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== PSA: About reuploading images == | == PSA: About reuploading images == | ||
Regarding the bug about reuploading images: yes, it is a known bug. To fix it, just press Shift+F5 to reload the image and it should be OK. If that does not fix it, please tell me. --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 01:49, 5 July 2017 (UTC) | Regarding the bug about reuploading images: yes, it is a known bug. To fix it, just press Shift+F5 to reload the image and it should be OK. If that does not fix it, please tell me. --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 01:49, 5 July 2017 (UTC) | ||
== More i-appli BEMANI games == | == More i-appli BEMANI games == | ||
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** In case you did not notice, i added a proof of concept "template" for the GFDM songs prior to GF5dm4 in my user page. Considering the difficulty unification that happened in those games, would it be better to use that rendition or to alter the already existing chart template? <br>--[[User:TikalFan9000|TikalFan9000]] ([[User talk:TikalFan9000|talk]]) 02:14, 26 May 2020 (UTC) | ** In case you did not notice, i added a proof of concept "template" for the GFDM songs prior to GF5dm4 in my user page. Considering the difficulty unification that happened in those games, would it be better to use that rendition or to alter the already existing chart template? <br>--[[User:TikalFan9000|TikalFan9000]] ([[User talk:TikalFan9000|talk]]) 02:14, 26 May 2020 (UTC) | ||
** As I said, I'm planning to modify the actual template in order to make room for older GF/DM games, as I'm not a fan of putting another table into each page. I'll see what I can do. --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 05:51, 26 May 2020 (UTC) | ** As I said, I'm planning to modify the actual template in order to make room for older GF/DM games, as I'm not a fan of putting another table into each page. I'll see what I can do. --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 05:51, 26 May 2020 (UTC) | ||
== I think I need to explain why I made that edit earlier == | == I think I need to explain why I made that edit earlier == | ||
I think you've misunderstood my intention on why I made that edit on [[Template:SDVX Chart Header]]. You said in the comments that I was 'break[ing]' the template, but actually it was because now that the next installment of Sound Voltex got released, I reckoned that the template needed to be updated as well, since VIVID WAVE is no longer the latest version of the game. (Although strangely for some reason, there aren't any special difficulty charts as they always do for every new version) [[User:CYSYS8993|CYSYS8993]] ([[User talk:CYSYS8993|talk]]) 03:02, 22 February 2021 (UTC) | I think you've misunderstood my intention on why I made that edit on [[Template:SDVX Chart Header]]. You said in the comments that I was 'break[ing]' the template, but actually it was because now that the next installment of Sound Voltex got released, I reckoned that the template needed to be updated as well, since VIVID WAVE is no longer the latest version of the game. (Although strangely for some reason, there aren't any special difficulty charts as they always do for every new version) [[User:CYSYS8993|CYSYS8993]] ([[User talk:CYSYS8993|talk]]) 03:02, 22 February 2021 (UTC) | ||
* Your edit literally broke the template, as all pages that used said template had two additional columns with code and/or blank cells. As no new fifth difficulty has been revealed as of yet, please don't modify the template until it is actually revealed. --[[User:GlaringRadiokid|GlaringRadiokid]] ([[User talk:GlaringRadiokid|talk]]) 03:46, 22 February 2021 (UTC) |