STULTI: Difference between revisions

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== Song Information ==
== Song Information ==
[[File:STULTI.png|thumb|STULTI's album art.]]
=== Original Version ===
[[Image:SP GRAVIOL.png|thumb|244px|STULTI's pop'n music banner.]]
[[Image:STULTI.png|thumb|STULTI's jacket.]]
[[Image:SP GRAVIOL.png|thumb|246px|STULTI's pop'n music banner.]]
Artist: MAX MAXIMIZER VS DJ TOTTO<br>
Artist: MAX MAXIMIZER VS DJ TOTTO<br>
Composition/Arrangement: [[Tatsuya Iyama|MAX MAXIMIZER]], [[DJ TOTTO]]<br>
Composition/Arrangement: [[Tatsuya Iyama|MAX MAXIMIZER]], [[Yoshihiro Tagawa|DJ TOTTO]]<br>
BPM: 90-182 (beatmania IIDX, DDR, GF/DM, jubeat, pop'n music, REFLEC BEAT), 182 (early REFLEC BEAT)<br>
BPM: 90-182<br>
Length: 1:50<br>
Length: 1:50<br>
Genre: GRAVIOL (グラヴィオール)<br>
Genre: GRAVIOL (グラヴィオール)<br>
pop'n music Character: MZD [SP-GRAVIOL]<br>
pop'n music Character: [[MZD]] [SP-GRAVIOL]<br>
pop'n CG design: ?<br>
pop'n CG designer: ?<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[REFLEC BEAT colette -Spring-]]<br>
Jacket design: [[XTC]]<br>
First Music Game Appearance: [[AC tricoro|beatmania IIDX 20 tricoro]] / [[AC DDR 2013|DanceDanceRevolution (2013)]] / [[AC GD|GITADORA]] / [[AC jb saucer|jubeat saucer]] / [[AC pnm Sunny Park|pop'n music Sunny Park]] / [[AC RB colette Spring|REFLEC BEAT colette -Spring-]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC tricoro|beatmania IIDX 20 tricoro]]
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] 私立BEMANI学園 pack Vol.2
* [[AC DDR 2013|DanceDanceRevolution (2013)]]
* [[CS jukebeat|jukebeat]] KONAMI music pack 45
* [[AC GITADORA|GITADORA]]
* [[CS RB plus|REFLEC BEAT plus]] 私立BEMANI学園 PACK Vol.2
* [[jubeat saucer]]
* [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]]
* [[jubeat plus]] / [[jubeat plus (Android)]] 私立BEMANI学園 pack Vol.2
* [[PnM AC SP|pop'n music Sunny Park]]
* [[REFLEC BEAT plus]] 私立BEMANI学園 PACK Vol.2
* ミライダガッキ FutureTomTom
* ミライダガッキ FutureTomTom
* [[CS pnm rhythmin|ポップンリズミン]] BEMANI学園2
=== NOSTALGIA Version ===
Artist: MAX MAXIMIZER VS DJ TOTTO (Arr.by BEMANI Sound Team "Akhuta Works")<br>
Composition: [[Tatsuya Iyama|MAX MAXIMIZER]], [[Yoshihiro Tagawa|DJ TOTTO]]<br>
Arrangement: [[Akhuta]]<br>
BPM: TBD<br>
Length: 1:50<br>
First Music Game Appearance: [[CS NST Konasute|コナステ ノスタルジア]]<br>
Other Music Game Appearances:
* [[AC NST Op.3|ノスタルジア Op.3]]


== Lyrics ==
== Lyrics ==
Line 27: Line 37:


== Song Connections / Remixes ==
== Song Connections / Remixes ==
None.
* STULTI appears as part of the medley [[The 4th KAC DJ TOTTO's SELECTION]], from [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]].
* STULTI shares a guitar sample (albeit heavily distorted) with [[Rebellio]], from [[AC RB VOLZZA|REFLEC BEAT VOLZZA]].
** Both songs also have very similar beginnings.
* A slightly rearranged version of STULTI is used in the ノスタルジア series.


== Trivia ==
== Trivia ==
* STULTI is one of the ''Private BEMANI Academy'' (私立BEMANI学園) songs. To unlock it, you must get 100% of Friendship on MAX MAXIMIZER and DJ TOTTO:
* STULTI is one of the [[Shiritsu BEMANI gakuen]] (私立BEMANI学園) songs. To unlock it, obtain 100% of Friendship on MAX MAXIMIZER and DJ TOTTO. After the event ended, it can be unlocked through different systems, depending on the BEMANI game:
** By playing REFLEC BEAT colette -Spring-, you'll be awarded a 5% of Friendship towards unlocking STULTI.
** In [[AC SPADA|beatmania IIDX 21 SPADA]], it could be automatically unlocked after 6 play sessions until July 24th, 2014.
** By playing beatmania IIDX 20 tricoro or DanceDanceRevolution, you'll be awarded a 1% of Friendship towards unlocking STULTI.
*** From July 24th, 2014 up until June 25th, 2015, it could be unlocked via the [[Hakken! Yomigaetta BEMANI iseki|発見!よみがえったBEMANI遺跡]] event in beatmania IIDX 21 SPADA and [[AC PENDUAL|beatmania IIDX 22 PENDUAL]].
** By playing GITADORA, jubeat saucer or pop'n music Sunny Park, you'll be awarded a 0.5% of Friendship towards unlocking STULTI.
*** Since July 1st, 2015 in beatmania IIDX 22 PENDUAL, it could be obtained by purchasing the ''BEMANI学園'' pack (which includes all 私立BEMANI学園 songs) for 7000 FRICO.
* STULTI marks the first collaboration between Tatsuya Iyama and DJ TOTTO in BEMANI.
*** From [[AC copula|beatmania IIDX 23 copula]] onwards, it is available by default.
** It also marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias outside the beatmania IIDX and REFLEC BEAT series.
** In DanceDanceRevolution (2013) and [[AC DDR 2014|DanceDanceRevolution (2014)]], it could be automatically unlocked after 5 play sessions.
** It also marks DJ TOTTO's debut on the beatmania IIDX, DanceDanceRevolution, GuitarFreaks & DrumMania, jubeat and pop'n music series.
*** From [[AC DDR A|DanceDanceRevolution A]] onwards, it is available by default.
** In GITADORA, it could be unlocked for 5000 Live Pts. from December 19th, 2013.
*** In [[AC GD OverDrive|GITADORA OverDrive]], it is available by default for new players with an [[e-amusement|eAMUSEMENT]] PASS.
*** As of the end of March 2014 in GITADORA OverDrive, it is available by default for all players.
** In jubeat saucer, it could be unlocked via the ''bistro saucer'' unlocking system.
*** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it could be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
*** In [[AC jb prop|jubeat prop]], it could be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
*** As of [[AC jb Qubell|jubeat Qubell]], it is available by default by playing with an [[e-amusement]] pass.
** In pop'n music Sunny Park, it could be unlocked via the ''WaiWai pop'n doubutsuen'' (わいわいポップン動物園) event.
*** From July 9th, 2014 in [[AC pnm Lapistoria|pop'n music ラピストリア]], it could be unlocked via Story Mode.
*** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
*** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
** In [[AC RB colette All Seasons|REFLEC BEAT colette -All Seasons-]], it could be unlocked after a play session.
*** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|VOLZZA 2]], it was unlocked by default.
* STULTI marks the first collaboration between Tatsuya Iyama and Yoshihiro Tagawa in BEMANI.
** It also marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias outside the beatmania IIDX or REFLEC BEAT series.
** It also marks Yoshihiro Tagawa's debut on the beatmania IIDX, DanceDanceRevolution, GuitarFreaks & DrumMania, jubeat, and pop'n music series.
* "Stulti" is Latin for "fool".
* "Stulti" is Latin for "fool".
* STULTI's genre, GRAVIOL, is a misspelling of the Latin word "gravior", which means "heavy".
