AC bm Club: Difference between revisions

Created "Songs With Default Scroll Speed Multipliers"; migrated relevant descriptions from "General Information / Changes"
m (→‎General Information / Changes: Revised description of some songs having default scroll speed modifiers.)
(Created "Songs With Default Scroll Speed Multipliers"; migrated relevant descriptions from "General Information / Changes")
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* Last beatmania game that allows you to continue after failing a stage in EXPERT while playing DOUBLE mode.
* Last beatmania game that allows you to continue after failing a stage in EXPERT while playing DOUBLE mode.
** Starting in [[AC bm DREAMS COME TRUE|DREAMS COME TRUE]] and through the rest of the games, you cannot continue after failing in EXPERT while playing any mode.
** Starting in [[AC bm DREAMS COME TRUE|DREAMS COME TRUE]] and through the rest of the games, you cannot continue after failing in EXPERT while playing any mode.
* Some songs have a scroll speed multiplier applied to them by default when playing certain charts.
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.


== Staff Information ==
== Staff Information ==
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| c7song5 = [[TAIYO NI HOERO -SHOUGEKI-]]<br><small>(MANIAC)</small>
| c7song5 = [[TAIYO NI HOERO -SHOUGEKI-]]<br><small>(MANIAC)</small>
}}
}}
= Songs With Default Scroll Speed Multipliers =
* Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
* Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, [[Beatmania_AC_General_Info#Songs_With_Default_Scroll_Speed_Modifiers|see here]]).
{| class="wikitable"
|-
! Song !! Display BPM !! Multiplier (N/M/A<sup>*</sup>) !! In-Game BPM (N/M/A<sup>*</sup>)
|-
| [[DA MUZIK]] || 144 || x1.4 / x1.4 / x1.4 || 201.6 / 201.6 / 201.6
|-
| [[DISCO DANCING]] || 126 || x1 / x1.2 / - || 126 / 151.2 / -
|-
| [[DOLLY CATCHER]] || 145 || x1.2 / - / - || 174 / - / -
|-
| [[DOLLY CATCHER|DOLLY CATCHER (MANIAC)]] || 72-145 || - / x1.2 / - || - / 86.4-174 / -
|-
| [[DON'T STOP THE MUSIC]] || 126 || x1 / x1.2 / - || 126 / 151.2 / -
|-
| [[FALLING]] || 125 || x1.2 / x1.2 / - || 150 / 150 / -
|-
| [[GAME]] || 175 || x1.4 / x1.4 / - || 245 / 245 / -
|-
| [[GAME|GAME (ANOTHER)]] || 90-230 || - / - / x1.4 || - / - / 126-322
|-
| [[KOI NO BOOGIE-WOOGIE TRAIN]] || 120 || x1.2 / x1.2 / - || 144 / 144 / -
|-
| [[RELEASE YOUR MIND]] || 142 || x1.4 / x1.4 / - || 198.8 / 198.8 / -
|-
| [[SUPER DYNAMITE SOUL]] || 129 || x1.2 / x1.2 / - || 154.8 / 154.8 / -
|-
| [[SWEET BREEZE]] || 150 || x1.2 / x1.2 / - || 180 / 180 / -
|-
| [[TAIYO NI HOERO -SHOUGEKI-]] || 160 || x1 / x1.4 / x1.4 || 160 / 224 / 224
|-
| [[TetraQ|TETRAQ]] || 171 || x1 / x1.4 / - || 171 / 239.4 / -
|-
| [[THE FALL]] || 143 || x1.2 / x1.2 / - || 171.6 / 171.6 / -
|-
| [[VENUS ON YOUR SMILE]] || 140 || x1.2 / x1.2 / x1.2 || 168 / 168 / 168
|-
| [[WALKIN' IN THE SUN]] || 128 || x1.2 / x1.2 / - || 153.6 / 153.6 / -
|-
| [[ZANZIBAR]] || 125 || x1.2 / x1.2 / - || 150 / 150 / -
|}
<sub>* N = Normal; M = Maniac; A = Another</sub>


= Codes & Unlock Information =
= Codes & Unlock Information =
893

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