AC PENDUAL: Difference between revisions

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* Slogan: 時、行き交う。弐つの振音 (toki, ikikau. futatsu no shin'on)
* Slogan: 時、行き交う。弐つの振音 (toki, ikikau. futatsu no shin'on)
* Soundtrack release dates:  
* Soundtrack release dates:  
** beatmania IIDX 22 PENDUAL ORIGINAL SOUND TRACK
** beatmania IIDX 22 PENDUAL ORIGINAL SOUND TRACKLL 3/4/2015
*** Japanese release: 03/04/2015
** beatmania IIDX 22 PENDUAL ORIGINAL SOUNDTRACK VOL.2: 9/16/2015
** beatmania IIDX 22 PENDUAL ORIGINAL SOUNDTRACK VOL.2
*** Japanese release: 09/16/2015


== General Information / Changes ==
== General Information / Changes ==
* Theme: time.
* Theme: time.
* The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual".
* The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual".
* New songs are in a pink font.
* The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs.
* The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs.
** The game alternates between PRESENT and FUTURE Phases according to the schedule shown in the official website's calendar.
** The game alternates between PRESENT and FUTURE Phases according to the schedule shown in the official website's calendar.
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** On the in-game clock, the year displayed is the current one in the PRESENT Phase, and always 2222 in the FUTURE Phase.
** On the in-game clock, the year displayed is the current one in the PRESENT Phase, and always 2222 in the FUTURE Phase.
** During the FUTURE Phase, [[beatmania IIDX Dan Courses|Dan inintei courses]] have the MIRROR modifier active.  
** During the FUTURE Phase, [[beatmania IIDX Dan Courses|Dan inintei courses]] have the MIRROR modifier active.  
** The PRESENT Phase announcer is named [[Chronos (character)|Chronos]], the FUTURE Phase announcer is named [[Kairos]].
** The PRESENT Phase announcer is named [[Chronos (character)|Chronos]], and the FUTURE Phase announcer [[Kairos]].
*** The two characters are the girls appearing in the ''Chrono Seeker'' event.
*** They also appear in the ''Chrono Seeker'' event.
* EX-COMBO option is introduced. Instead of the combo count, it shows the EX-SCORE next to the judgment rank during gameplay.
* EX-COMBO option is introduced. Instead of combo count, it shows the EX-SCORE next to the judgment rank during gameplay.
* R-RANDOM (Rotation RANDOM) option is introduced, which randomly offsets the patterns by a set (from +1 to +6) amount of lanes. MIRROR is randomly turned on or off with the pattern.
* R-RANDOM (Rotation RANDOM) option is introduced, which randomly offsets the patterns by a set (from +1 to +6) amount of lanes. MIRROR is randomly turned on or off with the pattern.
* EXPAND-JUDGE option is introduced. Increases the PERFECT GREAT and GREAT timing windows by four times, but score and clear lamps with this option are not saved.
* EXPAND-JUDGE option is introduced, which increases the PERFECT GREAT and GREAT timing windows by four times. Scores and clear lapmps do not save while this is on.
* The old RANK font in the result screen returns.
* The old RANK font in the result screen returns.
* Titles of beatmania IIDX 22 PENDUAL songs are written with a pink font.
* The Charge Notes icons are removed in the song selection screen.
* The Charge Notes icons are removed in the song selection screen.
** However, the ALL CHARGE NOTES folder is still available.
** However, the ALL CHARGE NOTES folder is still available.
* The DJ Name is not shown anymore in the song selection screen.
* The DJ Name is not shown anymore in the song selection screen.
* Dellars have been renamed as FRICOs. It has a new icon, showing a potion.
* Dellar is renamed to FRICO, which as a potion icon.
* The feature showing judgment results for each chart lane in Double Player's result screen has been removed.
* Chart lane judgement results in Double has been removed.
* In the result screen, ONE MORE EXTRA STAGE has been renamed as ONE MORE STAGE.
* On the result screen, ONE MORE EXTRA STAGE has been renamed as ONE MORE STAGE on result screen (although still appears under its normal name in-game).
** The ONE MORE STAGE can be directly accessed from the FINAL STAGE if you play on coin mode in Japanese arcades.
** The ONE MORE STAGE can be directly accessed from the FINAL STAGE if you play on coin mode in Japanese arcades.
** However, in the gameplay UI, it still appears as "ONE MORE EXTRA".
** Unlike previous OMES songs, when playing as the ONE MORE EXTRA STAGE, the LED marquee neither shows the song title or a special text: it always shows "ONE MORE EXTRA STAGE!!!"
** Unlike previous OMES songs, when playing as the ONE MORE EXTRA STAGE, the LED marquee neither shows the song title or a special text: it always shows "ONE MORE EXTRA STAGE!!!"
