CS pnm Lively: Difference between revisions

→‎General Information: Lively subscription is not yet supported by PASELI.
(→‎Release Information: Beta ending: https://twitter.com/popn_team/status/1326352704399044609)
(→‎General Information: Lively subscription is not yet supported by PASELI.)
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* First CS pop'n music release since [[CS pnm portable 2|pop'n music portable 2]] in 2011 (excluding [[CS pnm rhythmin|ポップンリズミン]]).
* First CS pop'n music release since [[CS pnm portable 2|pop'n music portable 2]] in 2011 (excluding [[CS pnm rhythmin|ポップンリズミン]]).
** First pop'n music game for PC since [[CS pnm Be-Mouse|pop'n music Be-Mouse]].
** First pop'n music game for PC since [[CS pnm Be-Mouse|pop'n music Be-Mouse]].
* pop'n music Lively requires the コナステ (KONAMI AMUSEMENT GAME STATION, formerly [[e-amusement|e-AMUSEMENT]] CLOUD) service to run. A monthly subscription costs 1628 yen/[[PASELI]].
* pop'n music Lively requires the コナステ (KONAMI AMUSEMENT GAME STATION, formerly [[e-amusement|e-AMUSEMENT]] CLOUD) service to run. A monthly subscription costs 1628 yen.
* Interface is brand-new, though [[AC pnm peace|peace]] was used as the basis for its features.
* Interface is brand-new, though [[AC pnm peace|peace]] was used as the basis for its features.
* First pop'n music game to include settings for timing offset.
* First pop'n music game to include settings for timing offset.
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