Cancelled Games: Difference between revisions

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We already know about a lot of the [[Scrapped Songs]] in BEMANI games. But, over the years there have also been scrapped ''games''.
We already know about a lot of the [[Scrapped Songs]] in BEMANI games. But, over the years there have also been scrapped ''games''.


This list is here to point out various BEMANI-related titles that were cancelled. In this case, this list can include international versions of already established games that never saw the light of day, or brand-new games that never took off at all.
This list is here to point out various BEMANI related titles that were cancelled. In this case, this list can include international versions of already established games that never saw the light of day, or brand-new games that never took off at all.


''This page is under HEAVY construction.''
''This page is under HEAVY construction.''


= beatmania =
= beatmania IIDX =


== beatmania 7thMIX + THE FINAL ==
== beatmania II ==
Originally, the plan for [[AC 1st style|beatmania's sequel]] was to release two different cabinets, the "standard" cabinet, known as beatmania II, and the "deluxe" cabinet, known as beatmania IIDX. Compared to the deluxe cabinet, beatmania II featured a smaller CRT display instead of the larger rear-projection display found on early beatmania IIDX cabinets, no bass shaker, less powerful speakers and an overall smaller footprint. The difference can even be seen in its different tagline compared to beatmania IIDX – "The next generation beatmania standard version."


Press releases around 2003/2004 mentioned the planned home release of the final titles of the original 5-Key series as one package on PS2 (probably alongside porting the beatmania III songs and using III THE FINAL's engine). However, despite the listing, nothing past the notice was publically found.
However, the standard cabinet was cancelled for unknown reasons before its release, leaving just beatmania IIDX. The few cabinets that were produced were later exported to Korea as [[AC 2nd style|beatstage II 2nd style]], and are now extremely rare. One of these cabinets can be seen in the Tatsujin videos in [[CS 6th style|beatmania IIDX 6th style CS -new songs collection-]]. References to beatmania II can still be seen in some of the older generic videos even in the latest releases of beatmania IIDX, as well as in song titles such as [[SP-TRIP MACHINE(for beatmania II)]].


== beatmania USA sequel ==
== beatmania IIDX 14 GOLD North American arcade version ==


While never officially confirmed, KONAMI indicated at the time of [[CS_USA|beatmania]]'s launch that if the game was successful enough, a sequel might have been planned. Despite rumors about poor sales numbers, it was actually negative feedback against the game that caused KONAMI to cancel any further US games in the series.
On March 5th, 2007, KONAMI tried out an English version of [[AC GOLD|beatmania IIDX 14 GOLD]] in Brunswick Zone in Naperville, Illinois, U.S.A. [https://sg.news.yahoo.com/2007-02-28-beatmania-iidx-gold-to-go-on-test-in-an-american-arcade.html]. Nothing ever came out of it afterwards. The English assets for beatmania IIDX 14 GOLD later appeared as unused images in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]] (along with English screens for the [[e-amusement|e-AMUSEMENT]] Login and Mode Select screens from DJ TROOPERS). No beatmania IIDX game would receive a North American version until [[AC HEROIC VERSE|beatmania IIDX 27 HEROIC VERSE]] on January 29th, 2020, nearly 13 years later.


= beatmania IIDX =
== beatmania IIDX 15 DJ TROOPERS North American arcade version ==
 
Similarly, KONAMI also planned an English version of beatmania IIDX 15 DJ TROOPERS like they did with beatmania IIDX 14 GOLD. Unlike the latter however, there was no location test, and the only evidence of a planned localization are unused images of English translations of the e-AMUSEMENT Login and Mode Select screens hidden in the game's data.


== beatmania IIDX 14 GOLD US arcade version ==
== beatmania IIDX 18 Resort Anthem North American arcade version ==  


In March 2007, KONAMI tried out an English version of [[AC GOLD|beatmania IIDX 14 GOLD]] across various Dave & Buster's locations in the U.S., in attempts to rally up enough interest in an U.S. arcade release. Nothing ever came out of it afterwards. The English assets for beatmania IIDX 14 GOLD later appeared as unused images in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]] (along with English screens for the [[e-amusement|e-AMUSEMENT]] Login and Mode Select screens from DJ TROOPERS).
Another attempt at bringing over a beatmania IIDX arcade game to Western audiences was made with [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]. Like with DJ TROOPERS, no location tests were held, but evidence is found through an unused screen with an English translation of the Warning screen in the game's data. No attempts at bringing another beatmania IIDX game to North America would be made until [[AC HEROIC VERSE|HEROIC VERSE]] was successfully released on January 29th, 2020.