* With the removal of song genres in [[AC pnm Lapistoria|pop'n music ラピストリア]], beatmania IIDX 22 PENDUAL is the only BEMANI game as of late 2014 to continue having music genres for its new songs.
* With the removal of song genres in [[AC pnm Lapistoria|pop'n music ラピストリア]], beatmania IIDX is the only BEMANI game as of late 2014 to continue having music genres for songs.
* [[VANESSA]]'s background video, which was removed in [[AC tricoro|beatmania IIDX 20 tricoro]], is restored.
* [[VANESSA]]'s background video, which was removed in [[AC tricoro|beatmania IIDX 20 tricoro]], is restored.
* [[F]]'s unique song title card has returned.
* [[F]]'s unique song title card has returned.
* [[RISE (Dirty Androids)|RISE]]'s charts and audio have been fixed.
* [[RISE (Dirty Androids)|RISE]]'s charts and audio have been fixed.
* Songs from the ''QprogueDX'', ''SUPER STAR -MITSURU- Perfect Revival'' (SUPER STAR 満 -MITSURU- 完全復活祭) and ''GUMI 5th Anniversary party Presented by BEMANI'' events of [[AC SPADA|beatmania IIDX 21 SPADA]] are unlocked by default.
* [[AC SPADA|beatmania IIDX 21 SPADA]]'s songs from the QprogueDX, SUPER STAR -MITSURU- Perfect Revival, and [[GUMI 5th Anniversary party Presented by BEMANI]] are available by default.
** Songs from [[AC tricoro|beatmania IIDX 20 tricoro]] events (except ''LEGEND CROSS'') could be unlocked throughout the [[Hakken! Yomigaetta BEMANI iseki]] (発見!よみがえったBEMANI遺跡) event, which ended on June 25th, 2015. They can be purchased with FRICO from July 1st, 2015, alongside 発見!よみがえったBEMANI遺跡's Statue songs and crossovers.
** As of 12/10/2014, all songs from the [[Nettou! BEMANI Stadium]] event are unlocked as well.
** As of 12/10/2014, all songs from the [[Nettou! BEMANI Stadium]] event are unlocked.
* All hidde songs from [[AC tricoro|beatmania IIDX 20 tricoro]] (except ''LEGEND CROSS'') are still hidden. They could be unlocked via [[Hakken! Yomigaetta BEMANI iseki]] until June 25th, 2015. Since July 1st, 2015, they can be purchased with FRICO.
* Songs from the ''Spada†leggendaria'' event of beatmania IIDX 21 SPADA can be accessed throughout the LEGGENDARIA folder, which is, once again, exclusively available to PASELI users only.
* The ''Spada†leggendaria'' are still only playable on EXTRA STAGE via LEGGENDARIA.
** †LEGGENDARIA charts for [[Feel The Beat (Falsion)|Feel The Beat]], [[Shippuujinrai|疾風迅雷]] and [[Verflucht]] were added to this folder on September 24th, 2014.
** †LEGGENDARIA charts for [[Feel The Beat (Falsion)|Feel The Beat]], [[Shippuujinrai|疾風迅雷]] and [[Verflucht]] were added to this folder on September 24th, 2014.
** From September 17th, 2015, Spada†leggendaria songs are unlocked throughout the ''-伝説錬金- PENDUAL TALISMAN'' event but not the †LEGGENDARIA charts.
** From September 17th, 2015, Spada†leggendaria songs are unlocked throughout the ''-伝説錬金- PENDUAL TALISMAN'' event.
** LEGGENDARIA folder, as of September 17th, 2015, can also contain '''' charts for non-Spada†leggendaria songs.
* ''Hourglass of Time'' introduced on December 22nd, 2014; it switches the game's current Space-Time Phase for a single player. You buy Hourglasses on the game's website by using PASELI: five cost 103p, 30 618p, and 60 1235p. You use a single Hourglass in-game to switch the Space-Time Phase. Hourglasses expire 60 days after purchase.
** Hourglasses stopped being sold on October 28, 2015, and expired on November 11, 2015 following the release of [[AC copula|beatmania IIDX 23 copula]].
* First beatmania IIDX game since [[AC substream|beatmania IIDX substream]] to not have a new song by [[Takayuki Ishikawa|dj TAKA]] on the default songlist.
* First beatmania IIDX game since [[AC substream|beatmania IIDX substream]] to not have a new song by [[Takayuki Ishikawa|dj TAKA]] on the default songlist.
** It's also the first arcade beatmania IIDX game where he doesn't participate as a staff member.
** It's also the first arcade beatmania IIDX game where he doesn't participate as a staff member.
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* First beatmania IIDX arcade game since [[AC GOLD|beatmania IIDX 14 GOLD]] with no song by [[Akira Uchibori|GUHROOVY]] on the default songlist.
