2003: Difference between revisions

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GUITARFREAKS and drummania had the biggest amount of exposure this year of the arcade BEMANI scene with [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]] and [[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. Song revivals finally became a thing, though the game still struggled with space limitations. In the latter game's case, revivals were exclusive to those who had [[e-amusement|e-AMUSEMENT]] access, leaving coin players unable to play the songs for a couple of years. e-AMUSEMENT was also needed to access [[ee'MALL]] as well, which will be explained more below.
GUITARFREAKS and drummania had the biggest amount of exposure this year of the arcade BEMANI scene with [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]] and [[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. Song revivals finally became a thing, though the game still struggled with space limitations. In the latter game's case, revivals were exclusive to those who had [[e-amusement|e-AMUSEMENT]] access, leaving coin players unable to play the songs for a couple of years. e-AMUSEMENT was also needed to access [[ee'MALL]] as well, which will be explained more below.


pop'n music had one new arcade game and two new CS games in 2003. [[AC pnm 10|pop'n music 10]] was the series's sole new arcade release that year, but it carried a lot of extras and surprises. With 64 new songs added to the main arcade series, 10's songlist consisted of KONAMI originals, new CS songs, and several crossovers from the [[AC pnm Animelo|ANI]][[AC pnm Animelo 2|MELO]] series. But what really set 10 apart from previous entries was the "Pray to the stars" event, where fans could leave feedback for speed mods, new charts for old songs, and even suggestions for songs and collaborations between BEMANI artists. [[CS pnm 8|pop'n music 8 CS]] was a straightforward port of the [[AC pnm 8|arcade game]] with lots of new CS songs, but two of its licenses were missing. pop'n music Best Hits! contained songs from the first six arcade/CS games, plus three new remixes, two new original songs, and a few missing licenses from [[AC pnm 6|pop'n music 6]]. With its small songlist of only 54 songs, it went under the radar of most pop'n music fans, and was the only game on PlayStation 2 prior to [[CS pnm 11|pop'n music 11 CS]] that was never re-released.
pop'n music had one new arcade game and two new CS games in 2003. [[AC pnm 10|pop'n music 10]] was the series's sole new arcade release that year, but it carried a lot of extras and surprises. With 64 new songs added to the main arcade series, 10's song list consisted of KONAMI originals, new CS songs, and several crossovers from the [[AC pnm Animelo|ANI]][[AC pnm Animelo 2|MELO]] series. But what really set 10 apart from previous entries was the "Pray to the stars" event, where fans could leave feedback for speed mods, new charts for old songs, and even suggestions for songs and collaborations between BEMANI artists. [[CS pnm 8|pop'n music 8 CS]] was a straightforward port of the [[AC pnm 8|arcade game]] with lots of new CS songs, but two of its licenses were missing. pop'n music Best Hits! contained songs from the first six arcade/CS games, plus three new remixes, two new original songs, and a few missing licenses from [[AC pnm 6|pop'n music 6]]. With its small song list of only 54 songs, it went under the radar of most pop'n music fans, and was the only game on PlayStation 2 prior to [[CS pnm 11|pop'n music 11 CS]] that was never re-released.


Ironically, the BEMANI game that got the most exposure in 2003 was the one that was ''not'' in the arcades - DanceDanceRevolution. KONAMI released a total of '''nine''' new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was [[CS DDR Aerobics Revolution|エアロビクスレボリューション]], a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of [[CS DDRMAX2 JP|DDRMAX2]] and [[CS DDR EXTREME JP|EXTREME]], the latter holding a then record 111 songs, the most of ''any'' CS BEMANI game. Rounding off the year was [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], a best hits game containing Dancemania licenses and KONAMI originals from [[AC DDR 1st|the first arcade game]] to [[AC DDR EXTREME|EXTREME]], along with five brand-new songs.
Ironically, the BEMANI game that got the most exposure in 2003 was the one that was ''not'' in the arcades - DanceDanceRevolution. KONAMI released a total of '''nine''' new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was [[CS DDR Aerobics Revolution|エアロビクスレボリューション]], a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of [[CS DDRMAX2 JP|DDRMAX2]] and [[CS DDR EXTREME JP|EXTREME]], the latter holding a then record 111 songs, the most of ''any'' CS BEMANI game. Rounding off the year was [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], a best hits game containing Dancemania licenses and KONAMI originals from [[AC DDR 1st|the first arcade game]] to [[AC DDR EXTREME|EXTREME]], along with five brand-new songs.