AC DDR X: Difference between revisions

27 bytes removed ,  28 May 2023
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** To have music playing on the results screen.
** To have music playing on the results screen.
** Show stars throwing beyond the stepping zone for every MARVELOUS timing of arrows. (This was also used in [[AC DDR X2|sequel]].)
** Show stars throwing beyond the stepping zone for every MARVELOUS timing of arrows. (This was also used in [[AC DDR X2|sequel]].)
* Include USB ports for importing edit data of certain available songs, as well as shown an icon for Edit on the upper right hand corner of the title screen.
** Include USB ports for importing edit data of certain available songs, as well as shown an icon for Edit on the upper right hand corner of the title screen.
* Show difference of increment scores between the current player and the player that attained machine-specific high score under stepping judgment during game play.
** Show a difference of increment scores between the current player and the player that attained machine-specific high score under stepping judgment during game play.
* Have TRAINING MODE before the game begins, which only appears on the first stage. Once enabled, it cannot be disabled; this feature was not carried to X2.
** Have TRAINING MODE before the game begins, which only appears on the first stage. Once enabled, it cannot be disabled; this feature was not carried to X2.
** If the selected song has a BEGINNER chart, that will be used. Otherwise, option CUT is set to ON1. This was used until X3 VS 2ndMIX.
** If the selected song has a BEGINNER chart, that will be used. Otherwise, option CUT is set to ON1. This was used until X3 VS 2ndMIX.
* Last arcade DanceDanceRevolution game to:
* Last arcade DanceDanceRevolution game to:
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* The overall stage results screen was revised.
* The overall stage results screen was revised.
** Only DanceDanceRevolution game that can stop the countdown timer on the overall stage results screen.
** Only DanceDanceRevolution game that can stop the countdown timer on the overall stage results screen.
** Any FULL COMBO obtaineds during the stage now display its message below the rank.
** Any FULL COMBO obtained during the stage now display so below the grade rank.
* NONSTOP and CHALLENGE modes have been merged into COURSE mode, with some changes:
* NONSTOP and CHALLENGE modes have been merged into COURSE mode, with some changes:
** Courses either use the traditional Life Gauge or Battery system (eight on NORMAL, four on DIFFICULT), depending on how many stages are there in the course. This setting was used until X3 VS 2ndMIX.
** Courses either use the traditional Life Gauge or a Battery system (eight on NORMAL, four on DIFFICULT), depending on how many stages are in the course. This setting was used until X3 VS 2ndMIX.
** Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses) and WEEKLY (player submitted courses)
** Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses) and WEEKLY (player submitted courses)
** All Internet Ranking courses have two difficulties, like with NONSTOP mode. DANCE DRILL and WEEKLY courses only have one difficulty.
** All Internet Ranking courses have two difficulties. DANCE DRILL and WEEKLY courses only have one difficulty.
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region.
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region.
* Color labeling on the Music Select screen has changed since SuperNOVA2:
* Color labeling on the Music Select screen has changed since SuperNOVA2: