AC BISTROVER: Difference between revisions

158 bytes removed ,  11 January 2022
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* [[beatmania IIDX 28 BISTROVER full song list]]
* [[beatmania IIDX 28 BISTROVER full song list]]


= New Songs =
= Default Songs =
 
== Default Songs ==
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|Licenses / licensed covers}}
{{IIDX Song|J-CORE|[[Here We Are]]{{from|[[Force of The 4th]]}}|[[Kosuke Saito|The]] [[Ryutaro Nakahara|4th]] feat.[[HinaBitter|ここなつ]]|175|2|5|8|10|LS=-|5|8|10|LD=-}}
{{IIDX Song|IIDX EDITION|[[Romantic ga tomaranai|Romanticが止まらない]]|Remixed by BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.]]" & IOSYS|162|2|5|8|11|LS=-|5|8|11|LD=-}}
{{IIDX Song|IIDX EDITION|[[TOMORROW (Remixed by MARON feat. ricono)|TOMORROW]]|Remixed by [[MARON|まろん]] feat. [[ricono]]|134|2|4|7|10|LS=-|4|7|10|LD=-}}
{{IIDX Song|HYBRID BASSLINE|[[When I Met U]]|[[LADY'S ONLY]]|145|-|4|7|10|LS=-|4|7|10|LD=-}}
{{IIDX Song|IIDX EDITION|[[Gurenge|紅蓮華]]|Covered by BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]" feat. [[Mayumi Morinaga]]|135|1|3|6|9|LS=-|3|6|9|LD=-}}
{{IIDX Song|IIDX EDITION|[[Shin takarajima|新宝島]]|Remixed by BEMANI Sound Team "[[Yasuhiro Taguchi|TAG]] feat. [[Daichi Watanabe|PON]]"|165|3|5|7|10|LS=-|5|7|10|LD=-}}
{{IIDX Songlist Category|The 4th 20th Anniversary Commemoration Songs (added on December 17th, 2020)|color=#d9dfde|bg=#131037}}
{{IIDX Song|THE 4TH|[[Hands Up feat. kradness BEMANI Sound Team "Sota Fujimori" Remix]]{{from|[[Force of The 4th|Force of The 4th (KONAMI STYLE preorder bonus)]]}}|BEMANI Sound Team "[[Sota Fujimori]]"|172|-|6|9|10|LS=-|6|8|10|LD=-}}
{{IIDX Song|THE 4TH|[[The Wind of China Express(The 4th Mashup)]]{{from|[[The 4th EP2]]}}|[[Kosuke Saito|The]] [[Ryutaro Nakahara|4th]]|170|-|5|8|10|LS=-|5|8|10|LD=-}}
{{IIDX Song|THE 4TH|[[3!dolon Forc3]]{{from|[[AO-INFINITY|AO-∞]]}}|[[Ryutaro Nakahara|青龍]]×[[Kosuke Saito|Eagle]]|96-191|-|6|9|12|LS=-|6|9|12|LD=-}}
{{IIDX Songlist Category|KONAMI originals}}
{{IIDX Songlist Category|KONAMI originals}}
{{IIDX Songlist Category|Default}}
{{IIDX Song|UPTEMPO RAW|[[Ah Hah Yeah]]|[[Masayoshi Iimori]]|115-230|-|4|8|11|LS=-|4|8|11|LD=-}}
{{IIDX Song|UPTEMPO RAW|[[Ah Hah Yeah]]|[[Masayoshi Iimori]]|115-230|-|4|8|11|LS=-|4|8|11|LD=-}}
{{IIDX Song|ORIENTAL TRANCE|[[AMRITA -fumetsu no hana-|AMRITA -不滅ノ花-]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|152|-|4|8|11|LS=-|4|8|11|LD=-}}
{{IIDX Song|ORIENTAL TRANCE|[[AMRITA -fumetsu no hana-|AMRITA -不滅ノ花-]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|152|-|4|8|11|LS=-|4|8|11|LD=-}}
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{{IIDX Songlist Category|Added on March 17th, 2021}}
{{IIDX Songlist Category|Added on March 17th, 2021}}
{{IIDX Song|HDM|[[Neo Heritage]]|[[Kosuke Saito|kors k]] vs [[MAD CHILD]]|150|-|5|9|11|LS=-|5|9|11|LD=-}}
{{IIDX Song|HDM|[[Neo Heritage]]|[[Kosuke Saito|kors k]] vs [[MAD CHILD]]|150|-|5|9|11|LS=-|5|9|11|LD=-}}
{{IIDX Songlist Category|Licenses / licensed covers}}
{{IIDX Song|J-CORE|[[Here We Are]]{{from|[[Force of The 4th]]}}|[[Kosuke Saito|The]] [[Ryutaro Nakahara|4th]] feat.[[HinaBitter|ここなつ]]|175|2|5|8|10|LS=-|5|8|10|LD=-}}
{{IIDX Song|IIDX EDITION|[[Romantic ga tomaranai|Romanticが止まらない]]|Remixed by BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.]]" & IOSYS|162|2|5|8|11|LS=-|5|8|11|LD=-}}
{{IIDX Song|IIDX EDITION|[[TOMORROW (Remixed by MARON feat. ricono)|TOMORROW]]|Remixed by [[MARON|まろん]] feat. [[ricono]]|134|2|4|7|10|LS=-|4|7|10|LD=-}}
{{IIDX Song|HYBRID BASSLINE|[[When I Met U]]|[[LADY'S ONLY]]|145|-|4|7|10|LS=-|4|7|10|LD=-}}
{{IIDX Song|IIDX EDITION|[[Gurenge|紅蓮華]]|Covered by BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]" feat. [[Mayumi Morinaga]]|135|1|3|6|9|LS=-|3|6|9|LD=-}}
{{IIDX Song|IIDX EDITION|[[Shin takarajima|新宝島]]|Remixed by BEMANI Sound Team "[[Yasuhiro Taguchi|TAG]] feat. [[Daichi Watanabe|PON]]"|165|3|5|7|10|LS=-|5|7|10|LD=-}}
{{IIDX Songlist Category|The 4th 20th Anniversary Commemoration Songs (added on December 17th, 2020)|color=#d9dfde|bg=#131037}}
{{IIDX Song|THE 4TH|[[Hands Up feat. kradness BEMANI Sound Team "Sota Fujimori" Remix]]{{from|[[Force of The 4th|Force of The 4th (KONAMI STYLE preorder bonus)]]}}|BEMANI Sound Team "[[Sota Fujimori]]"|172|-|6|9|10|LS=-|6|8|10|LD=-}}
{{IIDX Song|THE 4TH|[[The Wind of China Express(The 4th Mashup)]]{{from|[[The 4th EP2]]}}|[[Kosuke Saito|The]] [[Ryutaro Nakahara|4th]]|170|-|5|8|10|LS=-|5|8|10|LD=-}}
{{IIDX Song|THE 4TH|[[3!dolon Forc3]]{{from|[[AO-INFINITY|AO-∞]]}}|[[Ryutaro Nakahara|青龍]]×[[Kosuke Saito|Eagle]]|96-191|-|6|9|12|LS=-|6|9|12|LD=-}}
{{IIDX Songlist Category|LIGHTNING MODEL exclusives|color=cyan|bg=black}}
{{IIDX Songlist Category|LIGHTNING MODEL exclusives|color=cyan|bg=black}}
{{IIDX Songlist Category|Added on February 4th, 2021|color=cyan|bg=black}}
{{IIDX Songlist Category|Added on February 4th, 2021|color=cyan|bg=black}}
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}}
}}


== Hidden LEGGENDARIA Charts ==
= Hidden LEGGENDARIA Charts =
The following charts can be unlocked, in order, by achieving any of the unlock conditions. Each condition cleared will unlock the charts in the below listed order:
The following charts can be unlocked, in order, by achieving any of the unlock conditions. Each condition cleared will unlock the charts in the below listed order:


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}}
}}


== BEMANI MusiQ FES ==
= BISTRO LANDING =
''BEMANI MusiQ FES'' is a collaboration event between ''QUIZ MAGIC ACADEMY Kibou no toki'' (クイズマジックアカデミー 輝望の刻) and the BEMANI titles beatmania IIDX 28 BISTROVER, [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]], [[AC DRS|DANCERUSH STARDOM]], [[AC GD NEX+AGE|GITADORA NEX+AGE]], [[AC jb festo|jubeat festo]], [[AC pnm peace|pop'n music peace]] / [[AC pnm Kaimei riddles|解明リドルズ]], [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]], and [[AC NST Op.3|ノスタルジア Op.3]]. It started on November 18th, 2020 and ended on January 12th, 2021.
 
As of February 25th, 2021, both songs can be purchased with [[AC BISTROVER/Bistraurant Guide|ビストランガイド]].
 
For more information, please see [[BEMANI MusiQ FES|its respective page]].
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|[[BEMANI MusiQ FES|{{span style color|white|BEMANI Musi}}{{span style color|#02d7ff|Q}}{{span style color|white| FES}}]]|bg=linear-gradient(to bottom, #04d7fd, black, black, black, black, black, #04d7fd)|color=#02d7ff}}
{{IIDX Songlist Category|Vol.1 (unlockable from November 18th to December 16th, 2020)|bg=linear-gradient(to bottom, #04d7fd, black, black, black, black, black, #04d7fd)|color=#02d7ff}}
{{IIDX Song|TRANCE|[[X-ray binary]]|BEMANI Sound Team "[[Takayuki Ishikawa|Trance Liquid]]"|150|-|5|9|11|LS=-|5|9|11|LD=-}}
{{IIDX Songlist Category|Vol.2 (unlockable from December 16th, 2020 to January 12th, 2021)|bg=linear-gradient(to bottom, #04d7fd, black, black, black, black, black, #04d7fd)|color=#02d7ff}}
{{IIDX Song|EPIC TRANCE|[[CONNECT-]]|BEMANI Sound Team "[[Sota Fujimori]]"|150|-|5|9|11|LS=-|5|9|11|LD=-}}
}}
 
== beatmania IIDX ULTIMATE MOBILE arcade rendou (beatmania IIDX ULTIMATE MOBILE アーケード連動) ==
The following songs from [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] can be unlocked by linking the game to beatmania IIDX 28 BISTROVER.
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|{{font style|navy|white|beatmania IIDX}}{{font style|yellow|black| ULTIMATE MOBILE }}{{font style|#3ee508|black|アーケード連動}}|bg=linear-gradient(white, #3ee508, cyan)}}
{{IIDX Songlist Category|Unlockable from November 16th, 2020|bg=linear-gradient(white, #3ee508, cyan)|color=white}}
{{IIDX Song|EXPERIMENTAL EUROBEAT|[[Fire Beat]]|[[Kosuke Saito|kors k]]|157-300|-|6|10|12|LS=-|6|10|12|LD=-}}
{{IIDX Songlist Category|Unlockable from June 17th, 2021|bg=linear-gradient(white, #3ee508, cyan)|color=white}}
{{IIDX Song|OLD FASHIONED|[[OTOKOZAKA]]|BEMANI Sound Team "[[Takayuki Ishikawa|Trance Liquid]]"|160|-|5|9|11|LS=-|5|9|12|LD=-}}
}}
 
== BISTRO LANDING ==
''BISTRO LANDING'' is beatmania IIDX 28 BISTROVER's EXTRA STAGE system, introduced on December 10th, 2020. For Japanese version machines, this only appears on PREMIUM START (which requires [[PASELI]]).
''BISTRO LANDING'' is beatmania IIDX 28 BISTROVER's EXTRA STAGE system, introduced on December 10th, 2020. For Japanese version machines, this only appears on PREMIUM START (which requires [[PASELI]]).


