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* Rating system expanded on, from 1-10 to 1-20. Older songs were re-rated to reflect this. | * Rating system expanded on, from 1-10 to 1-20. Older songs were re-rated to reflect this. | ||
* New announcer replaces the one used in the series since [[AC DDRMAX|DDRMAX]]. | * New announcer replaces the one used in the series since [[AC DDRMAX|DDRMAX]]. | ||
* Shock Arrows introduced on Challenge songs. Stepping on them results in your gauge going down, just like a misstep would. | * Shock Arrows introduced on some Challenge songs. Songs with Shock Arrows in their challenge charts show an icon near the banner when the chart is selected. Stepping on them results in your gauge going down, just like a misstep would. | ||
* First DDR arcade game to feature songs from the HOTTEST PARTY Wii games. | * First DDR arcade game to feature songs from the HOTTEST PARTY Wii games. | ||
* To celebrate the 10th anniversary of the DDR franchise, several old Dancemania licenses are revived with new charts and cuts. These are known as X-edits. | * To celebrate the 10th anniversary of the DDR franchise, several old Dancemania licenses are revived with new charts and cuts. These are known as X-edits. | ||
** New Challenge-only charts named X-Specials are added for many old Konami original DDR songs. | ** New Challenge-only charts named X-Specials are added for many old Konami original DDR songs, though they show up as separate songs in the song list. | ||
* First DDR arcade game since the series' beginning to not have [[Naoki Maeda|NAOKI]] or [[Junko Karashima|jun]] as the sound director; instead, it's the late [[Jason Michael "Stillwind" Borenstein]], best known for his work in the ULTRAMIX/UNIVERSE series. | * First DDR arcade game since the series' beginning to not have [[Naoki Maeda|NAOKI]] or [[Junko Karashima|jun]] as the sound director; instead, it's the late [[Jason Michael "Stillwind" Borenstein]], best known for his work in the ULTRAMIX/UNIVERSE series. | ||
* The U.S./European arcade cabinets were redesigned, often regarded as the worst cabinets ever produced in the series. | * The U.S./European arcade cabinets were redesigned, often regarded as the worst cabinets ever produced in the series. | ||
* This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware. This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues. | |||
== Staff Information == | == Staff Information == |
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