CS pnm 9: Difference between revisions

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* Released: February 19, 2004
* Released: February 19, 2004
* Total songs: 111, the most of any game in the series at the time
* Total songs: 111, the most of any game in the series at the time
* Only PlayStation 2 Pop'n Music game with preview songs.
* Only PlayStation 2 pop'n music game with preview songs.
* First Pop'n Music game with ee'mall transplants.
* First pop'n music game with [[ee'MALL]] transplants.
* First CS Pop'n Music that allows you use to play as almost ''all'' the characters, not just the ones new to the game and unlockable songs from the previous CS game.
* First CS pop'n music that allows you use to play as almost ''all'' the characters, not just the ones new to the game and unlockable songs from the previous CS game.
* First CS Pop'n Music to ''not'' have all the hidden songs from the previous CS game carried over to the next.
* First CS pop'n music to ''not'' have all the hidden songs from the previous CS game carried over to the next.
* First CS Pop'n Music to contain Hi-Speed X6.
* First CS pop'n music to contain HI-SPEED X6.
* Only CS Pop'n Music title to contain Hi-Speed X8.
* Only CS pop'n music title to contain HI-SPEED X8.
* Last CS Pop'n Music in which you must play songs in Arcade mode to play them in Free Mode (by default, only Missa is playable in Free Mode), as well as individually unlock ''all'' EX charts as well. All subsequent games have the default song list available from the get-go in Free Mode and, once the unlocking system is done, all the charts as well.
* Last CS pop'n music in which you must play songs in Arcade mode to play them in Free Mode (by default, only [[Requiem|MISSA]] is playable in Free Mode), as well as individually unlock ''all'' EX charts as well. All subsequent games have the default song list available from the get-go in Free Mode and, once the unlocking system is done, all the charts as well.


= Song List =
= Song List =