353,649
edits
(→June) |
No edit summary Tag: Undo |
||
(11 intermediate revisions by 5 users not shown) | |||
Line 25: | Line 25: | ||
'''KEYBOARDMANIA''' was a keyboard simulation game that used 14 white keys and 10 black keys on both sides to simulate a keyboard. It was even possible to play Double charts with this set-up, resulting in 28 white keys and 20 black keys to hit! Despite a high difficulty curve, the game became a minor hit, and even received ports on the PlayStation 2. Most of the soundtrack to the series was composed by in-house and commission artists, many of whom were also contributors to pop'n music at the time (or would be in the future). | '''KEYBOARDMANIA''' was a keyboard simulation game that used 14 white keys and 10 black keys on both sides to simulate a keyboard. It was even possible to play Double charts with this set-up, resulting in 28 white keys and 20 black keys to hit! Despite a high difficulty curve, the game became a minor hit, and even received ports on the PlayStation 2. Most of the soundtrack to the series was composed by in-house and commission artists, many of whom were also contributors to pop'n music at the time (or would be in the future). | ||
'''ParaParaParadise''', like Dance Maniax, used sensors for its gameplay. Compared to Dance Maniax's selection of dance music and KONAMI originals, ParaParaParadise near exclusively featured Eurobeat licenses from | '''ParaParaParadise''', like Dance Maniax, used sensors for its gameplay. Compared to Dance Maniax's selection of dance music and KONAMI originals, ParaParaParadise near exclusively featured Eurobeat licenses from avex trax, along with remixes of BEMANI songs to resemble Eurobeat. The game was created to capitalize on the ParaPara dancing craze that was popular in Japan during the late 1990's to early 2000's, even featuring ParaPara dancers in the background. A few of the series' licenses would also eventually appear in beatmania IIDX. | ||
If that wasn't all, KONAMI also made even more Game Boy Color BEMANI games, this year introducing new DanceDanceRevolution and pop'n music GB games. | If that wasn't all, KONAMI also made even more Game Boy Color BEMANI games, this year introducing new DanceDanceRevolution and pop'n music GB games. | ||
Line 51: | Line 51: | ||
* March 8th: [[AC bm III|beatmania III]] is released to Japanese arcades. | * March 8th: [[AC bm III|beatmania III]] is released to Japanese arcades. | ||
* March 16th: | * March 16th: | ||
** | ** [[beatmania maniac-tracks from IIDX 2ndstyle, Yebisu MIX, Dancing Stage featuring TRUE KiSS DESTiNATiON]] album released. It contains (most of) the new KONAMI original songs from [[AC 2nd style|beatmania IIDX 2nd style]], as well all of the new songs from [[CS bm|beatmania APPEND YebisuMIX]], and the two KONAMI originals from [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]]. | ||
** ''KEYBOARDMANIA Original Soundtracks'' album released. | ** ''KEYBOARDMANIA Original Soundtracks'' album released. | ||
* March 18th: [[AC pnm 4|pop'n music 4]] is released to Japanese arcades. | * March 18th: [[AC pnm 4|pop'n music 4]] is released to Japanese arcades. | ||
Line 63: | Line 63: | ||
* March 30th: | * March 30th: | ||
** [[CS pnm GB|pop'n music GB]] is released for Nintendo's Game Boy Color. | ** [[CS pnm GB|pop'n music GB]] is released for Nintendo's Game Boy Color. | ||
** BEMANI debut of [[Tomoaki Hirono]], who would become a major in-house composer for BEMANI about a decade later. | *** BEMANI debut of [[Tomoaki Hirono]], who would become a major in-house composer for BEMANI about a decade later. | ||
* Unknown date: [[AC pnm MICKEY|pop'n music MICKEY TUNES]] is released to Japanese arcades. | * Unknown date: [[AC pnm MICKEY|pop'n music MICKEY TUNES]] is released to Japanese arcades. | ||
Line 95: | Line 95: | ||
== July == | == July == | ||