To be able to access the event folders, the player must collect three BISTRO LANDING tickets; one can be earned for every credit played, regardless of the mode selected. After the requirement has been met, the folders can be accessed through the standard EXTRA STAGE requirements.
To be able to access the event folders, the player must collect three BISTRO LANDING tickets; one can be earned for every credit played, regardless of the mode selected. After the requirement has been met, the folders can be accessed through the standard EXTRA STAGE requirements. By obtaining AAA rank on three songs totaling 33 or more in difficulty and clearing them with the EX-HARD gauge, the event will be accessed immediately, regardless of the number of tickets obtained.
*By obtaining AAA rank on three songs totaling 33 or more in difficulty and clearing them with the EX-HARD gauge, the event will be accessed immediately, regardless of the number of tickets obtained.


By clearing songs under the BISTRO LANDING folders for the EXTRA STAGE, Bistro Stamps can be earned, which are used to unlock charts for play outside the EXTRA STAGE as well as for additional bonuses.
By clearing songs under the BISTRO LANDING folders for the EXTRA STAGE, Bistro Stamps can be earned, which are used to unlock charts for play outside the EXTRA STAGE as well as for additional bonuses. One Bistro Stamp unlocks the NORMAL chart outside of EXTRA STAGE, two the HYPER, three the ANOTHER, and five awards you 100 V-Discs and a Platinum Travel Memebership card of the area.


*One Bistro Stamp unlocks the NORMAL chart outside of EXTRA STAGE.
By obtaining three Platinum Travel Membership cards, players can then access ONE MORE EXTRA STAGE after filling the "BISTRO LANDING Location -SECRET-" gauge by playing songs in the BISTRO LANDING folder. When the gauge is at MAX and the player has 3 BISTRO LANDING tickets, clearing a BISTRO LANDING song on EXTRA STAGE will grant access to ONE MORE EXTRA STAGE. The difficulty played will depend on which difficulty was chosen for EXTRA STAGE.  
*Two Bistro Stamps unlocks the HYPER chart outside of EXTRA STAGE.
* The BISTRO LANDING Location -SECRET- gauge will only appear in STANDARD MODE, but PREMIUM START is not required, regardless of version. If the gauge is not present, it cannot be filled.
*Three Bistro Stamps unlocks the ANOTHER chart outside of EXTRA STAGE.
* Depending on the difficulty, the OMES will be forced on a specific groove gauge type, and will be bumped down one gauge type on subsequent plays following a stage failure.
*Five Bistro Stamps awards 100 V-Discs and a Platinum Travel Membership card of the area in question.
 
By obtaining 3 Platinum Travel Membership cards, players can then access ONE MORE EXTRA STAGE after filling the "BISTRO LANDING Location -SECRET-" gauge by playing songs in the BISTRO LANDING folder. When the gauge is at MAX and the player has 3 BISTRO LANDING tickets, clearing a BISTRO LANDING song on EXTRA STAGE will grant access to ONE MORE EXTRA STAGE. The difficulty played will depend on which difficulty was chosen for EXTRA STAGE.  
*The BISTRO LANDING Location -SECRET- gauge will only appear in STANDARD MODE, but PREMIUM START is not required, regardless of version. If the gauge is not present, it cannot be filled.
*Depending on the difficulty, the OMES will be forced on a specific groove gauge type, and will be bumped down one gauge type on subsequent plays following a stage failure.
** NORMAL: Normal gauge
** NORMAL: Normal gauge
** HYPER: HARD gauge
** HYPER: HARD gauge
** ANOTHER: EX HARD gauge.
** ANOTHER: EX HARD gauge.
* Clearing the OMES will unlock the respective chart for regular play. This must be done for each chart level.
* Clearing the OMES will unlock the respective chart for regular play. This must be done for each chart level.
**Clearing the OMES once will also unlock a new LIGHTNING MODEL Premium Area customization item.
** Clearing the OMES once will also unlock a new LIGHTNING MODEL Premium Area customization item.


