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Morning Blue (talk | contribs) |
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As the name suggestions, MARATHON MODE is a run through all of pop'n music 9's songs back to back on a difficulty of the player's choosing (5 BUTTON, 9 BUTTON, HYPER, or EX), in order of increasing difficulty (if multiple songs have the same difficulty level, it goes by note count). LONGs count as two songs. | As the name suggestions, MARATHON MODE is a run through all of pop'n music 9's songs back to back on a difficulty of the player's choosing (5 BUTTON, 9 BUTTON, HYPER, or EX), in order of increasing difficulty (if multiple songs have the same difficulty level, it goes by note count). LONGs count as two songs. | ||
As opposed to the usual GROOVE GAUGE, you are instead given 50 lives, with each BAD taking one away; losing all of them will result in failure. Lives are fully replenished after reaching checkpoints every set number of songs, depending on the difficulty: six songs for 5 BUTTON/9 BUTTON, and every three songs for HYPER/EX | As opposed to the usual GROOVE GAUGE, you are instead given 50 lives, with each BAD taking one away; losing all of them will result in failure. Lives are fully replenished after reaching checkpoints every set number of songs, depending on the difficulty: six songs for 5 BUTTON/9 BUTTON, and every three songs for HYPER/EX. The player's progress is automatically saved at each checkpoint and can be resumed at any time, even after failing, until it is overwritten by a new MARATHON MODE playthrough, a new checkpoint, or by clearing MARATHON MODE. FEVER! is achieved with a current combo count of 100 or more (it carries between songs). | ||
== Codes == | == Codes == |