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** '''Foot Missile''' - Only appears in BATTLE mode. It appears as a tridimensional arrow spinning around a cube. Hitting a Foot Missile moves it towards the opponent's playfield; missing it decreases the Dance Gauge considerably. | ** '''Foot Missile''' - Only appears in BATTLE mode. It appears as a tridimensional arrow spinning around a cube. Hitting a Foot Missile moves it towards the opponent's playfield; missing it decreases the Dance Gauge considerably. | ||
** '''Hand Missile''' - Only appears in BATTLE mode. It appears as a tridimensional Hand Marker spinning around a cube. Function similiarly to Foot Missile arrows, but using Hand Markers instead. | ** '''Hand Missile''' - Only appears in BATTLE mode. It appears as a tridimensional Hand Marker spinning around a cube. Function similiarly to Foot Missile arrows, but using Hand Markers instead. | ||
* Songs can use more than one gimmick, though, within this game, this only happens with [[Pluto The First]]. This would become much more common starting from [[CS DDR HOTTEST PARTY2|DanceDanceRevolution HOTTEST PARTY2]], however. | |||
* Total songs: 50 | * Total songs: 50 | ||
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