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== extracting sprites from GF6dm5 ==
== extracting sprites from GF6dm5 ==
hello! i'm pretty sure you're the person who's made all of the GFDM pages on TCRF (i doubt i'm wrong but it's good to clarify i think xD) and i have a question, how were you able to extract sprites from the .DAT files used for movies from GF6dm5 and the games before it???<br>
hello! i'm pretty sure you're the person who's made all of the GFDM pages on TCRF (i doubt i'm wrong but it's good to clarify i think xD) and i have a question, how were you able to extract sprites from the .DAT files used for movies from GF6dm5 and the games before it???<br>
i've had no trouble with extracting sprites from the .FCN files used in GF7/dm6 and onward, surprisingly all i've had to do was open the game file in jPSXdec since system 573 hardware is PS1-based (it can't detect audio though but that's not my concern, i just want to look at my favorite movies' sprites), however doing the same with GF6/dm5 (the specific one i'm trying to extract from btw) it does not detect any images. i figure it probably has to do with some sort of a file structure change made in between GF6dm5 and GF7dm6, but beyond guessing that i've had no idea what to do about it T~T<br>
i've had no trouble with extracting sprites from the .FCN files used in GF7/dm6 and onward, surprisingly all i've had to do was open the game file in jPSXdec since system 573 hardware is PS1-based (it can't detect audio though but that's not my concern, i just want to look at my favorite movies' sprites), however doing the same with GF6/dm5 (the specific one i'm trying to extract from btw) it does not detect any images. i figure it probably has to do with some sort of a file structure change made in between GF6dm5 and GF7dm6, but beyond guessing that i've had no idea what to do about it T~T<br>
i honestly have no important reason for wanting to know though, i just want to have BREAK OUT's sprites since i really dig its designs lol, and the last sys573 game it was in was GF6dm5. any help would be greatly appreciated though! :D --[[User:Cosmoandvitamin|Cosmoandvitamin]] ([[User talk:Cosmoandvitamin|talk]]) 06:21, 28 June 2022 (UTC)
i honestly have no important reason for wanting to know though, i just want to have BREAK OUT's sprites since i really dig its designs lol, and the last sys573 game it was in was GF6dm5. any help would be greatly appreciated though! :D --[[User:Cosmoandvitamin|Cosmoandvitamin]] ([[User talk:Cosmoandvitamin|talk]]) 06:21, 28 June 2022 (UTC)
* one thing to consider is that the .dat files in the folder ''DATA6'' (which contains the files you want) are all giant sprite sheets<br>they can be seen with tiledggd using the following settings
: TYPE 1 (gameplay and songs)<br>for 4bpp stuff, the width is 3072<br>for 8bpp stuff, the width is 1536
: TYPE 2 (screens)<br>for 4bpp stuff, the width is 4096<br>for 8bpp stuff, the width is 2048
: the height is the same for everything, around 512<br>you may have to shift the graphic offset in order to scroll through these sprite sheets<br>the sprites' respective palettes are also in the .dat files, starting at offset 0x800 for 4bpp stuff and 0x2800 for 8bpp stuff<br>this system was also used in gf4dm3 and gf5dm4<br>oh and before i forget, the sprites you want are contained in the file '''LFMFEFBJ'''<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 16:08, 28 June 2022 (UTC)
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