AC pnm 5: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
 
* pop'n music 5 is the first pop'n music arcade game:
* First pop'n music game with Internet Ranking and CHALLENGE MODE.
** With Internet Ranking and CHALLENGE MODE.
** Unlike NORMAL MODE, CHALLENGE MODE has no stage limit, and you can play any three songs you wish.
** Unlike NORMAL, CHALLENGE has no stage limit, and you can play any three songs you wish. (You can still only play the same song once a credit, though.)
** You can still only play the same song once a credit, though.
** With 5LINE, which earlier appeared in [[AC pnm Animelo|アニメロ]] and the CS games.
* First mainline arcade pop'n music game with 5LINE. The mode had earlier appeared in [[AC pnm Animelo|pop'n music アニメロ]] and in the CS games.
** To let you set mods before each song.
* First pop'n music game to let you set mods before each song.
** With EXtra STAGE, which introduced a new difficulty level: EX.
* First pop'n music arcade game since the [[AC pnm|the original]] with no new CS crossovers in the song list.
* First pop'n music game with EXtra STAGE, which introduced a new difficulty level: EX.
** EX charts can only be played in EXtra STAGE in pop'n music 5, hence the difficulty's name.
** EX charts can only be played in EXtra STAGE in pop'n music 5, hence the difficulty's name.
* Characters can now have distinct LOSE animations. Previous games recycled a character's MISS animation for their LOSE animations.
** With rivals with distinct LOSE animations. (Previous games recycled a character's MISS animation for their LOSE animations.)
* First (and only) arcade pop'n music game with FREE MODE 2, which keeps track of the number of GREATs, GOODs, and BADs you have. ([[AC pnm 7|pop'n music 7]] onward, however, shows these stats in almost every mode.) You can only play two songs, but you can play the same song twice, a first in the series.
* First (and only) arcade pop'n music game with FREE MODE 2, which keeps track of the number of GREATs, GOODs, and BADs you have. ([[AC pnm 7|pop'n music 7]] onward, however, shows these stats in almost every mode.) You can only play two songs, but you can play the same song twice, a first in the series.
* All songs prior to [[AC pnm 4|pop'n music 4]] have been removed due to memory limitations. Every pop'n music arcade game through [[AC pnm 8|pop'n music 8]] would continue to only have the current song list and the previous game's. (Except in the case of licenses and songs in courses.) When [[AC pnm 9|pop'n music 9]] came out and the series switched to Python 1 hardware, near all of the previously removed songs would be revived.
* All songs prior to [[AC pnm 4|pop'n music 4]] have been removed due to memory limitations. Every pop'n music arcade game through [[AC pnm 8|pop'n music 8]] would continue to only have the current song list and the previous game's. (Except in the case of licenses and songs in courses.) When [[AC pnm 9|pop'n music 9]] came out and the series switched to Python 1 hardware, near all of the previously removed songs would be revived.
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* Last pop'n music game with the old music select screen of rival characters on the right side, and genres in Japanese on the far left through a menu.
* Last pop'n music game with the old music select screen of rival characters on the right side, and genres in Japanese on the far left through a menu.
* Last pop'n music game to feature the original GAME OVER screen that had been used since the [[AC pnm|very first game]].
* Last pop'n music game to feature the original GAME OVER screen that had been used since the [[AC pnm|very first game]].
* [[Tap'n! Slap'n! Pop'n Music!]] is still a hidden song (PERFECT your first two songs for it to be playable in FINAL STAGE), making it the first hidden song in a mainline pop'n music arcade game ''not'' unlocked by default in the following game.
* Total songs: 54
* Total songs: 54