DDR AC General Info: Difference between revisions

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; Single Play (シングルプレー) [[Image:AC DDR SINGLE PLAY.png|18px]]
; Single Play (シングルプレー) [[Image:AC DDR SINGLE PLAY.png|18px]]
: One side of the dance floor (4 foot panels), one player. Always requires only one credit.
: One side of the dance floor (4 foot panels), one player. Always requires only one credit.
; Double Play (ダブルプレー) [[Image:AC DDR VERSUS PLAY.png|32px]]
: One player uses both sides of the dance floor (8 foot panels). The BEGINNER difficulty and the LEFT, RIGHT, and SHUFFLE options are not available in this style. This requires two credits unless Double Premium or Joint Premium is set.


; Versus Play (バーサスプレー) [[Image:AC DDR DOUBLE PLAY.png|32px]]
; Versus Play (バーサスプレー) [[Image:AC DDR DOUBLE PLAY.png|32px]]
: Two players, each with one side of the dance floor. This requires two credits unless Joint Premium is set.
: Two players, each with one side of the dance floor. This requires two credits unless Joint Premium is set.
; Double Play (ダブルプレー) [[Image:AC DDR VERSUS PLAY.png|32px]]
: One player uses both sides of the dance floor (8 foot panels). The BEGINNER difficulty and the LEFT, RIGHT, and SHUFFLE options are not available in this style. This requires two credits unless Double Premium or Joint Premium is set.


; Couple Play (カップルプレー)
; Couple Play (カップルプレー)
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; Unison Play (ユニゾンプレー)
; Unison Play (ユニゾンプレー)
: Only available in [[AC DDR 3rd|3rdMIX]] and [[AC DDR 3rd Plus|3rdMIX PLUS]]. Two players with one step chart at the center, with different colors of arrow: Blue arrows for the left-hand player, red arrows for the right-hand player, and yellow arrows for both players. However, left-hand player can step on the red arrows and right-hand player can step on the blue arrows. On the 1st STAGE, step charts for the left-hand player and right-hand player are separate but will show its animation of merging once stepping zone starts blinking.
: Only available in [[AC DDR 3rd|3rdMIX]] and [[AC DDR 3rd Plus|3rdMIX PLUS]]. Two players with one step chart at the center, with different colors of arrow: Blue arrows for the left-hand player, red arrows for the right-hand player, and yellow arrows for both players. However, left-hand player can step on the red arrows and right-hand player can step on the blue arrows. On the 1st STAGE, step charts for the left-hand player and right-hand player are separate but will show its animation of merging once stepping zone starts blinking.
As of DDR A3, play styles SINGLE and DOUBLE are switchable.
As of [[AC DDR A3|DanceDanceRevolution A3]], the player can now switch between the Single and Double play styles (when only one player is present) by pressing [3] on the keypad.


=== Mode of Payment ===
=== Mode of Payment ===
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''For more details on PASELI, [[PASELI|please see this page]].''
''For more details on PASELI, [[PASELI|please see this page]].''


