Land of Passion".
* A sequel to this song, [[smooooch|smooooch・∀・]], appears on [[AC EMPRESS|beatmaniaIIDX 16 EMPRESS]].
* A sequel to this song, [[smooooch|smooooch・∀・]], appears on [[AC EMPRESS|beatmaniaIIDX 16 EMPRESS]].
* 22 seconds are edited out of the REFLEC BEAT version, mostly the intro.
* 22 seconds are edited out of the REFLEC BEAT version, mostly the intro.
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| IIDX 12 HAPPY SKY AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|12
| IIDX 12 HAPPY SKY AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|12
|-
|-
| IIDX 13 DistorteD AC-Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|↓11
| IIDX 13 DistorteD AC→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|↓11
|-
|-
| IIDX 12 HAPPY SKY CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|11
| IIDX 12 HAPPY SKY CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|11
|-
|-
| IIDX 16 EMPRESS CS + PREMIUM BEST || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|11
| IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|11
|}
|}


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| jubeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
| jubeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|-
|-
| jubeat ripples-Present, jubeat plus || style="background:#92dd44;"|↑6 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|↓9
| jubeat ripples→Present, jubeat plus || style="background:#92dd44;"|↑6 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|↓9
|}
|}


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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
!style="background:#9999ee; text-align: center;" rowspan="2" width="225px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
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!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Hyper
|-
|-
| Notecounts || style="background:#7DF9FF;"|363 || style="background:#92dd44;"|537 || style="background:#eeee77;"|788 || style="background:#ee3fff;"|1000 || style="background:#92dd44;"|? || style="background:#eeee77;"|?
| Notecounts || style="background:#7DF9FF;"|363 || style="background:#92dd44;"|537 || style="background:#eeee77;"|788 || style="background:#ee3fff;"|1000 || style="background:#92dd44;"|537 || style="background:#eeee77;"|711
|-
|-
| pop'n music 16→Present || style="background:#7DF9FF;"|15 || style="background:#92dd44;"|22 || style="background:#eeee77;"|30 || style="background:#ee3fff;"|36 || style="background:#92dd44;"|22 || style="background:#eeee77;"|28
| pop'n music 16 PARTY♪→Present || style="background:#7DF9FF;"|15 || style="background:#92dd44;"|22 || style="background:#eeee77;"|30 || style="background:#ee3fff;"|36 || style="background:#92dd44;"|22 || style="background:#eeee77;"|28
|}
|}