Note that you can only access the ONE MORE EXTRA STAGE by clearing the respective three Locations that preceded it:
Note that you can only access the ONE MORE EXTRA STAGE by clearing the respective three Locations that preceded it:
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}}
}}


== Meshimase! BISTROVER (召しませ!BISTROVER) ==
= Meshimase! BISTROVER (召しませ!BISTROVER) =


''召しませ!BISTROVER'' is the first unlock event of beatmania IIDX 28 BISTROVER. It started on December 24th, 2020. This event will appear only if one player plays. [[e-amusement]] is required to play the event.
''召しませ!BISTROVER'' is the main unlock event of beatmania IIDX 28 BISTROVER. It started on December 24th, 2020. This event will appear only if one player plays. [[e-amusement]] is required to play the event.


During play, boosts may appear on one or more version folders. Playing a song from one of these folders will give you a bonus to be used in the event. Stacking multiple of the same bonus will provide less of an increase with each further addition. The boosts that will appear are based on progress in the last continent you were in, if the continent was completed in the previous play, no boosts will appear. The bonuses are:
During play, boosts may appear on one or more version folders. Playing a song from one of these folders will give you a bonus to be used in the event. Stacking multiple of the same bonus will provide less of an increase with each further addition. The boosts that appear are based on progress in the last continent you were in; if the continent was completed in the previous play, no boosts will appear. The bonuses are:


*Recipe book: Boosts progress if the selected meal is in the first stage.
* Recipe book: Boosts progress if the selected meal is in the first stage.
*Plate of food: Boosts progress if the selected meal is in the second stage.
* Plate of food: Boosts progress if the selected meal is in the second stage.
*Pot: Boosts progress for the open restaurant.
* Pot: Boosts progress for the open restaurant.


At the end of a round of play, you will be taken a map. Here you choose a continent to go to. Afterwards, you will see three courses of a meal, each divided into two parts: hors d'oeuvre, main, and dessert. Two wheels will then spin: the first will always land on green, and the second can vary depending on how you spin it. Landing on green gives you more boost, yellow less, and red little.
At the end of a round of play, you will be then taken to a map. Here you choose a continent to go to. Afterwards, you will see three courses of a meal, each divided into two parts: hors d'oeuvre, main, and dessert. Two wheels will then spin: the first will always land on green, and the second can vary depending on how you spin it. Landing on green gives you more boost, yellow less, and red little.


Once all three dishes are fully complete, your goal then is to play to a slot machine and match dishes best you can to get more people into the restaurant. Once it's filled to max capacity, you'll unlock the final song of that area and the event will end.
Once all three dishes are fully complete, you then play a slot machine and match dishes best you can to get more people into the restaurant. Once it's filled to max capacity, you'll unlock the final song of that area.


Using a DJ VIP PASS BLACK will have the following effects:
Using a DJ VIP PASS BLACK will have the following effects:
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*Serving meals: The slot machine slots will only be for the best combination.
*Serving meals: The slot machine slots will only be for the best combination.


You have to complete the first four regions in order to access the ''Asia 2'' one.
You have to complete ''all'' other regions in order to access ''Asia 2''.
 
Each continent finished rewards you a Silver Tran Medal. Completing ''Asia 2'' ends the event.