* July 21st: [[CS bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE CS]] is released in Japan for the Sony PlayStation. | * July 21st: [[CS bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE CS]] is released in Japan for the Sony PlayStation. | ||
* July 27th: [[CS bm BEST HITS|beatmania BEST HITS]] is released in Japan for the Sony PlayStation. | * July 27th: | ||
* | ** [[CS bm BEST HITS|beatmania BEST HITS]] is released in Japan for the Sony PlayStation. | ||
** [[CS pnm Animelo|pop'n music アニメーションメロデ]] is released in Japan for the Sony PlayStation. | |||
* Unknown date: '''pop'n music MICKEY TUNES!''', an upgraded version of pop'n music MICKEY TUNES that adds the NET@MANIA mode, is released to Japanese arcades. | * Unknown date: '''pop'n music MICKEY TUNES!''', an upgraded version of pop'n music MICKEY TUNES that adds the NET@MANIA mode, is released to Japanese arcades. | ||
Line 106: | Line 107: | ||
== September == | == September == | ||
* September 7th: [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] is released in Japan for the Sony PlayStation. | * September 7th: | ||
* | ** [[CS bm GOTTA 2|beatmania APPEND GOTTAMIX2 ~Going Global~]] is released in Japan for the Sony PlayStation. | ||
** [[CS pnm GB Animelo|pop'n music GB アニメーションメロディ]] is released in Japan for Nintendo's Game Boy Color. | |||
* September 12th: [[AC PPP|ParaParaParadise]] is released to Japanese arcades. | * September 12th: [[AC PPP|ParaParaParadise]] is released to Japanese arcades. | ||
* September 13th: [[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] is released to Japanese arcades. | * September 13th: [[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] is released to Japanese arcades. | ||
* September 14th: [[CS DDR Oha Suta|おはスタ DanceDanceRevolution]] is released in Japan for the Sony PlayStation. | * September 14th: [[CS DDR Oha Suta|おはスタ DanceDanceRevolution]] is released in Japan for the Sony PlayStation. | ||
* September 21st: [[CS KBM|KEYBOARDMANIA CS]] is released in Japan for the Sony PlayStation 2. | * September 21st: | ||
* | ** [[CS KBM|KEYBOARDMANIA CS]] is released in Japan for the Sony PlayStation 2. | ||
** [[AC pnm Animelo 2|pop'n music アニメロ2号]] is released to Japanese arcades. | |||
* September 22nd: [[CS pnm GB DISNEY|pop'n music GB DISNEY TUNES]] is released in Japan for Nintendo's Game Boy Color. | * September 22nd: [[CS pnm GB DISNEY|pop'n music GB DISNEY TUNES]] is released in Japan for Nintendo's Game Boy Color. | ||
* September 28th: [[CS bm GB Gatcha 2|beatmania GB ガッチャミックス2]] is released in Japan for Nintendo's Game Boy Color. | * September 28th: | ||
* | ** [[CS bm GB Gatcha 2|beatmania GB ガッチャミックス2]] is released in Japan for Nintendo's Game Boy Color. | ||
** [[AC 4th style|beatmania IIDX 4th style]] is released to Japanese arcades. | |||
** BEMANI debut of in-house composer [[Shoichiro Hirata]]. | ** BEMANI debut of in-house composer [[Shoichiro Hirata]]. | ||
* | ** [[CS DDR Tokimeki|ときめきメモリアル2 Substories~Dancing Summer Vacation~]], a drama spinoff game of the previous year's ''Tokimeki Memorial 2'', is released in Japan for the Sony PlayStation. A fictional mix in the game, '''DanceDanceRevolution Tokimeki MIX''', contains seven songs that are perfectly playable on an official DanceDanceRevolution dance pad. | ||
== October == | == October == | ||
Line 125: | Line 129: | ||
* October 18th: ''beatmania Club MIX Original Soundtrack'' released. This soundtrack was published by SMEJ Associated Records as opposed to KONAMI, due to its licenses. | * October 18th: ''beatmania Club MIX Original Soundtrack'' released. This soundtrack was published by SMEJ Associated Records as opposed to KONAMI, due to its licenses. | ||
* October 24th: [[AC PPP V1.1|ParaParaParadise V1.1]], an updated version of ParaParaParadise with more songs, is released to Japanese arcades. | * October 24th: [[AC PPP V1.1|ParaParaParadise V1.1]], an updated version of ParaParaParadise with more songs, is released to Japanese arcades. | ||
