AC SIRIUS: Difference between revisions

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** Charge Notes, where you hold down the key for a certain period of time and release it at the end of the note. Songs with charge notes have "CN" at the left of that songs title at the songwheel.
** Charge Notes, where you hold down the key for a certain period of time and release it at the end of the note. Songs with charge notes have "CN" at the left of that songs title at the songwheel.
** Backspin Scratch, where the player must continually spin the turntable in one direction and, at the end of the note, spin the turntable quickly in the opposite direction.  
** Backspin Scratch, where the player must continually spin the turntable in one direction and, at the end of the note, spin the turntable quickly in the opposite direction.  
** Both Charge Notes and Backspin Scratches give combo at the beginning and end of the note.)
** Both Charge Notes and Backspin Scratches give combo at the beginning and end of the note.
* Introduces the LEGACY modifier, which converts Charge Notes and Backspin Scratches into regular notes and scratches. As this is an ASSIST modifier, using it will downgrade a clear, if achieved, to an ASSIST CLEAR.
* Introduces the LEGACY modifier, which converts Charge Notes and Backspin Scratches into regular notes and scratches. As this is an ASSIST modifier, using it on a chart with Charge Notes or Backspin Scratches will downgrade a clear, if achieved, to an ASSIST CLEAR.
* First IIDX game with Party Mode.
* First IIDX game with Party Mode.
* First IIDX game with League Mode.
* First IIDX game with League Mode.
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