= DanceDanceRevolution =
= DanceDanceRevolution =
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== Dancing Stage Solo ==
== Dancing Stage Solo ==


Unused graphics for an European release of [[AC DDR Solo BASS|DanceDanceRevolution Solo BASS MIX]] can be found on the [[AC DDR Solo 2000|DanceDanceRevolution Solo 2000]] data, including warning screens on English, Spanish, French, Italian, and German.
Unused graphics for a European release of [[AC DDR Solo BASS|DanceDanceRevolution Solo BASS MIX]] can be found in the [[AC DDR Solo 2000|DanceDanceRevolution Solo 2000]] data, including warning screens in English, French, German, Italian, and Spanish.


== Dancing Stage SuperNOVA2 (arcade) ==
== Untitled DanceDanceRevolution with MARIO sequel ==
According to [[Richard Lane|DJ Silver]], a sequel to [[CS DDR MARIO|DanceDanceRevolution with MARIO]] was planned, with remixes directly based on original tracks and sounds from several games in the franchise. Ten songs were made before the project's cancellation.


The European arcade version of [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] never made it to Europe, due to Sony's refusal of letting the original Japanese PlayStation 2 into European territories. While Europe ''did'' receive a PlayStation 2 Dancing Stage title under [[CS DS SuperNOVA2|that name]], it was nothing more than a stripped-down version of the [[CS DDR SuperNOVA2 NA|North American PlayStation 2 SuperNOVA2 CS game]], with only [[Cara Mia|one new license]] and most of the North American licenses removed.
== Dancing Stage SuperNOVA2 (European arcade version) ==
 
The European arcade version of [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] never made it to Europe, due to Sony's refusal of letting the original Japanese PlayStation 2 into European territories. BEMANI Python 2, the hardware SuperNOVA2 ran on, was simply a retail PlayStation 2 with added I/O boards. While Europe ''did'' receive a PlayStation 2 Dancing Stage title under [[CS DS SuperNOVA2|the Dancing Stage SuperNOVA2 name]], it was nothing more than a stripped-down version of the [[CS DDR SuperNOVA2 NA|North American PlayStation 2 SuperNOVA2 CS game]], with [[Cara Mia|one new license]] and most of the North American licenses removed.


== DanceDanceRevolution Mobius (iOS) ==
== DanceDanceRevolution Mobius (iOS) ==
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== DanceDanceRevolution UNIVERSE4 ==  
== DanceDanceRevolution UNIVERSE4 ==  


According to [[William Shillito|DM Ashura]], a sequel to [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]] was planned [https://zenius-i-vanisher.com/v5.2/thread?threadid=4747&&page=6#p277821]. The project was ultimately cancelled in favor of an Xbox 360 version of DanceDanceRevolution (2010).
According to [[William Shillito|DM Ashura]] on a [https://zenius-i-vanisher.com/v5.2/thread?threadid=4747&&page=6#p277821 zenius-i-vanisher post], a sequel to [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]] was planned. The project was ultimately cancelled for a Xbox 360 port of [[CS DDR PS3|the PlayStation 3 DanceDanceRevolution title]]. The original songs made for UNIVERSE4 - made far before the project was cancelled - were later reused for KONAMI's Wii walking game ''Walk it Out!''. In return, that game's original songs eventually ended up in [[CS DDR Classroom Edition|DanceDanceRevolution Classroom Edition]].
* That release was also ultimately re-worked into the 2010's DanceDanceRevolution release on PlayStation 3 (which was also ported to the Xbox 360).
* Work on the game's soundtrack started very early, with most of the songs already complete during early development. Once the release was cancelled, the songs wound up being ported into the soundtrack for Konami's walking-based Wii game, ''Walk it Out!''.
** Many of the Bemani artists involved had either previously created new songs, or had their songs from older Bemani games crossed over into the Ultramix & Universe series.
** A large portion of the ''Walk It Out!'' soundtrack was ported over to [[CS DDR Classroom Edition|DanceDanceRevolution Classroom Edition]].