* First beatmania IIDX arcade game since [[AC GOLD|beatmania IIDX 14 GOLD]] with no song by [[Akira Uchibori|GUHROOVY]] on the default songlist.
* First beatmania IIDX arcade game since their respective debuts with no [[Daisuke Akitsu|Dirty Androids]] or [[Daichi Watanabe|PON]] songs on the default songlist.
* First beatmania IIDX arcade game since their respective debuts with no [[Daisuke Akitsu|Dirty Androids]] or [[Daichi Watanabe|PON]] songs on the default songlist.
* The ''Hourglass of Time'' was introduced on December 22nd, 2014; it switches the game's current Space-Time Phase for a single player. You buy Hourglasses on the game's website by using PASELI: 5 of them cost 103p, 30 of them cost 618p and 60 of them cost 1235p. You use a single Hourglass in-game to switch the Space-Time Phase. Note that the Hourglasses expire 60 days after you purchased them.
* EXPERT mode was added on February 14th, 2015, returning from tricoro.
** Hourglasses of Time were sold until October 28, 2015. All Hourglasses expired on November 11, 2015, with the release of [[AC copula|beatmania IIDX 23 copula]].
** EXPERT courses only have four songs (before five), and use the same type of GROOVE GAUGE as Dan mode.
* EXPERT mode was added on February 14th, 2015, returning since its removal in beatmania IIDX 20 tricoro. However, EXPERT courses only have four songs each this time around instead of five, and use the same type of groove gauge from the Dan mode.
** Only regular EXPERT courses are part of monthly INTERNET RANKING periods.
** Only regular EXPERT courses are part of monthly INTERNET RANKING periods.
** SECRET courses have been introduced. These ones come with a single new song each as the fourth stage, that can be unlocked by clearing the course itself and by playing it several times until the three difficulty gauges are filled (songs are unlocked by difficulty chart).
** SECRET courses, which contain a new song at the end of the a course, are introduced. Each difficulty has to be unlocked one ata time.
** RANDOM courses feature:
** RANDOM courses feature:
*** RANDOM ALL: can contain any song present in the game, including Spada†leggendaria songs and (on ANOTHER difficulty only) their †LEGGENDARIA charts.
*** RANDOM ALL: can contain any song present in the game, even Spada†leggendaria songs and (on ANOTHER difficulty only) their †LEGGENDARIA charts.
**** This is the only possible way for non-PASELI players to access Spada†leggendaria songs.
*** RANDOM NEW SONG: can contain any PENDUAL song.
*** RANDOM NEW SONG: can contain any PENDUAL song.
*** RANDOM LEGGENDARIA: can contain any Spada†leggendaria song. Requires VIP PASS.
*** RANDOM LEGGENDARIA: can contain any Spada†leggendaria song. Requires VIP PASS.
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*** GOLD: contains the most played songs ranked from 8th to 5th currently and in the past month.
*** GOLD: contains the most played songs ranked from 8th to 5th currently and in the past month.
*** PLATINUM: contains the most played songs ranked from 4th to 1st currently and in the past month.
*** PLATINUM: contains the most played songs ranked from 4th to 1st currently and in the past month.
** BEST courses feature the player's and maximum five rivals' first four most played songs. BEST courses that have Spada†leggendaria songs, songs that haven't been unlocked yet and opposite Space-Time Phase songs will not appear.
** BEST courses feature the player's and maximum five rivals' first four most played songs.
*** BEST courses that have Spada†leggendaria songs, songs that haven't been unlocked yet, and opposite Space-Time Phase songs will ''not'' appear.
** ORIGINAL courses feature:
** ORIGINAL courses feature:
*** LOCAL ORIGINAL: course of songs set from the operator menu. Default LOCAL ORIGINAL course contains: [[Ascalon]], [[POINT ZERO]], [[Re:GENERATION]] and [[ZED]].
*** LOCAL ORIGINAL: course of songs set from the operator menu. Default LOCAL ORIGINAL course contains: [[Ascalon]], [[POINT ZERO]], [[Re:GENERATION]] and [[ZED]].
*** MY ORIGINAL: added on June 3rd, 2015, players with a basic eAMUSEMENT subscription can set a single original course made out of songs unlocked for regular play. It is possible to mix SP and DP charts in the course. Titles to original courses can also be given.
*** MY ORIGINAL: added on June 3rd, 2015, players with a basic eAMUSEMENT subscription can set a single original course made out of songs unlocked for regular play. It is possible to mix Single/Double charts in the course. Course titles can also be given.
**** You can follow a maximum of five players to play their original courses (FOLLOW ORIGINAL courses) and you can also pick an original course made by a random player in the eAMUSEMENT network (NETWORK RANDOM course).
**** You can follow a maximum of five players to play their original courses (FOLLOW ORIGINAL courses), and you can also pick an original course made by a random player in the eAMUSEMENT network (NETWORK RANDOM course).