* October 25th: | * October 25th: [[beatmania IIDX 3rd style Original Soundtracks]] album released. It also contains the missing KONAMI originals from 2nd style that weren't in beatmania maniac-tracks. | ||
* Unknown date: | * Unknown date: | ||
** [[AC DDR USA|DanceDanceRevolution USA]] is released to North American arcades. | ** [[AC DDR USA|DanceDanceRevolution USA]] is released to North American arcades. | ||
Line 131: | Line 135: | ||
== November == | == November == | ||
* November 2nd: [[CS 3rd style|beatmania IIDX 3rd style CS]] is released in Japan for the Sony PlayStation 2. | * November 2nd: | ||
* | ** [[CS 3rd style|beatmania IIDX 3rd style CS]] is released in Japan for the Sony PlayStation 2. | ||
* November 16th: [[CS DDR GB2|DanceDanceRevolution GB2]] is released in Japan for Nintendo's Game Boy Color. | ** ''pop'n music 4 consumer originals'' album released. It swaps out the BGM tracks and arcade long versions from the ''pop'n music 4 arcade originals'' album for the [[CS pnm 4|pop'n music 4 CS]] songs and its new long versions. | ||
* | * November 16th: | ||
* November 17th: [[AC pnm 5|pop'n music 5]] is released to Japanese arcades. | ** [[CS DDR GB2|DanceDanceRevolution GB2]] is released in Japan for Nintendo's Game Boy Color. | ||
** ''DanceManiax Original Soundtrack'' album released. | |||
* November 17th: | |||
** [[AC pnm 5|pop'n music 5]] is released to Japanese arcades. | |||
** Sound director [[Hiroshi Takeyasu]] steps down from the series to work on ParaParaParadise. His position as co-sound director would be taken by [[Kiyotaka Sugimoto]], who worked on the series until his departure from KONAMI the next year. | ** Sound director [[Hiroshi Takeyasu]] steps down from the series to work on ParaParaParadise. His position as co-sound director would be taken by [[Kiyotaka Sugimoto]], who worked on the series until his departure from KONAMI the next year. | ||
** [[Tomoko Shiono]] | ** [[Tomoko Shiono]] permanently joins the pop'n music team as of this game. She would continue to be part of the staff up until [[AC pnm Sunny Park|pop'n music Sunny Park]]. | ||
** Long-time notechart designer [[Osamu Migitera]] (MTO) starts writing music for BEMANI as of this game. (He had also earlier composed the opening theme of [[AC bm CORE REMIX|beatmania CORE REMIX]].) | ** Long-time notechart designer [[Osamu Migitera]] (MTO) starts writing music for BEMANI as of this game. (He had also earlier composed the opening theme of [[AC bm CORE REMIX|beatmania CORE REMIX]].) | ||
* November 20th: ''GUITAR FREAKS 3rdMIX & drummania 2ndMIX soundtracks'' album released. | * November 20th: | ||
* | ** ''GUITAR FREAKS 3rdMIX & drummania 2ndMIX soundtracks'' album released. | ||
** [[CS DDR Disney Dancing Museum|DanceDanceRevolution ディズニーダンシングミュージアム]] is released in Japan for the Nintendo 64. | |||
** The ''DanceDanceRevolution Artist Audition 2001'' is held by DanceDanceRevolution music producer [[Naoki Maeda]], with the REMIX and vocalist categories. The winners of the vocalist category would be part of a new music group he was forming, who would be revealed the following year to be [[BeForU]]. | |||
* November 21st: [[CS pnm DISNEY|pop'n music DISNEY TUNES]] is released in Japan for the Sony PlayStation. | * November 21st: [[CS pnm DISNEY|pop'n music DISNEY TUNES]] is released in Japan for the Sony PlayStation. | ||
* November 28th: [[AC bm CORE REMIX|beatmania CORE REMIX]] is released to Japanese arcades. | * November 28th: [[AC bm CORE REMIX|beatmania CORE REMIX]] is released to Japanese arcades. | ||
* November 30th: [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]] is released to Japanese arcades. | * November 30th: | ||
** [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]] is released to Japanese arcades. | |||
** A home port, retitled [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]], is released the same day in Japan for the Sony PlayStation. | ** A home port, retitled [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]], is released the same day in Japan for the Sony PlayStation. | ||
== December == | == December == | ||
