AC pnm: Difference between revisions

16 bytes removed ,  30 May 2006
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* This game ran on the BEMANI DJ-MAIN HARDWARE arcade system, the same one used for [[beatmania]], hence the poor graphic quality as opposed to later games in the series. The series would continue to run on this hardware through Pop'n 3. Pop'n Music spinoff [[Pop'n Stage]] also used the same hardware.
* This game ran on the BEMANI DJ-MAIN HARDWARE arcade system, the same one used for [[beatmania]], hence the poor graphic quality as opposed to later games in the series. The series would continue to run on this hardware through Pop'n 3. Pop'n Music spinoff [[Pop'n Stage]] also used the same hardware.
* Two of the game's composers, [[Reo Nagumo]] and [[Takeyasu Hiroshi]], also worked on the original [[beatmania]]. Both have continued long careers in the Pop'n series.
* Two of the game's composers, [[Reo Nagumo]] and [[Takeyasu Hiroshi]], also worked on the original [[beatmania]]. Both have continued long careers in the Pop'n series.
* Only one difficulty level was present for songs in the original [[Pop'n Music]]. The easiest was FANTASY, which was a 3. The hardest song was SPY, which was a 16.
* Only one difficulty level was present for songs in the original. The easiest was FANTASY, which was a 3. The hardest song was SPY, which was a 16.
* The only song from this game that would one day get an EX chart is Fantasy (it's a 30). It would get this EX chart in [[Pop'n Music 11]].
* The only song from this game that would one day get an EX chart is Fantasy (it's a 30). It would get this EX chart in [[Pop'n Music 11]].
* First appearances of [[Ikeda Tomonori]], [[Youhei Shimizu]], [[Bikke]], [[Sugimoto Kiyotaka]] (DJ SIMON), [[Hiroki Koga]] (Naya-n), and [[Sanae Shintani]] in [[Bemani]].
* First appearances of [[Ikeda Tomonori]], [[Youhei Shimizu]], [[Bikke]], [[Sugimoto Kiyotaka]] (DJ SIMON), [[Hiroki Koga]] (Naya-n), and [[Sanae Shintani]] in [[Bemani]].