** EXPERT VOTE was introduced on April 17th. Players can vote (by just highlighting) four songs in the EXPERT VOTE folder. Most voted songs will end up in the successive INTERNET RANKING course.
** EXPERT VOTE was introduced on April 17th. Players can vote by highlighting four songs in the EXPERT VOTE folder. The most voted songs will end up in the successive INTERNET RANKING course.
** Note that, in any case, courses with songs/charts not unlocked yet or that are part of the opposite Space-Time Phase cannot be selected.   
** Songs not unlocked or are part of the opposite Space-Time Phase cannot be selected.   
* Character result screens were added on June 10th, 2015. During PRESENT phase, child versions of the characters appear; during FUTURE phase, adult versions of the characters appear.
* Character result screens were added on June 10th, 2015. During PRESENT phase, child versions of the characters appear, while adult versions of the characters appear in FUTURE.
* SUPER FUTURE 2323 was added on July 10th 2015, and was available until September 1st, 2015. To access SUPER FUTURE 2323, you had to use 5 Hourglasses each credit (only available via PASELI) when the game's Space-Time Phase was at FUTURE (if it was at PRESENT, it required 6 Hourglasses to access). Benefits included:
* LEGGENDARIA folder has been upgraded to include LEGGENDARIA charts for non-Spada†leggendaria songs.
* SUPER FUTURE 2323 was added on July 10th 2015, and ran until September 1st, 2015. To access SUPER FUTURE 2323, you had to use five Hourglasses each credit when the game's Space-Time Phase was at FUTURE, ior 6 in PRESENT. Benefits include:
** The ability to play new [[AC copula|beatmania IIDX 23 copula]] songs [[Routing]] and [[Shakunetsu Pt.2 Long Train Running|灼熱Pt.2 Long Train Running]].
** The ability to play new [[AC copula|beatmania IIDX 23 copula]] songs [[Routing]] and [[Shakunetsu Pt.2 Long Train Running|灼熱Pt.2 Long Train Running]].
** Chrono Seeker songs automatically unlocked.
** Chrono Seeker songs automatically unlocked.
** No difficulty level limit in any stage.
** No difficulty level limit in any stage.
* eAMUSEMENT support for beatmania IIDX 22 PENDUAL ended on December 17th, 2015.
* eAMUSEMENT support for beatmania IIDX 22 PENDUAL ended on December 17th, 2015.
* Total number of songs: 932 (plus 12 LEGGENDARIA charts)
* Total songs: 932 (plus 12 LEGGENDARIA charts)


== Staff Information ==
== Staff Information ==
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* [[beatmania IIDX 22 PENDUAL Full Songlist]]
* [[beatmania IIDX 22 PENDUAL Full Songlist]]


= New Songs =
= Initial Songs =
== Default Songs ==
PRESENT and FUTURE Phase songs can ''only'' be played on those respective Phases.
PRESENT Phase songs have a white background frame on the music selection screen, and are only available on the PRESENT Phase of beatmania IIDX 22 PENDUAL.<br>
FUTURE Phase songs have a purple background frame on the music selection screen, and are only available on the FUTURE Phase of beatmania IIDX 22 PENDUAL.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Song|CYBER DRUM & BASS|[[CHRONO DIVER -NORNIR-]]|[[Toshiyuki Kakuta|L.E.D.]]|185|-|5|9|11|5|9|11}}
{{IIDX Song|CYBER DRUM & BASS|[[CHRONO DIVER -NORNIR-]]|[[Toshiyuki Kakuta|L.E.D.]]|185|-|5|9|11|5|9|11}}
{{IIDX Song|GLITCH STEP|[[subtractive]]|[[Sota Fujimori|Expander]]|180|-|4|7|10|4|7|10}}
{{IIDX Song|GLITCH STEP|[[subtractive]]|[[Sota Fujimori|Expander]]|180|-|4|7|10|4|7|10}}
}}
= Chrono Chaser =
The ''Chrono Chaser'' event is the secret ONE MORE EXTRA STAGE system of beatmania IIDX 22 PENDUAL. It can only be accessed on PREMIUM (which itself requires PASELI). ASSIST modifiers cannot be used, as can't BATTLE or RANDOM. It is also inaccessible when you are climbing the ''Tower of Time chord'' in the ''Qpronicle Chord'' event until you have unlocked all of [[Kyoumei yuugi no hana|共鳴遊戯の華]]'s charts.
CHALLENGE 1 started on September 24th, 2014, and ended on June 16th, 2015. CHALLENGE 2 started on June 17th, 2015.
The objective of Chrono Chaser is to satisfy secret requirements in order to open a door, which appears on the result screen. Once the door is open, it's possible to play the ONE MORE EXTRA STAGE song once.
