AC RESIDENT: Difference between revisions

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* '''IIDX NEW YEAR PARTY''': Obtain an A or higher rank for the turntable lane evaluation. AA and AAA rankings will progress the DJ SKILL faster. This can be viewed by pressing 5 on the keypad twice during the results screen, or via the Play Analyze results screen on the LIGHTNING MODEL sub monitor. A rank of A is worth 1 point, a rank of AA is worth 2 points, and a rank of AAA is worth 3 points. The first badge is awarded at 50 points (and subsequent badges at 100, 150, 200, and 300 points). The total number of points accumulated cannot be viewed by the player.
* '''IIDX NEW YEAR PARTY''': Obtain an A or higher rank for the turntable lane evaluation. AA and AAA rankings will progress the DJ SKILL faster. This can be viewed by pressing 5 on the keypad twice during the results screen, or via the Play Analyze results screen on the LIGHTNING MODEL sub monitor. A rank of A is worth 1 point, a rank of AA is worth 2 points, and a rank of AAA is worth 3 points. The first badge is awarded at 50 points (and subsequent badges at 100, 150, 200, and 300 points). The total number of points accumulated cannot be viewed by the player.
* '''SPRING MUSIC PARTY''': Obtain an A or higher rank on a chart which has CHARGE as its highest notes radar value (denoted by a star next to the word CHARGE on the radar). AA and AAA rankings will progress the DJ SKILL faster. A rank of A is worth 1 point, a rank of AA is worth 2 points, and a rank of AAA is worth 3 points. The first badge is awarded at 50 points (and subsequent badges at 100, 150, 200, and 300 points). The total number of points accumulated cannot be viewed by the player.
* '''SPRING MUSIC PARTY''': Obtain an A or higher rank on a chart which has CHARGE as its highest notes radar value (denoted by a star next to the word CHARGE on the radar). AA and AAA rankings will progress the DJ SKILL faster. A rank of A is worth 1 point, a rank of AA is worth 2 points, and a rank of AAA is worth 3 points. The first badge is awarded at 50 points (and subsequent badges at 100, 150, 200, and 300 points). The total number of points accumulated cannot be viewed by the player.
* '''SECRET LIVE''': To be determined.


RESIDENT PARTY is also an EXTRA STAGE system, and similar to past EXTRA STAGE systems, this only appears on PREMIUM START when playing on Japanese cabinets (which requires [[PASELI]]). Similar to Hideout PLATFORMs songs, SECRET LIVE does not require past flyers songs to be unlocked, and they cannot be accessed by regular means.  
RESIDENT PARTY is also an EXTRA STAGE system, and similar to past EXTRA STAGE systems, this only appears on PREMIUM START when playing on Japanese cabinets (which requires [[PASELI]]). Similar to Hideout PLATFORMs songs, SECRET LIVE does not require past flyers songs to be unlocked, and they cannot be accessed by regular means.  
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By obtaining the same conditions when playing an EXTRA STAGE-exclusive song (currently only ANOTHER charts are available), the player will access ONE MORE EXTRA STAGE, retaining any modifiers used such as the gauge used and whether it is played on Single or Double. Like CastHour SPACE's Hideout's EXTRA STAGE system, neither songs are instantly unlocked for regular play, and similar unlocking conditions have to be fulfilled again for subsequent attempts.<!--After a certain period of time, the previous SECRET LIVE flyer songs are made available for unlock as like other flyers (and revealing the ONE MORE EXTRA STAGE's NORMAL and HYPER charts for the first time).-->
By obtaining the same conditions when playing an EXTRA STAGE-exclusive song (currently only ANOTHER charts are available), the player will access ONE MORE EXTRA STAGE, retaining any modifiers used such as the gauge used and whether it is played on Single or Double. Like CastHour SPACE's Hideout's EXTRA STAGE system, neither songs are instantly unlocked for regular play, and similar unlocking conditions have to be fulfilled again for subsequent attempts. After a certain period of time, the previous SECRET LIVE flyer songs are made available for unlock as like other flyers (and revealing the ONE MORE EXTRA STAGE's NORMAL and HYPER charts for the first time).


Like CastHour SPACE, VIBES and V-DISCs, as well as charts of the song in question are unlocked upon reaching certain thresholds in the gauge. Charts are unlocked in order of difficulty; ANOTHER charts will always be the final reward for every song.
Like CastHour SPACE, VIBES and V-DISCs, as well as charts of the song in question are unlocked upon reaching certain thresholds in the gauge. Charts are unlocked in order of difficulty; ANOTHER charts will always be the final reward for every song.
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