== DanceDanceRevolution New Moves ==
== DanceDanceRevolution New Moves ==
A Japanese version of [[CS DDR PS3|DanceDanceRevolution (2010)]] for the PS3.
A Japanese version of [[CS DDR PS3|DanceDanceRevolution (2010)]] for the PS3.


== DanceDanceRevolution (2014) US version ==
== DanceDanceRevolution (2014, North American version) ==
A location test for [[AC DDR 2014|DanceDanceRevolution (2014)]] was held at various Round 1 and Dave & Buster's locations in California during the summer of 2015. The game had its interface translated into English, and included eAMUSEMENT support. Although the location test was a success, the game's release was cancelled following the announcement of [[AC DDR A|DanceDanceRevolution A]], which was released instead.
A location test for [[AC DDR 2014|DanceDanceRevolution (2014)]] was held at various Round 1 and Dave & Buster's locations in California during the summer of 2015. The game had its interface translated into English, and included eAMUSEMENT support. Although the location test was a success, the game's release was cancelled following the announcement of [[AC DDR A|DanceDanceRevolution A]], which was released instead.
== [[CS DDR ULTIMATE MOBILE|DanceDanceRevolution ULTIMATE MOBILE]] ==
A mobile DanceDanceRevolution game intended to be playable on both mobile devices and PCs. First announced at JAEPO 2019, and shown again at Tokyo Game Show 2019 and JAEPO 2020. Nothing since then has been talked about the game. DanceDanceRevolution soundtracks were slowly added not long after to [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]], and in November 2021 KONAMI later released [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]] for Windows PCs, likely burying whatever plans were planned for the game.
== DanceDanceRevolution A20 (European version) ==
An European version of [[AC DDR A20|DanceDanceRevolution A20]] was tested at the Namco Funscape London arcade in the United Kingdom from October 2019 to March 2020. However, the game was never released there. [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]] would later be released in Europe without a location test on January 14th, 2022.
= jubeat =
== UBeat ==
A planned adaption of [[AC jb|jubeat]] for the Western market, with a different title to emphasize its correct pronunciation. A few location tests were held in North America and Europe alongside [[AC DDR X|DanceDanceRevolution X]], featuring [[AC jb#UBeat Location Test|a different songlist]] compared to the Japanese original. Nothing ever came out of it afterwards. The UBeat-exclusive licenses were never added to jubeat, though a few were later added to the mobile [[CS jukebeat|jukebeat]] game, with different charts.
== jukebeat (arcade) ==
Similar to UBeat, a localized version of [[AC jb ripples|jubeat ripples]] was tested under the name jukebeat in North America and Europe, also with [[AC jb ripples#jukebeat Location Test|a different songlist]]. Like with UBeat, it never saw full release in either territory, although [[CS jb plus|jubeat plus]] would later see release in those territories under the [[CS jukebeat|jukebeat]] name.
== [[AC jb 2020|jubeat (2020)]] ==
<gallery class="center">
jb 2020.jpeg
</gallery>
An upgraded version of jubeat with brand-new cabinets running at 60 FPS (double the original series' 30) and with support for music videos, along with bigger panels. Originally shown at JAEPO 2020 (as seen by the flyer above), no further info on the game has been released, and it didn't appear on KONAMI's upcoming schedule of games for late 2020-early 2021. Its two new licenses and five new KONAMI originals have since been added to [[AC jb festo|jubeat festo]].
In early 2021 KONAMI announced an update for [[CS jb plus|jubeat plus]], simply titled [[CS jb 2021|jubeat]], which uses the same interface from the 2020 jubeat shown at JAEPO 2020. It uses the same logo as the above 2020 upgrade, suggesting that it has been cancelled for a revival of jubeat plus instead.
In June 2022, a sequel to jubeat festo, [[AC jb Ave.|jubeat Ave.]], was announced, fully confirming jubeat (2020)'s cancellation.