Like the ''LIMIT BURST'' and ''Spada†leggendaria'' events from the previous two beatmania IIDX games, Chrono Chaser uses a Phase system. However, here it's divided into two parts: first to trigger the door's appearance, and then opening it.
Chrono Chaser has three phases, which cycle after every three weeks on CHALLENGE 1, and every week on CHALLENGE 2.
== CHALLENGE 1  ==
To begin the event, you have to first trigger the appearance of the door itself in one of the two Space-Time Phases. This can be done on any stage, including EXTRA STAGE.
The songs you must use are Phase exclusive songs: [[chrono diver -fragment-]] and [[illuminate]] for PRESENT Phase, [[CHRONO DIVER -NORNIR-]] and [[subtractive]] for FUTURE Phase. The ONE MORE EXTRA STAGE song changes depending on which Phase you triggered the Door: [[cinder]] for PRESENT, and [[Gravigazer]] for FUTURE. Note that any progress you make on one of the Phases applies ''only'' to that Phase.
* ''Phase 1''
** NORMAL and HYPER charts not available.
** ANOTHER difficulty: FULL COMBO with AAA on a Phase exclusive ANOTHER chart with no modifiers.
* ''Phase 2''
** NORMAL charts not available.
** HYPER difficulty: FULL COMBO with AAA on a Phase exclusive song's HYPER chart with no modifiers.
** ANOTHER difficulty: FULL COMBO with at least a AA on a Phase exclusive ANOTHER chart with no modifiers.
* ''Phase 3''
** NORMAL difficulty: FULL COMBO with at least a A a Phase exclusive's NORMAL chart.
** HYPER difficulty: FULL COMBO with at least a AA on a Phase exclusive HYPER chart.
** ANOTHER difficulty: FULL COMBO with at least a AA on a Phase exclusive ANOTHER chart.
If done correctly, the door will appear in the result screen. Part 2 of the unlock system begins immediately after unless you're on EXTRA STAGE, where instead you'll play it on your next credit. Depending on which Phase you're on, you'll either have to use a Hourlgass of Time or wait the next day to access the respective Phase's door.
=== Part 2 ===
Once the door appears, you'll to fulfill hidden requirements to open it. It comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement.
As of December 22nd, 2014, the requirements to open the door are as follows:
* NORMAL: FULL COMBO three different charts rated at least level 6.
* HYPER:  FULL COMBO three different charts rated at least level 7.
* ANOTHER: FULL COMBO  three different charts rated at least level 8.
If the requirement is satisfied, you won't lose any "challenge chance" coin and electric effects on the door appear. If you lose all your "challenge chance", you will need to need to re-trigger the door again.
Once the door is open, you will then play the ONE MORE EXTRA STAGE with EX-HARD on. What difficulty you played is determined by the last song you played. After playing the song, you will need to re-trigger the door to play it again.
CHALLENGE 1 ended on June 17th, 2015. [[cinder]] and [[Gravigazer]] can be unlocked for normal play via the SECRET EXPERT courses ''VS RHYZE SIDE P'' and ''VS RHYZE SIDE T''.
== CHALLENGE 2 (PHASE 2) ==
=== Part 1 ===
Again, the ONE MORE EXTRA STAGE song depends on which Space-Time Phase you triggered the Door: [[Say YEEEAHH]] for PRESENT, and [[Reflux]] for FUTURE.
* Phase 1
** NORMAL and HYPER not available.
** ANOTHER difficulty: FULL COMBO on ANOTHER a [[Kosuke Saito|kors k]] (PRESENT) or Eagle song (FUTURE).
* Phase 2
** NORMAL charts not available.
** HYPER difficulty: EX-HARD CLEAR on HYPER chart a kors k (PRESENT) or Eagle song (FUTURE).
** ANOTHER difficulty: EX-HARD CLEAR on ANOTHER a kors k (PRESENT Phase only) or Eagle song (FUTURE).
* ''Phase 3''
** NORMAL difficulty: HARD CLEAR on NORMAL a kors k (PRESENT) or Eagle song (FUTURE).
** HYPER difficulty: HARD CLEAR on HYPER a kors k (PRESENT) or Eagle song (FUTURE).
** ANOTHER difficulty: HARD CLEAR on ANOTHER a kors k (PRESENT) or Eagle song (FUTURE ).
Like before, the door will be triggered if done correctly, and progress on opening it begins after unless you're on EXTRA STAGE.
=== Part 2 - Opening the Door ===
After triggering the door, you can access the Chrono Chaser Challenge folders on EXTRA STAGE. These folders contain a random selection of songs (generally five) that changes on every play session. There are three folders, one for each difficulty.
