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** Characters in 2ndMIX MODE no longer have their original dance routines. They use the routines introduced in [[AC DDR X|DanceDanceRevolution X]] and [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] instead. | ** Characters in 2ndMIX MODE no longer have their original dance routines. They use the routines introduced in [[AC DDR X|DanceDanceRevolution X]] and [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] instead. | ||
** 2ndMIX MODE also uses the same camera angles as the main game. Because of this, the dancers appear very small in-game. | ** 2ndMIX MODE also uses the same camera angles as the main game. Because of this, the dancers appear very small in-game. | ||
** Much like 2ndMIX, mechanics featured after 2ndMIX (such as Freeze Arrows or Shock Arrows) are absent | ** Much like 2ndMIX, mechanics featured after 2ndMIX (such as Freeze Arrows or Shock Arrows) are absent. | ||
* Interface theme is taken from [[CS DDR II|DanceDanceRevolution II]]. | * Interface theme is taken from [[CS DDR II|DanceDanceRevolution II]]. | ||
** The system background music is based on the default music select from DanceDanceRevolution II as well, which was composed by [[Yasuhiro Taguchi|TAG]]. | ** The system background music is based on the default music select from DanceDanceRevolution II as well, which was composed by [[Yasuhiro Taguchi|TAG]]. |