= Karaoke Revolution =
= Karaoke Revolution =
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== Karaoke Revolution BEMANI series selection ==
== Karaoke Revolution BEMANI series selection ==


''Karaoke Revolution BEMANI series selection'' (カラオケレボリューション BEMANIシリーズセレクション) is a cancelled Japan-only entry in the ''Karaoke Revolution'' series, focusing entirely on BEMANI songs. Most of the 70 songs planned were ones with Japanese vocals, though a few English and French songs were also planned. It was announced on November 11th, 2004 via KONAMI's Custom Factory page. Due to lack of interest, Karaoke Revolution BEMANI series selection was cancelled on February 8th, 2005.
''Karaoke Revolution BEMANI series selection'' (カラオケレボリューション BEMANIシリーズセレクション) is a cancelled Japan-only entry in the ''Karaoke Revolution'' series, focusing entirely on BEMANI songs. Most of the 70 songs planned were ones with Japanese vocals, though a few English and French songs were also planned. It was announced on November 11th, 2004 via KONAMI's Custom Factory page. Due to lack of support, Karaoke Revolution BEMANI series selection was cancelled on February 8th, 2005.


A list of the planned songs can be found [https://web.archive.org/web/20050318020133/http://www.konamistyle.com/customfactory/karaoke-revolution_bemani/ here].
A list of the planned songs can be found [https://web.archive.org/web/20050318020133/http://www.konamistyle.com/customfactory/karaoke-revolution_bemani/ here].


= KEYBOARDMANIA =
= MAMBO A GO GO =


== KEYBOARDMANIA 4thMIX ==
== MAMBO KING / MAMBO HEAVEN ==


KONAMI announced back in 2002 the possibility of a 4th KEYBOARDMANIA game exclusively for the PlayStation 2. Nothing came out of it afterward.
Unused graphics for the North American and Asian localizations of the game, titled '''MAMBO KING''' and '''MAMBO HEAVEN''' respectively, can be found in [[AC MAGG|MAMBO A GO GO]]'s files. These include a completely translated interface.


= ParaParaParadise =
= ParaParaParadise =


== ParaParaParadise DX ==
== ParaParaParadise DX ==
A deluxe version of ParaParaParadise that had support for three players, a widescreen display and an upgraded sound system. The song list was identical to the regular version. Only a single cabinet was made, and was used by KONAMI at trade shows to promote the game.
A deluxe version of [[AC PPP|ParaParaParadise]] that had support for three players, a widescreen display, and an upgraded sound system. The song list was identical to the regular version. Only a single cabinet was made, and was used by KONAMI at trade shows to promote the game [https://mobile.twitter.com/ARCADE_LAB/status/1424537714901221377].
 
= pop'n music =
 
== [[AC NEW pnm|NEW pop'n music Welcome to Wonderland!]] ==
<gallery class="center">
NEW pnm 1.jpg
NEW pnm 2.jpg
</gallery>
A planned reboot of pop'n music with a touch panel and CG models replacing the series' long-time 2D animations. Originally tested at JAEPO 2020 (as seen by the flyer above), no further info has been released or talked about since, and it was not present on KONAMI's upcoming schedule of games for late 2020-early 2021. Its two new licenses have since been added to [[AC pnm peace|pop'n music peace]].
 
In December 2020, KONAMI announced a sequel to pop'n music peace titled [[AC pnm Kaimei riddles|pop'n music 解明リドルズ]], fully confirming Welcome to Wonderland!'s cancellation.


= RAP FREAKS =
= RAP FREAKS =


A cancelled BEMANI arcade game about rapping. Players would put on gloves that served as sensors to play. Gameplay revolved around hitting pads on the machine and clapping. There was also an effect slider similar to the one found on beatmania IIDX cabinets. The sound director would have been [[Tomosuke Funaki|TOMOSUKE]]. A few location tests were held in 1999, but the game was quietly cancelled. A few pictures of the machine and fliers exist, along with [http://web.archive.org/web/20041102073542/http://www.konami.co.jp/press/1999/r.11.09.08rap.html an archived page announcing the location test.]
A cancelled BEMANI arcade game about rapping. Players would put on gloves that served as sensors to play. Gameplay revolved around hitting pads on the machine and clapping. There was also an effect slider similar to the one found on beatmania IIDX cabinets. The sound director would have been [[Tomosuke Funaki|TOMOSUKE]]. A few location tests were held in 1999, but the game was quietly cancelled. A few pictures of the machine and fliers exist, along with [http://web.archive.org/web/20041102073542/http://www.konami.co.jp/press/1999/r.11.09.08rap.html an archived page announcing the location test.]
= SOUND VOLTEX =
== [[CS SDVX ULTIMATE MOBILE|SOUND VOLTEX ULTIMATE MOBILE]] ==
A mobile version of SOUND VOLTEX, whose interface was based on that of [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]]. First announced in JAEPO 2019, and last shown at Tokyo Game Show 2019, nothing else has been said about the game since then.


