AC SINOBUZ: Difference between revisions

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* Black Tran Medals introduced. They are secret in nature and their string names do not directly explain how you've obtained them, but only provide a vague reference to the completed achievement.
* Black Tran Medals introduced. They are secret in nature and their string names do not directly explain how you've obtained them, but only provide a vague reference to the completed achievement.
* First beatmania IIDX game since [[AC 5th style|beatmania IIDX 5th style]] where the GAME OVER screen does not display the "Thank You For Playing" (or equivalent) tag.
* First beatmania IIDX game since [[AC 5th style|beatmania IIDX 5th style]] where the GAME OVER screen does not display the "Thank You For Playing" (or equivalent) tag.
* First beatmania IIDX game since [[AC DistorteD|beatmania IIDX 13 DistorteD]] to include kanji labels in mode selection screen.
** STEP UP mode uses the kanji previously used in the BEGINNER mode (初), whereas EXPERT mode's kanji is now renamed to 連, replacing the former kanji (極) which is now used for HAZARD/TIME HAZARD.
** PREMIUM FREE's kanji is 時, referencing the time spent for a session. TIME FREE/TIME HAZARD retains its respective kanjis.
** FREE/TIME FREE's kanji was renamed from 練 to 修.
** Kanjis for the other game modes, STANDARD (基) and CLASS (試), were retained.
* First beatmania IIDX game since [[AC Lincle|beatmania IIDX 19 Lincle]] whose EXTRA STAGE songs do not have their charts weekly released one difficulty level at a time.
* First beatmania IIDX game since [[AC Lincle|beatmania IIDX 19 Lincle]] whose EXTRA STAGE songs do not have their charts weekly released one difficulty level at a time.
* Level 12 charts for default songs were made playable on December 8th, 2016.
* Level 12 charts for default songs were made playable on December 8th, 2016.
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