'''PASELI''' ('''Pa'''y '''S'''mart '''E'''njoy '''Li'''fe) is a digital currency service that can be linked with an e-amusement account. Depending on the titles, the exclusive features vary from game to game. As of [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]], by selecting PREMIUM MODE, you obtain:
'''PASELI''' ('''Pa'''y '''S'''mart '''E'''njoy '''Li'''fe) is a digital currency service that can be linked with an e-amusement account. Depending on the titles, the exclusive features vary from game to game. As of [[AC DDR A3|DanceDanceRevolution A3]], by selecting PREMIUM MODE, you obtain:
* All STAGEs guaranteed (Including EXTRA STAGE(?)). Even if the DANCE GAUGE is depleted (Including LIFE4 and RISKY (?)), the song will continue until the end.
* All STAGEs guaranteed. Even if the NORMAL DANCE GAUGE is depleted, the song will continue until the end.
* LIFE4 and SPEED in 0.25x increments, from 0.25x to 4x (1x to 8x still use 0.5x increments).
* LIFE4 and SPEED in 0.25x increments, from 0.25x to 4x.
* STAR SYSTEM to access EXTRA STAGE.
* STAR SYSTEM to access EXTRA STAGE.
* Nonstop / Dan Courses.
* Nonstop / Dan Courses.
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=== COURSE MODE ===
=== COURSE MODE ===
Instead of picking individual songs, the player can select a course. A course is a group of at least four songs with each course having 2 difficulty levels. There are two lifebar types: the Normal lifebar, which similar to the standard lifebar; and the Challenge lifebar, where the player is given 4 or 8 lives (depending on the difficulty level chosen) that deplete on each Good, Boo, Miss, or N.G. When the player runs out of lives, they fail the course. Successfully clearing each song will regenerate a life or two. Before DanceDanceRevolution X, the COURSE MODE was split into two parts: NONSTOP MODE and CHALLENGE MODE. In DanceDanceRevolution A20, Courses are split into two parts: NONSTOP and 段位認定.
Instead of picking individual songs, the player can select a course. A course is a group of at least four songs with each course having 2 difficulty levels. There are two lifebar types: the Normal lifebar, which similar to the standard lifebar; and the Challenge lifebar, where the player is given 4 or 8 lives (depending on the difficulty level chosen) that deplete on each Good, Boo, Miss, or N.G. When the player runs out of lives, they fail the course. Successfully clearing each song will regenerate a life or two. Before DanceDanceRevolution X, the COURSE MODE was split into two parts: NONSTOP MODE and CHALLENGE MODE. In DanceDanceRevolution A20 onwards, Courses are split into two parts: NONSTOP and 段位認定.


; NONSTOP
; NONSTOP
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== Selecting Options ==
== Selecting Options ==
As of DanceDanceRevolution A20 PLUS, 14 modifiers are available in the game (during the Select Options screen) with a few choice options being exclusive to Premium Play (PASELI only in Japan, in yellow in the table). When using Versus Play, each user can have their own settings which have to be set before playing a song. During special events such as an EXTRA STAGE, the number of modifiers available is limited and some are set to ON to increase the difficulty.
As of DanceDanceRevolution A3, 14 modifiers are available in the game (during the Select Options screen) with a few choice options being exclusive to Premium Play (PASELI only in Japan, in yellow in the table). When using Versus Play, each user can have their own settings which have to be set before playing a song. During special events such as an EXTRA STAGE, the number of modifiers available is limited and some are set to ON to increase the difficulty.


Prior to DDRMAX, the modifiers had codes that had to be entered one by one. It was replaced in DDRMAX with an options menu, which is accessed by holding the Start button after selecting a song. Since DanceDanceRevolution A, a player can also press [9] on the numerical keypad to access the Options menu. From DDRMAX until SuperNOVA, an option category named "OTHER" included ARROW, CUT, and DARK together. Selecting them would turn them ON. They were divided each into a category in SuperNOVA. For the first time in DanceDanceRevolution (2014), the modifiers' names were translated into Japanese instead of English.
Prior to DDRMAX, the modifiers had codes that had to be entered one by one. It was replaced in DDRMAX with an options menu, which is accessed by holding the Start button after selecting a song. Since DanceDanceRevolution A, a player can also press [9] on the numerical keypad to access the Options menu. From DDRMAX until SuperNOVA, an option category named "OTHER" included ARROW, CUT, and DARK together. Selecting them would turn them ON. They were divided each into a category in SuperNOVA. For the first time in DanceDanceRevolution (2014), the modifiers' names were translated into Japanese instead of English.
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!style="background:#aaaaee; text-align: center;" width="250px"|First added
!style="background:#aaaaee; text-align: center;" width="250px"|First added
|-
|-
| style="background:#ffffaa;"|×0.25※
| style="background:#ffffaa;"|×0.25
|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]
|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]
|-
|-
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|[[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]
|[[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]
|}
|}
※In DDR EXTREME, it was used only in SINGLE/HEAVY and DOUBLE/HEAVY charts of "MAX 300" in CHALLENGE course "TRICK".


=== ARROW MOVE ===
=== ARROW MOVE ===
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