1997: Difference between revisions

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(→‎1997: GMD does not stand for "Games & Music Division")
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{{BEMANI Timeline}}
{{BEMANI Timeline}}
= 1997 =
= 1997 =
 
1997 was the start of BEMANI. At the time, the "BEMANI" name did not exist; rather, the games were credited to the KONAMI branch that worked on them; in the case of the first [[AC bm 1st|beatmania]], it was KONAMI GMD R&D 14 (Game Machine Division Research & Development 14). The original music staff consisted of three composers: [[Hiroshi Takeyasu]] (who soon left the series to work on pop'n music), [[Reo Nagumo]] (who would serve as the head sound director of the series for the next year, and later as a sound producer), and [[Tomomi Ohta]], the first female musician in BEMANI. The first beatmania had only seven different songs and only two charts for each song: one for Single, and one for Double.
1997 was the start of BEMANI. Back then, KONAMI didn't use the BEMANI name for their music game franchise; they used the name '''gmd''', in reference to the room number the original [[AC bm 1st|beatmania]] was made in; GMD R&D 14 (Game Machine Division Research & Development 14). The original music staff consisted of three composers: [[Hiroshi Takeyasu]] (who soon left the series to work on pop'n music), [[Reo Nagumo]] (who would serve as the head sound director of the series for the next year, and later as a sound producer), and [[Tomomi Ohta]], the first female musician in BEMANI. The first beatmania had only seven different songs and only two charts for each song: one for Single, and one for Double.


== December ==
== December ==
 
* Date unknown: [[AC bm 1st|beatmania]], the very first BEMANI game ever made, is released to Japanese arcades.
* December 10th: [[AC bm 1st|beatmania]], the very first BEMANI game ever made, is released to Japanese arcades.


[[Category:History]]
[[Category:History]]
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