The Chrono Chaser Challenge folder system currently works as follows:
* Phase 1
** NORMAL and HYPER not available.
** ANOTHER folder: level 12 ANOTHER charts.
* ''Phase 2''
** NORMAL not available.
** HYPER: level 10-12 HYPER charts.
** ANOTHER: level 10-12 ANOTHER charts.
* ''Phase 3''
** NORMAL: level 6-9 NORMAL charts.
** HYPER: level 6-12 HYPER charts.
** ANOTHER: level 6-12 ANOTHER charts.
You have to obtain a FULL COMBO on any of these folders' songs; mods and grade rank don't matter. Higher difficulty levels drain more of the gauge. You lose one "challenge chance" coin if you fail to FULL COMBO a song, though you won't lose one if you don't play a Chrono Chaser Challenge folder song.
Once the door is open, you will then play the ONE MORE EXTRA STAGE with EX-HARD on. What difficulty you played is determined by the last song you played. After playing the song, you will need to re-trigger the door to play it again. From Phase 3 onward, the OMES will be on HARD instead of EX-HARD.
As of September 2nd 2015, Say YEEEAHH and Reflux can unlocked for normal play through the SECRET EXPERT courses kors k and Eagle respecitvely.
{{IIDX Songlist Header|
{{IIDX Songlist Category|ONE MORE EXTRA STAGE Songs|bg=#666666|color=white}}
{{IIDX Song|MAELSTROM|[[cinder]]|[[Takahiro Fukase|PHQUASE]]|216|-|5|9|12|5|9|12}}
{{IIDX Song|PROGRESSIVE SCHRANZ|[[Gravigazer]]|[[Yoshihiro Tagawa|DJ TOTTO]]|160|-|5|10|12|5|9|12}}
{{IIDX Song|EDM|[[Say YEEEAHH]]|[[Kosuke Saito|kors k]]|135|-|6|9|12|?|10|12}}
{{IIDX Song|TRANCESTEP|[[Reflux]]|[[Kosuke Saito|Eagle]]|150|-|6|9|12|?|9|12}}
}}
}}


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{{IIDX Song|GALACTIC J-CORE|[[Hollywood Galaxy(DJ NAGAI Remix)]]|Remixed by [[Yoshikazu Nagai|DJ NAGAI]]|186|-|6|10|12|6|10|12}}
{{IIDX Song|GALACTIC J-CORE|[[Hollywood Galaxy(DJ NAGAI Remix)]]|Remixed by [[Yoshikazu Nagai|DJ NAGAI]]|186|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY HARDCORE|[[We're so Happy (P*Light Remix) IIDX ver.]]|Remixed by [[P*Light]]|185|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY HARDCORE|[[We're so Happy (P*Light Remix) IIDX ver.]]|Remixed by [[P*Light]]|185|-|6|10|12|6|10|12}}
}}
=== Chrono Chaser ===
{{IIDX Songlist Header|
{{IIDX Songlist Category|ONE MORE EXTRA STAGE Songs|bg=#666666|color=white}}
{{IIDX Song|MAELSTROM|[[cinder]]|[[Takahiro Fukase|PHQUASE]]|216|-|5|9|12|5|9|12}}
{{IIDX Song|PROGRESSIVE SCHRANZ|[[Gravigazer]]|[[Yoshihiro Tagawa|DJ TOTTO]]|160|-|5|10|12|5|9|12}}
{{IIDX Song|EDM|[[Say YEEEAHH]]|[[Kosuke Saito|kors k]]|135|-|6|9|12|?|10|12}}
{{IIDX Song|TRANCESTEP|[[Reflux]]|[[Kosuke Saito|Eagle]]|150|-|6|9|12|?|9|12}}
}}
}}


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{{IIDX Song|CYBER DRUM & BASS|[[CHRONO DIVER -NORNIR-|CHRONO DIVER -NORNIR-†]]|[[Toshiyuki Kakuta|L.E.D.]]|185|-|-|-|12|-|-|12}}
{{IIDX Song|CYBER DRUM & BASS|[[CHRONO DIVER -NORNIR-|CHRONO DIVER -NORNIR-†]]|[[Toshiyuki Kakuta|L.E.D.]]|185|-|-|-|12|-|-|12}}
}}
}}
= Chrono Chaser =
The ''Chrono Chaser'' event is the secret ONE MORE EXTRA STAGE system of beatmania IIDX 22 PENDUAL.
CHALLENGE 1 of the event started on September 24th, 2014 and ended on June 16th, 2015.<br>
CHALLENGE 2 of the event started on June 17th, 2015.
Unlock conditions are the same between Single Player and Double Player modes and always carry over. Available only on '''STANDARD''' Mode. '''EXPAND-JUDGE''', '''H-RAN''' and '''BATTLE''' options cannot be used. '''RANDOM''' cannot be used for triggering the Door.
