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Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[AC DDR X2|DanceDanceRevolution X2]] | * [[AC DDR X2|DanceDanceRevolution X2]] | ||
* [[AC GFDM XG3|GuitarFreaksXG3 & DrumManiaXG3]] | * [[AC GFDM XG3|GuitarFreaksXG3 & DrumManiaXG3]] | ||
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* going up marks Takayuki Ishikawa's first original song in the GuitarFreaks & DrumMania series. | * going up marks Takayuki Ishikawa's first original song in the GuitarFreaks & DrumMania series. | ||
** It also marks colors' first appearance in the DanceDanceRevolution series. | ** It also marks colors' first appearance in the DanceDanceRevolution series. | ||
* | * During the GuitarFreaks V & DrumMania V location test, going up used a generic video. | ||
** Its placeholder banner can be found unused in the GuitarFreaks V & DrumMania V data. | |||
* going up is available for play in GuitarFreaksXG3 & DrumManiaXG3 as an unlockable song in ''Pleasure Box'' Volume 6, from July 11th to August 7th, 2012. | * going up is available for play in GuitarFreaksXG3 & DrumManiaXG3 as an unlockable song in ''Pleasure Box'' Volume 6, from July 11th to August 7th, 2012. | ||
* going up (and its Chinese version) can be unlocked in DanceDanceRevolution X2 from December 1st, 2010. | * going up (and its Chinese version) can be unlocked in DanceDanceRevolution X2 from December 1st, 2010. | ||
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=== TAKA === | === TAKA === | ||
It's a very "Eight beat life!" song.<br> | It's a very "Eight beat life!" song.<br> | ||
As all Gidadora fans are well aware, even though the "hi-hat" on the drums is | As all Gidadora fans are well aware, even though the "hi-hat" on the drums is played in eighth notes, you can hardly hear it in a live performance.<br> | ||
When I first started playing in a band, I wondered why everyone was beating that inaudible sound so hard, but in fact, that inaudible sound had a tremendous impact on the overall groove and sense of speed, and I decided to focus on the particulars of these great drummers.<br> | When I first started playing in a band, I wondered why everyone was beating that inaudible sound so hard, but in fact, that inaudible sound had a tremendous impact on the overall groove and sense of speed, and I decided to focus on the particulars of these great drummers for this song.<br> | ||
Actually, I have never seen it played from the game yet, so I'm not sure if I can actually play it, but anyone who can beat eighth notes at this fast tempo must aim for their debut as a beat rocker. | |||
Actually, I have never seen it played from the game, so I | |||
== Video Production Information == | == Video Production Information == | ||
=== Asato Mifune === | === Asato Mifune === | ||
I tried my best not to be left behind by the coolness of the song.<br> | I tried my best not to be left behind by the coolness of the song.<br> | ||
I'm glad to be able to portray a fighting adult woman, which is one of my favorite cool things.<br> | |||
I hope you enjoy playing | I hope you enjoy playing it. | ||
<center>■ Character Settings ■ | <center>■ Character Settings ■ | ||
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[Blue boy]<br> | [Blue boy]<br> | ||
Name: Aotsuki<br> | Name: Aotsuki<br> | ||
Hobby: | Hobby: Saving | ||
[Red girl]<br> | [Red girl]<br> | ||
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=== Takatan === | === Takatan === | ||
I | I'm Takatan, who was in charge of the movie. | ||
This song has a great groove, so it was very easy to create the clip.<br> | This song has a great groove, so it was very easy to create the clip.<br> | ||
When I was listening to the song while looking at Asato Mifune's cool illustrations, the image came to me smoothly and I was able to create | When I was listening to the song while looking at Asato Mifune's cool illustrations, the image came to me smoothly and I was able to create the movie very swiftly.<br> | ||
After all, the | After all, the illustrations are amazing~. The song is amazing~. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |