AC bm DREAMS COME TRUE: Difference between revisions

Created "Songs With Default Scroll Speed Multipliers"; migrated relevant descriptions from "General Information / Changes"
m (→‎General Information / Changes: Revised description of some songs having default scroll speed modifiers.)
(Created "Songs With Default Scroll Speed Multipliers"; migrated relevant descriptions from "General Information / Changes")
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** There is still a timer that can run out, forcing a song to be selected.
** There is still a timer that can run out, forcing a song to be selected.
** To select a song, one or both START buttons '''and''' a key button must be pressed at the same time.
** To select a song, one or both START buttons '''and''' a key button must be pressed at the same time.
* Some songs have a scroll speed multiplier applied to them by default when playing certain charts.
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.


== Staff Information ==
== Staff Information ==
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| c5song4 = (RANDOM)
| c5song4 = (RANDOM)
}}
}}
= Songs With Default Scroll Speed Multipliers =
* Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
* Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, [[Beatmania_AC_General_Info#Songs_With_Default_Scroll_Speed_Modifiers|see here]]).
{| class="wikitable"
|-
! Song !! Display BPM !! Multiplier (B/H<sup>*</sup>) !! In-Game BPM (B/H<sup>*</sup>)
|-
| [[Asa ga mata kuru Sci-fi analog slave Konami Remix|朝がまた来る [SCI-FI ANALOG SLAVE KONAMI REMIX]]] || 130 || x1.4 / x1.4 || 182 / 182
|-
| [[Kessen wa kinyoubi|決戦は金曜日]] || 125 || x1.4 / x1.4 || 175 / 175
|}
<sub>* B = Basic; H = Hard</sub>


= Codes & Unlock Information =
= Codes & Unlock Information =
893

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