Don't be afraid myself: Difference between revisions

Added English translations to song and video production sections; feel free to make any necessary changes [Comments from https://web.archive.org/web/20080317204710fw_/http://www.konami.jp/am/bm2dx/bm2dx11/song/songs_dont_be_afraid_myself.html]
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(Added English translations to song and video production sections; feel free to make any necessary changes [Comments from https://web.archive.org/web/20080317204710fw_/http://www.konami.jp/am/bm2dx/bm2dx11/song/songs_dont_be_afraid_myself.html])
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== Song Production Information ==
== Song Production Information ==
=== Tatsh ===
=== Tatsh ===
platoniX has changed its membership from its original lineup; it's now a two-member unit consisting of myself and the vocalist Junko Hirata.
platoniX has changed members from their early stages, it's currently a two-member unit, consisting of myself and the vocalist JunkoHirata.


The title basically means "Don't be afraid of myself". I think there are a lot of problems that can arise, even just in day to day life. You can challenge these problems through work, study ... or a difficult song. Nothing will change through fear. This is the sort of concept Junko Hirata and I arrived at through discussion. You can think of this as platoniX' battle song for everyday life.
The direct translation of this title is "Don't be afraid of myself".<br>
I think there are many difficult things we have to do in order to live every day.<br>
This includes challenging difficult songs, studying, or working.<br>
When you're afraid, nothing will begin, and nothing will change.<br>
This song was created after I discussed this concept with JunkoHirata.<br>
This is platoniX's unique and powerful cheering song.


=== Junko Hirata ===
=== JunkoHirata ===
After talking to Tatsh, we decided to make a song to cheer people on infused with platoniX's own personality.
After a discussion with Tatsh, this concept is based on a "cheering song", and I wrote these lyrics while being conscious of platoniX's unique personality.


Life is filled with all sorts of good and bad things, so we all want to be strong and look cool! It's not so much about the sense of achievement from being able to overcome large obstacles ... Yes, I think it's that sparkling figure that is one's real self ... I hope everyone can feel this way by listening to this song.
There are good and bad things in life.<br>
That's why I want to become strong and cool!<br>
It isn't the sense of achievement when you climb over a high wall.<br>
Yes, that shining appearance is definitely your true self...<br>
I'd be happy if our thoughts are conveyed to everyone.


Finally, I think the dance number looks really great thanks to the work put in by back dancers Natsumi and Yukari. Definitely play this song!
Finally, Natsumi and Yukari are my backup dancers, which I think resulted in a cool dance number.<br>
By all means, please try to PLAY this song
 
JunkoHirata


== Video Production Information ==
== Video Production Information ==
=== yagi-denko ===
=== yagi-denko ===
This is my first contribution to beatmania. When I first heard the song and saw the dance, I was tempted to just use the raw material itself as the finished product. I thought a lot of things like, "Don't we want to show the whole dance!?" and "Isn't it already synched to the music!?" Through a lot of trial and error, I used effects and image shots to try to get back to my original goal of "show the whole thing!" instead of cutting out parts of the routine. I tried to reconstruct as much of the original through editing and processing, but what do you all think?
This is my first participation in the beatmania series.<br>
When I heard the sound and saw the dance, I wanted to make full use of the material itself.<br>
As a result of trial and error while thinking "how do I show this cool dance!?" and "how do I synchronize this with the music!?", I thought about "showing everything!" instead of reducing the dance parts by adding effects and image shots, and I intended to make full use of the dance as my top priority by filming, editing, & processing it, so how was it?


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
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