Each continent finished rewards you a Silver Tran Medal.
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|{{font style|white|green|召しませ!BISTROVER}}|bg=linear-gradient(125deg, orange 25%, #2196f3 25% 75%, yellow 75% 100%)}}
{{IIDX Songlist Category|{{font style|white|green|召しませ!BISTROVER}}|bg=linear-gradient(125deg, orange 25%, #2196f3 25% 75%, yellow 75% 100%)}}
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{{IIDX Song|DRUMSTEP / DnB|[[Level 3]]|[[Yamato]]|175|-|6|10|12|LS=-|6|10|12|LD=-}}
{{IIDX Song|DRUMSTEP / DnB|[[Level 3]]|[[Yamato]]|175|-|6|10|12|LS=-|6|10|12|LD=-}}
{{IIDX Song|HAPPY BISTRO CORE|[[LOCUS OF THE TRAVEL]]|[[Shohei Uno|CANVAS]] feat. Quimär & BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.-G]]"|182|-|6|10|12|LS=-|6|10|12|LD=-}}
{{IIDX Song|HAPPY BISTRO CORE|[[LOCUS OF THE TRAVEL]]|[[Shohei Uno|CANVAS]] feat. Quimär & BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.-G]]"|182|-|6|10|12|LS=-|6|10|12|LD=-}}
}}
= ARENA MODE =
ARENA MODE made its return on February 24th, 2021. Please see the [[AC CANNON BALLERS#ARENA MODE Unlocks|CANNON BALLERS]] page for more info.
The following songs/charts can be unlocked with 50 ARENA CUBES each:
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|{{span style color|red|A}}REN{{span style color|red|A}} MODE|bg=radial-gradient(circle, white, #ffeff7, #ffe2f1)|color=black}}
{{IIDX Song|HOUSE|[[thunder HOUSE NATION Remix]]{{from|[[AC EMPRESS|beatmania IIDX 16 EMPRESS]]}}|Remix by Sunset In Ibiza (SII)|128|-|5|7|9|LS=12|5|8|10|LD='''12'''}}
{{IIDX Song|HARD DANCE|[[Be quiet]]|[[Ryutaro Nakahara|Ryu☆]]|150|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|ROCK|[[Buffalo]]|[[Tatsuya Furukawa|good-cool]] feat. [[Hideo Suwa]]|108|-|-|-|-|LS='''11'''|-|-|-|LD='''11'''}}
{{IIDX Song|ESOTERIC SLOWCORE|[[Ganymede]]|[[Jun Wakita|玄武]]|72-82|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|HINDU SALSA|[[2hot2eat]]{{from|[[AC GOLD|beatmania IIDX 14 GOLD]]}}|[[Osamu Kubota]]|140-155|-|4|7|9|LS=-|4|9|10|LD=-}}
{{IIDX Song|BREAK CORE|[[STEEL NEEDLE]]|[[Toshiyuki Kakuta|Scorpion]]|205|-|-|-|-|LS=12|-|-|-|LD=12}}
{{IIDX Song|PROGRESSIVE|[[Chronos]]|[[Yasuhiro Taguchi|TAG]]|128|-|-|-|-|LS='''11'''|-|-|-|LD='''11'''}}
{{IIDX Song|ROMANTIC SCHOOL VARIATIONS|[[Elpis|ΕΛΠΙΣ]]|[[Takayuki Ishikawa|dj TAKA]]|175|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|宮廷円舞曲|[[Marie Antoinette]]{{from|[[AC EMPRESS|beatmania IIDX 16 EMPRESS]]}}|[[Tomosuke Funaki|Marguerite du Pré]]|205-248|-|6|9|11|LS='''12'''|6|9|11|LD='''11'''}}
{{IIDX Song|HARD RENAISSANCE|[[Anisakis -somatic mutation type"Forza"-]]|[[Yoshitaka Nishimura|朱雀]]|185|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|ETHNOTRONICA|[[the trigger of innocence]]|[[Kiyoshi Murai|Seiya Murai]]|150|-|-|-|-|LS='''11'''|-|-|-|LD='''12'''}}
{{IIDX Song|TECH BREAKBEATS|[[SAMURAI-Scramble]]|[[DJ Mass MAD Izm*]]|150|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
}}
= Unlock Events =
== BEMANI MusiQ FES ==
''BEMANI MusiQ FES'' is a collaboration event between ''QUIZ MAGIC ACADEMY Kibou no toki'' (クイズマジックアカデミー 輝望の刻) and the BEMANI titles beatmania IIDX 28 BISTROVER, [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]], [[AC DRS|DANCERUSH STARDOM]], [[AC GD NEX+AGE|GITADORA NEX+AGE]], [[AC jb festo|jubeat festo]], [[AC pnm peace|pop'n music peace]] / [[AC pnm Kaimei riddles|解明リドルズ]], [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]], and [[AC NST Op.3|ノスタルジア Op.3]]. It started on November 18th, 2020 and ended on January 12th, 2021.
As of February 25th, 2021, both songs can be purchased with [[AC BISTROVER/Bistraurant Guide|ビストランガイド]].
For more information, please see [[BEMANI MusiQ FES|its respective page]].
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|[[BEMANI MusiQ FES|{{span style color|white|BEMANI Musi}}{{span style color|#02d7ff|Q}}{{span style color|white| FES}}]]|bg=linear-gradient(to bottom, #04d7fd, black, black, black, black, black, #04d7fd)|color=#02d7ff}}
{{IIDX Songlist Category|Vol.1 (unlockable from November 18th to December 16th, 2020)|bg=linear-gradient(to bottom, #04d7fd, black, black, black, black, black, #04d7fd)|color=#02d7ff}}
{{IIDX Song|TRANCE|[[X-ray binary]]|BEMANI Sound Team "[[Takayuki Ishikawa|Trance Liquid]]"|150|-|5|9|11|LS=-|5|9|11|LD=-}}
{{IIDX Songlist Category|Vol.2 (unlockable from December 16th, 2020 to January 12th, 2021)|bg=linear-gradient(to bottom, #04d7fd, black, black, black, black, black, #04d7fd)|color=#02d7ff}}
{{IIDX Song|EPIC TRANCE|[[CONNECT-]]|BEMANI Sound Team "[[Sota Fujimori]]"|150|-|5|9|11|LS=-|5|9|11|LD=-}}
}}
== beatmania IIDX ULTIMATE MOBILE arcade rendou (beatmania IIDX ULTIMATE MOBILE アーケード連動) ==
The following songs from [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] can be unlocked by linking the game to beatmania IIDX 28 BISTROVER.
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|{{font style|navy|white|beatmania IIDX}}{{font style|yellow|black| ULTIMATE MOBILE }}{{font style|#3ee508|black|アーケード連動}}|bg=linear-gradient(white, #3ee508, cyan)}}
{{IIDX Songlist Category|Unlockable from November 16th, 2020|bg=linear-gradient(white, #3ee508, cyan)|color=white}}
{{IIDX Song|EXPERIMENTAL EUROBEAT|[[Fire Beat]]|[[Kosuke Saito|kors k]]|157-300|-|6|10|12|LS=-|6|10|12|LD=-}}
{{IIDX Songlist Category|Unlockable from June 17th, 2021|bg=linear-gradient(white, #3ee508, cyan)|color=white}}
{{IIDX Song|OLD FASHIONED|[[OTOKOZAKA]]|BEMANI Sound Team "[[Takayuki Ishikawa|Trance Liquid]]"|160|-|5|9|11|LS=-|5|9|12|LD=-}}
}}
}}