= おといろは =
= おといろは =
[http://p.eagate.573.jp/game/otoiroha/iroha/p/index.html?___REDIRECT=1 Official website on eAMUSEMENT.]
[http://p.eagate.573.jp/game/otoiroha/iroha/p/index.html?___REDIRECT=1 Official website on eAMUSEMENT.]


Read as "Otoiroha", the game was similar to SOUND VOLTEX in terms of gameplay, with four transparent buttons over the screen, like jubeat, and two sliders on the side of the cabinet that needed to be slid into certain positions, much like the knobs of SOUND VOLTEX. The game was revealed at JAEPO 2016 alongside [[AC NST|ノスタルジア]], but no news about it was heard afterwards, and KONAMI quietly cancelled the game later that year. (ノスタルジア, despite being marketed as the minor release of the two - and initially not even part of the BEMANI family - ended up being fully developed, and was released on March 1st, 2017.)
Read as "Otoiroha", the game was similar to SOUND VOLTEX in terms of gameplay, with four transparent buttons over the screen, like jubeat, and two sliders on the side of the cabinet that needed to be slid into certain positions, much like the knobs of SOUND VOLTEX. The game was revealed at JAEPO 2016 alongside [[AC NST|ノスタルジア]]. No news about it was heard afterwards, and KONAMI quietly cancelled the game later that year. (ノスタルジア, despite being marketed as the minor release of the two - and initially not even part of the BEMANI family - ended up being fully developed, and was released on March 1st, 2017.)


As of January 31st, 2017, on the eAMUSEMENT app, Otoiroha's character image tag and the ability to select the game series as a favorite were removed without an announcement. While the website is still up for the game, it hasn't been updated since its reveal. Its few originals have since appeared in [[AC jb clan|jubeat clan]] and [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]].
As of January 31st, 2017 on the eAMUSEMENT app, Otoiroha's character image tag and the ability to select the game series as a favorite were removed without an announcement. While the website is still up for the game, it hasn't been updated since its reveal. Most of its few planned originals have since appeared in [[AC jb clan|jubeat clan]] and [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]].


[https://www.youtube.com/watch?v=N_fGqUzxA6M Gameplay video]
[https://www.youtube.com/watch?v=N_fGqUzxA6M Gameplay video]
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= Rizminance / 彩響DJアニクラゲ =
= Rizminance / 彩響DJアニクラゲ =


A game that was location tested twice in 2018. The gameplay was intended to be similar to SEGA's popular rhythm game, ''CHUNITHM'', with the addition of a crossfader. Continuing a recent KONAMI trend of making new games' cabinets from the skeleton of the cabinets of cancelled games, this game was partially based off a REFLEC BEAT cabinet. Its known soundtrack consists entirely of anime song remixes by [[BEMANI Sound Team]] artists and commissioned regulars.
A game that was location tested twice in 2018. The gameplay was intended to be similar to SEGA's popular rhythm game, ''CHUNITHM'', with the addition of a crossfader. Continuing a recent KONAMI trend of making new games' cabinets from the skeleton of the cabinets of games that have reached end of life, this game was partially based off a REFLEC BEAT cabinet. Its known soundtrack consists entirely of anime song remixes by [[BEMANI Sound Team]] artists and commissioned regulars.


After the second location test, this game was never heard from again, not even being mentioned at JAEPO 2019. Several of the anime remixes intended for it have appeared in [[AC jb festo|jubeat festo]], [[AC NST Op.2|ノスタルジア Op.2]], and [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]].
After the second location test, this game was never heard from again, not even being mentioned at JAEPO 2019. Several of the anime remixes intended for it have since appeared in [[AC jb festo|jubeat festo]], [[AC NST Op.2|ノスタルジア Op.2]], and [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]].


[[Category:Other]]
[[Category:Other]]
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