* December 5th: [[AC DMX 2nd|Dance Maniax 2ndMIX]] is released to Japanese arcades. | * December 5th: [[AC DMX 2nd|Dance Maniax 2ndMIX]] is released to Japanese arcades. | ||
* December 6th: ''Dance Dance Revolution Disney's RAVE Original Soundtrack'' album released. Similar to the ''pop'n music ORIGINAL SOUNDTRACK MICKEY TUNES'' album, this soundtrack was published by Walt Disney Records and distributed by avex distribution, due to its usage of Disney music. | * December 6th: | ||
* | ** ''Dance Dance Revolution Disney's RAVE Original Soundtrack'' album released. Similar to the ''pop'n music ORIGINAL SOUNDTRACK MICKEY TUNES'' album, this soundtrack was published by Walt Disney Records and distributed by avex distribution, due to its usage of Disney music. | ||
** ''KEYBOARDMANIA 2nd MIX + consumer1 new songs'' album released. | |||
* December 7th: [[CS GF3DM2|GUITARFREAKS 3rdMIX & drummania 2ndMIX CS]] is released in Japan for the Sony PlayStation 2. | * December 7th: [[CS GF3DM2|GUITARFREAKS 3rdMIX & drummania 2ndMIX CS]] is released in Japan for the Sony PlayStation 2. | ||
* December 21st: [[CS bm Club|beatmania APPEND ClubMIX]] is released in Japan for the Sony PlayStation. | * December 21st: | ||
* | ** [[CS bm Club|beatmania APPEND ClubMIX]] is released in Japan for the Sony PlayStation. | ||
* | ** [[CS DDR BEST HITS|DanceDanceRevolution BEST HITS]] is released in Japan for the Sony PlayStation. | ||
** ''pop'n music 5 arcade originals'' album released. | |||
* December 26th: [[AC PPP 1st Plus|ParaParaParadise 1st MIX Plus]], another enhancement of ParaParaParadise, is released to Japanese arcades. | * December 26th: [[AC PPP 1st Plus|ParaParaParadise 1st MIX Plus]], another enhancement of ParaParaParadise, is released to Japanese arcades. | ||
* December 28th: [[AC DDR 4th PLUS|DanceDanceRevolution 4thMIX PLUS]] is released in Japan to Japanese arcades. | * December 28th: [[AC DDR 4th PLUS|DanceDanceRevolution 4thMIX PLUS]] is released in Japan to Japanese arcades. | ||
Line 162: | Line 174: | ||
== Unknown date == | == Unknown date == | ||
* KONAMI holds a Musicianship Trial for beatmania IIDX to find new talent to add songs to the series. The winners were the then 16 year-old [[Kosuke Saito]] and 20 year-old [[Ryutaro Nakahara]], whose debut songs [[clione]] and [[starmine]] respectively appeared in [[AC 4th style|beatmania IIDX 4th style]]. Both artists would return to BEMANI in 2003 by request of [[Takayuki Ishikawa]] for [[AC 9th style|beatmania IIDX 9th style]]. Both artists still contribute to beatmania IIDX, as well as other BEMANI series, to this day. | * KONAMI holds a Musicianship Trial for beatmania IIDX to find new talent to add songs to the series. The winners were the then 16 year-old [[Kosuke Saito]] and 20 year-old [[Ryutaro Nakahara]], whose debut songs [[clione]] and [[starmine]] respectively appeared in [[AC 4th style|beatmania IIDX 4th style]]. Both artists would return to BEMANI in 2003 by request of [[Takayuki Ishikawa]] for [[AC 9th style|beatmania IIDX 9th style]]. Both artists still contribute to beatmania IIDX, as well as other BEMANI series, to this day. | ||
* KONAMI signs a deal with Universal Studios to make video games based on their properties, as well as grant them access to their music library. The latter would extensively be used for the European Dancing Stage arcade and home releases, not unlike the Japanese DanceDanceRevolution series with Dancemania. | * KONAMI signs a deal with Universal Studios to make video games based on their properties, as well as grant them access to their music library. The latter would extensively be used for the European Dancing Stage arcade and home releases, not unlike the Japanese DanceDanceRevolution series with Dancemania. |