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{{IIDX Songlist Category|[https://p.eagate.573.jp/game/bemani/bc2dx/index.html {{span style color|white|武装神姫BC×beatmania IIDXキャンペーン}}]|bg=#33a532}}
{{IIDX Songlist Category|[https://p.eagate.573.jp/game/bemani/bc2dx/index.html {{span style color|white|武装神姫BC×beatmania IIDXキャンペーン}}]|bg=#33a532}}
{{IIDX Song|ROCK|[[Tell me what you wish feat.Rapbit|Tell me what you wish feat.らっぷびと]]|[[Pizuya|Pizuya's Cell]]|203|-|5|8|11|LS=-|5|8|11|LD=-}}
{{IIDX Song|ROCK|[[Tell me what you wish feat.Rapbit|Tell me what you wish feat.らっぷびと]]|[[Pizuya|Pizuya's Cell]]|203|-|5|8|11|LS=-|5|8|11|LD=-}}
}}
== ARENA MODE ==
ARENA MODE made its return on February 24th, 2021. Please see the [[AC CANNON BALLERS#ARENA MODE Unlocks|CANNON BALLERS]] page for more info.
The following songs/charts can be unlocked with 50 ARENA CUBES each:
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|{{span style color|red|A}}REN{{span style color|red|A}} MODE|bg=radial-gradient(circle, white, #ffeff7, #ffe2f1)|color=black}}
{{IIDX Song|HOUSE|[[thunder HOUSE NATION Remix]]{{from|[[AC EMPRESS|beatmania IIDX 16 EMPRESS]]}}|Remix by Sunset In Ibiza (SII)|128|-|5|7|9|LS=12|5|8|10|LD='''12'''}}
{{IIDX Song|HARD DANCE|[[Be quiet]]|[[Ryutaro Nakahara|Ryu☆]]|150|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|ROCK|[[Buffalo]]|[[Tatsuya Furukawa|good-cool]] feat. [[Hideo Suwa]]|108|-|-|-|-|LS='''11'''|-|-|-|LD='''11'''}}
{{IIDX Song|ESOTERIC SLOWCORE|[[Ganymede]]|[[Jun Wakita|玄武]]|72-82|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|HINDU SALSA|[[2hot2eat]]{{from|[[AC GOLD|beatmania IIDX 14 GOLD]]}}|[[Osamu Kubota]]|140-155|-|4|7|9|LS=-|4|9|10|LD=-}}
{{IIDX Song|BREAK CORE|[[STEEL NEEDLE]]|[[Toshiyuki Kakuta|Scorpion]]|205|-|-|-|-|LS=12|-|-|-|LD=12}}
{{IIDX Song|PROGRESSIVE|[[Chronos]]|[[Yasuhiro Taguchi|TAG]]|128|-|-|-|-|LS='''11'''|-|-|-|LD='''11'''}}
{{IIDX Song|ROMANTIC SCHOOL VARIATIONS|[[Elpis|ΕΛΠΙΣ]]|[[Takayuki Ishikawa|dj TAKA]]|175|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|宮廷円舞曲|[[Marie Antoinette]]{{from|[[AC EMPRESS|beatmania IIDX 16 EMPRESS]]}}|[[Tomosuke Funaki|Marguerite du Pré]]|205-248|-|6|9|11|LS='''12'''|6|9|11|LD='''11'''}}
{{IIDX Song|HARD RENAISSANCE|[[Anisakis -somatic mutation type"Forza"-]]|[[Yoshitaka Nishimura|朱雀]]|185|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
{{IIDX Song|ETHNOTRONICA|[[the trigger of innocence]]|[[Kiyoshi Murai|Seiya Murai]]|150|-|-|-|-|LS='''11'''|-|-|-|LD='''12'''}}
{{IIDX Song|TECH BREAKBEATS|[[SAMURAI-Scramble]]|[[DJ Mass MAD Izm*]]|150|-|-|-|-|LS='''12'''|-|-|-|LD='''12'''}}
}}
}}