The objective of Chrono Chaser is to satisfy secret requirements in order to open a Door, which appears in the result screen. Once the Door is open, it's possible to play the ONE MORE EXTRA STAGE song once.
Like the ''LIMIT BURST'' and ''Spada†leggendaria'' events from the previous two beatmania IIDX games, Chrono Chaser uses a Phase system. However, the main difference here is that Chrono Chaser is divided in two parts: the first one where you have to trigger the appearance of the Door, the second one where you have to open said Door.
Main notes:
* There are three Phases in total. As patterns go, phases cycled after every three weeks for CHALLENGE 1. For CHALLENGE 2 instead, they cycle after one week.
* All requirements of the ''second part'' of the unlock system must be done on EXTRA STAGE, or on FINAL STAGE if you play on coin mode in Japan.
* You can only fulfill any requirement of the ''second part'' of the unlock system once for each current Space-Time Phase. Once you satisfied or fail to satisfy a requirement, you must always wait for the Space-Time Phase to switch to the other one. This isn't true for CHALLENGE 2, as for it you must wait a Space-Time Phase change only if you succeeded in fulfilling the requirement.
* You can circumvent the Space-Time Phase rule with the ''Hourglass of Time'' items if you have access to them. By switching Space-Time Phases at your will, you can reach the ONE MORE EXTRA STAGE songs much more quickly, all in a single day.
'''NOTE:''' Chrono Chaser is inaccessible when you are climbing the ''Tower of Time chord'' in the ''Qpronicle Chord'' event until you have unlocked all of [[Kyoumei yuugi no hana|共鳴遊戯の華]]'s charts.
== CHALLENGE 1 (LOCKED) ==
=== Part 1 - Triggering the Door ===
To begin the event, you have to first trigger the appearance of the Door itself in one of the two Space-Time Phases. This can be done on any Stage, including the EXTRA STAGE.
The songs you must use are Phase exclusive songs; the choice depends on the current Space-Time Phase: [[chrono diver -fragment-]] and [[illuminate]] for PRESENT Phase, [[CHRONO DIVER -NORNIR-]] and [[subtractive]] for FUTURE Phase.
'''The ONE MORE EXTRA STAGE song depends on which Space-Time Phase you triggered the Door.'''
* ''Phase 1''
** NORMAL and HYPER charts are not available.
** ANOTHER difficulty: Obtain a Full Combo and at least a AAA rank grade together on a Phase exclusive song's ANOTHER chart without using any option.
* ''Phase 2''
** NORMAL charts are not available.
** HYPER difficulty: Obtain a Full Combo and at least a AAA rank grade together on a Phase exclusive song's HYPER chart without using any option.
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on a Phase exclusive song's ANOTHER chart without using any option.
* ''Phase 3''
** NORMAL difficulty: Obtain a Full Combo and at least a A rank grade together on a Phase exclusive song's NORMAL chart.
** HYPER difficulty: Obtain a Full Combo and at least a AA rank grade together on a Phase exclusive song's HYPER chart.
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on a Phase exclusive song's ANOTHER chart.
If done correctly, the Door appears in the result screen. Part 2 of the unlock system begins immediately after.<br>
'''NOTE:''' If you trigger the Door on EXTRA STAGE, part 2 of the unlock system begins in the next credit only.
=== Part 2 - Opening the Door ===
With the Door being triggered, you now have to fulfill hidden requirements in order to open the Door. The Door comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement.
'''The hidden requirement to open the Door is to obtain a FULL COMBO on a group of different songs with charts having a specific rating level per difficulty.''' It's certain that on Phase 1, you have to obtain a FULL COMBO on ''nine'' different songs and the songs' charts have to be level 12 ones on ANOTHER difficulty. In the next Phases, the requirement becomes easier to fulfill by time.
As of '''December 22nd, 2014''', this is the status of the hidden requirement to open the Door:
* If you're playing on NORMAL difficulty, obtain a FULL COMBO on three different charts rated at least level 6.
* If you're playing on HYPER difficulty, obtain a FULL COMBO on three different charts rated at least level 7.
* If you're playing on ANOTHER difficulty, obtain a FULL COMBO on three different charts rated at least level 8.
If you use different difficulties together to open the Door, it may take more credits/songs. It's not recommended to do so, as it appears that the difficulty progresses are separate.
If the requirement is satisfied, you don't lose any "challenge chance" coin and electric effects on the Door appear. These effects progressively get stronger each time you're closer to opening the Door.
If all "challenge chance" coins are gone, the Door disappears and all the fulfilled requirements are cancelled. The Door must be re-triggered again afterwards.
When the Door is finally open, '''you are forced play the ONE MORE EXTRA STAGE song with the EX-HARD gauge being turned on'''. Its chart depends on which difficulty you have played the last song prior to opening the Door. After playing the ONE MORE EXTRA STAGE song, your Chrono Chaser's progress resets and the Door must be re-triggered again.
