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* New York EVOLVED's jacket in the Wii version of DanceDanceRevolution (2010) is different from that of the PlayStation 3 and Xbox 360 versions'. The latter is also used in the arcade releases of DanceDanceRevolution and the jubeat series. | * New York EVOLVED's jacket in the Wii version of DanceDanceRevolution (2010) is different from that of the PlayStation 3 and Xbox 360 versions'. The latter is also used in the arcade releases of DanceDanceRevolution and the jubeat series. | ||
** The eyes used in the Wii version jacket of New York EVOLVED are also used in [[Shine]]'s jacket. Unlike Shine's jacket though, the eyes in New York EVOLVED's jacket lack eyebrows. | ** The eyes used in the Wii version jacket of New York EVOLVED are also used in [[Shine]]'s jacket. Unlike Shine's jacket though, the eyes in New York EVOLVED's jacket lack eyebrows. | ||
* New York EVOLVED's Type A, Type B, and Type C were known as Ver.A, Ver.B, and Ver.C respectively in DanceDanceRevolution (2010) | * New York EVOLVED's Type A, Type B, and Type C were known as Ver.A, Ver.B, and Ver.C respectively in DanceDanceRevolution (2010) and DanceDanceRevolution (PS3). | ||
* New York EVOLVED's BPM is displayed as 48-380 in the DanceDanceRevolution song select screen. None of the versions reach both minimum and maximum ranges of what is displayed. The actual BPM changes are as follows: | * New York EVOLVED's BPM is displayed as 48-380 in the DanceDanceRevolution song select screen. None of the versions reach both minimum and maximum ranges of what is displayed. The actual BPM changes are as follows: | ||
** Type A: 95-380 (190→(3 stops)→190→95→190→(stop)→190→95→380→(3 stops)→380→190→380→(stop)→380→95→190). | ** Type A: 95-380 (190→(3 stops)→190→95→190→(stop)→190→95→380→(3 stops)→380→190→380→(stop)→380→95→190). |