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Event folders are added to the selection in one player Standard Mode only, playable on any stage. Playing a song from any folder will bring up a board with ten spaces between START and GOAL. Five spaces are awarded for playing a song (clear or fail does not matter), and an extra space is awarded for fulfilling each of the following conditions:
Event folders are added to the selection in one player Standard Mode only, playable on any stage. Playing a song from any folder will bring up a board with ten spaces between START and GOAL. Five spaces are awarded for playing a song (clear or fail does not matter), and an extra space is awarded for fulfilling each of the following conditions:
*DJ LEVEL AA or HARD CLEAR (or better)
* DJ LEVEL AA or HARD CLEAR (or better)
*PREMIUM START (Japan only)
* PREMIUM START (Japan only)
*LIGHTNING MODEL play
* LIGHTNING MODEL play


Once the Q-Pro reaches the GOAL, a bonus is awarded, and the remaining spaces will carry over to the next board in the folder. If on the last board, the remaining spaces are lost.
Once the Q-Pro reaches the GOAL, a bonus is awarded, and the remaining spaces will carry over to the next board in the folder. If on the last board, the remaining spaces are lost.
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After playing a song from an event folder, the folders will disappear for the rest of the credit. Once the song has been unlocked from a folder, it will disappear from the selection entirely.
After playing a song from an event folder, the folders will disappear for the rest of the credit. Once the song has been unlocked from a folder, it will disappear from the selection entirely.
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Header|L=a|
{{IIDX Songlist Category|WORLD TOURISM|bg=linear-gradient(to right, #156858, #172123)|color=white}}
{{IIDX Songlist Category|WORLD TOURISM|bg=linear-gradient(to right, #156858, #172123)|color=white}}