'''April 14th, 2015 UPDATE:''' The Door has now its "health bar" being visible. One FULL COMBO takes down 50% of the gauge, but the Door regains 5% of the gauge after each Space-Time Phase. In conclusion, it takes three FULL COMBOs minimum to open the Door.
'''June 17th, 2015 UPDATE:''' As of this day, CHALLENGE 1 Door isn't available anymore, therefore [[cinder]] and [[Gravigazer]] cannot be played.
'''July 1st, 2015 UPDATE:''' cinder and Gravigazer are unlocked for regular play throughout the ''VS RHYZE SIDE P'' and ''VS RHYZE SIDE T'' SECRET courses in EXPERT MODE respectively.
== CHALLENGE 2 (PHASE 2) ==
All general information written above apply for this second Door, save changes mentioned below.
=== Part 1 - Triggering the Door ===
As always, the ONE MORE EXTRA STAGE song depends on which Space-Time Phase you triggered the Door. [[Say YEEEAHH]] for PRESENT Phase, [[Reflux]] for FUTURE Phase.
* ''Phase 1''
** NORMAL and HYPER charts are not available.
** ANOTHER difficulty: Obtain a Full Combo on the ANOTHER chart of any [[Kosuke Saito|kors k]] song (PRESENT Phase only) or Eagle song (FUTURE Phase only).
* ''Phase 2''
** NORMAL charts are not available.
** HYPER difficulty: EX Hard Clear the HYPER chart of any kors k song (PRESENT Phase only) or Eagle song (FUTURE Phase only).
** ANOTHER difficulty: EX Hard Clear the ANOTHER chart of any kors k song (PRESENT Phase only) or Eagle song (FUTURE Phase only).
* ''Phase 3''
** NORMAL difficulty: Hard Clear the NORMAL chart of any kors k song (PRESENT Phase only) or Eagle song (FUTURE Phase only).
** HYPER difficulty: Hard Clear the HYPER chart of any kors k song (PRESENT Phase only) or Eagle song (FUTURE Phase only).
** ANOTHER difficulty: Hard Clear the ANOTHER chart of any kors k song (PRESENT Phase only) or Eagle song (FUTURE Phase only).
If done correctly, the Door appears in the result screen. Part 2 of the unlock system begins immediately after.<br>
'''NOTE:''' If you trigger the Door on EXTRA STAGE, part 2 of the unlock system begins in the next credit only.
=== Part 2 - Opening the Door ===
After you triggered the Door, you can access the Chrono Chaser Challenge folders on EXTRA STAGE. These folders contains a random selection of songs (generally five for each Level if available) that changes in every play session. There are three folders, one for each difficulty.
The Chrono Chaser Challenge folder system currently works as follows:
* ''Phase 1''
** NORMAL and HYPER folders are not available.
** ANOTHER folder: contains songs rated Level 12.
* ''Phase 2''
** NORMAL folder is not available.
** HYPER folder: contains songs rated from Level 10 to Level 12.
** ANOTHER difficulty: contains songs rated from Level 10 to Level 12.
* ''Phase 3''
** NORMAL folder: contains songs rated from Level 6 to Level 9.
** HYPER folder: contains songs rated from Level 6 to Level 12.
** ANOTHER difficulty: contains songs rated from Level 6 to Level 12.
You have to obtain a FULL COMBO on any of these folders' songs; RANDOM and ASSIST options can be used and rank grade doesn't matter.
One FULL COMBO on a Level 12 chart approximately takes down 40% of the gauge, 34% of the gauge on a Level 10 chart, 30% of the gauge on a Level 9 chart, 20%-25% of the gauge on a Level 8 chart and below. The Door regains a bit of gauge in every Space-Time Phase change.
You lose one "challenge chance" coin if you fail to FULL COMBO, however you don't lose one if you don't play a Chrono Chaser Challenge folder song.
'''NOTE:''' As of Phase 3, the ONE MORE EXTRA STAGE songs have the HARD gauge being forced on.
'''September 2nd, 2015 UPDATE''': [[Say YEEEAHH]] and [[Reflux]] are unlocked for regular play throughout the kors k and Eagle SECRET courses in EXPERT MODE respectively. However, the Chrono Chaser event will still continue with the two songs in question.
== ONE MORE EXTRA STAGE Songs ==
=== CHALLENGE 1 Door ===
* [[cinder]] / [[Takahiro Fukase|PHQUASE]]
* [[Gravigazer]] / [[Yoshihiro Tagawa|DJ TOTTO]]
=== CHALLENGE 2 Door ===
* [[Say YEEEAHH]] / [[Kosuke Saito|kors k]]
* [[Reflux]] / [[Kosuke Saito|Eagle]]


= Chrono Seeker =
= Chrono Seeker =