What Could Have Been: DanceDanceRevolution: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 59: Line 59:
** Like the unused "FreeZe!", this graphic can be found in the data of arcade and console games up until [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]].
** Like the unused "FreeZe!", this graphic can be found in the data of arcade and console games up until [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]].
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the screen filter option introduced in [[AC DDR X|DanceDanceRevolution X]] was going to appear in DDRMAX. However, the graphics team didn't like the idea of the artwork being covered.
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the screen filter option introduced in [[AC DDR X|DanceDanceRevolution X]] was going to appear in DDRMAX. However, the graphics team didn't like the idea of the artwork being covered.
* Unused graphics that presumably would've been used to indicate a Long Version song on the songwheel can be found in the game's data, implying that Long Version songs were planned at some point during development
* Unused graphics that presumably would've been used to indicate a Long Version song on the songwheel can be found in the game's data, implying that Long Version songs were planned at some point during development.
* An unused GAME OVER/THANK YOU FOR PLAYING screen is hidden within the game's files.


== [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] ==
== [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] ==
Line 79: Line 78:


== [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]] ==
== [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]] ==
* The demo featured no foot-scale, just like its arcade counterpart.
* The demos featured no foot-scale, just like its arcade counterpart.
* Text strings for [[Ain't It Good|Ain't It Good (Original Vocal Mix)]], [[M-02stp.ver1.01]], and [[NEMESIS]] can be found within the demo bundled with Issue 62 of the ''Official U.S. PlayStation Magazine'', though they are not playable in the final game. Ain't It Good (Original Vocal Mix) was previously featured in [[CS DDR i-appli|DanceDanceRevolution (i-αppli)]], and NEMESIS would later appear in [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]], but M-02stp.ver1.01 has yet to appear in the DanceDanceRevolution series.


== [[CS DDRMAX2 JP|DDRMAX2 -DanceDanceRevolution 7thMIX- CS (Japan)]] ==
== [[CS DDRMAX2 JP|DDRMAX2 -DanceDanceRevolution 7thMIX- CS (Japan)]] ==
Line 167: Line 167:
* [[POSSESSION]] and [[Sky Is The Limit]] lacked their videos.  
* [[POSSESSION]] and [[Sky Is The Limit]] lacked their videos.  
** In addition, POSSESSION was not labeled as a boss song.
** In addition, POSSESSION was not labeled as a boss song.
* Text strings for [[Shining (Pink Turbo)|☆shining☆]] and [[WH1TE RO5E]] can be found within the game's data, though these songs do not appear in the final release.
* Text strings and charts for [[Shining (Pink Turbo)|☆shining☆]] and [[WH1TE RO5E]] can be found within the game's data, though these songs do not appear in the final release.


== [[CS DDR PS3|DanceDanceRevolution (PS3)]] ==
== [[CS DDR PS3|DanceDanceRevolution (PS3)]] ==
13,839

edits