* STULTI's genre, GRAVIOL, is a corruption of the Latin word "gravior", which means "heavy".
* Despite that MZD has a new design, none of the ''Private BEMANI Academy'' songs have new comments on the pop'n music Sunny Park MUSIC&CHARACTERS page.
* Despite that MZD has a new design, none of the 私立BEMANI学園 songs have new comments on the pop'n music Sunny Park MUSIC&CHARACTERS page.
* STULTI's BPM is mistakenly displayed as 90-192 in REFLEC BEAT plus.
* STULTI's BPM was displayed as just 182 in REFLEC BEAT colette -Spring-. This was corrected to 90-182 in [[AC RB colette Summer|REFLEC BEAT colette -Summer-]].
* STULTI was automatically added to [[CS GITADORA|GITADORA CS]]'s Collection Mode for every player on September 28th, 2013 (you still need to buy a Music Key to unlock it, though.)
** It is displayed as 90-192 in REFLEC BEAT plus.
* Due to the ''私立BEMANI学園 ORIGINAL SOUNDTRACK'' being released before the ''REFLEC BEAT colette ORIGINAL SOUNDTRACK vol.2'' (which included Yoshihiro Tagawa's first BEMANI song, [[Valanga]]), STULTI is the first song of his to appear on a BEMANI original soundtrack.
* STULTI was one of the qualifying round songs in the [[KONAMI Arcade Championship|KONAMI Arcade Championship 2013]] for DanceDanceRevolution (2013).
* STULTI was automatically added to [[CS GD|GITADORA (Mobile)]]'s Collection Mode for every player on September 28th, 2013 (you still need to buy it, though.)
* STULTI's EASY chart was re-rated in pop'n music éclale on March 22nd, 2016.
* STULTI's timing was slightly fixed on the October 4th, 2016 update of [[AC DDR A|DanceDanceRevolution A]].
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], STULTI was revived on February 2nd, 2017.
* STULTI could be unlocked in SOUND VOLTEX IV HEAVENLY HAVEN by collecting 25 stamps from October 4th to October 28th, 2018.
** In [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]], it can be purchased with PCB from June 27th, 2019.
* STULTI is available in [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of the '''beatmania IIDX INFINITAS Music Pack vol.5''' (beatmania IIDX INFINITAS 楽曲パック vol.5).
* STULTI's difficulty level change from [[AC DDR A20|DanceDanceRevolution A20]] was applied to DanceDanceRevolution A on March 27th, 2019.
* STULTI was added to [[CS SDVX III|SOUND VOLTEX III GRAVITY WARS コナステ]]'s REGULAR course on August 1st, 2019.
** It is also available in GRAVITY WARS コナステ's INFINITE course and [[CS SDVX EG|EXCEED GEAR コナステ]] from January 8th, 2020, by purchasing the '''Konasute SOUND VOLTEX Music Pack vol.7''' (コナステ版 SOUND VOLTEX 楽曲パック vol.7).
* STULTI is available in [[CS NST Konasute|コナステ ノスタルジア]] as part of the '''Konasute NOSTALGIA Music Pack vol.5 ~Shiritsu BEMANI gakuen~''' (コナステ ノスタルジア 楽曲パック vol.5 ~私立BEMANI学園~).
* STULTI is one of the unlocks of ノスタルジア Op.3's ''Toki wo meguru ongaku-sai Vol.III'' (時を巡る音楽祭 Vol.III) event. It could be unlocked from September 2nd to October 21st, 2021 (originally until September 30th, 2021).
** It could be unlocked again from October 6th to November 10th, 2022, and from October 5th to November 16th, 2023.
* STULTI is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from March 1st, 2022, by purchasing the '''GRAND PRIX music pack vol.3''' (グランプリ楽曲パック vol.3).
* STULTI's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
* STULTI is available in [[CS GD Konasute|コナステ GITADORA]] as part of the '''Konasute GITADORA HISTORY PACK vol.18''' (コナステ GITADORA HISTORYパック vol.18).
* STULTI is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.14''' (pop'n music Lively 楽曲パック vol.14).


== Music Comment ==
== Music Comment ==
The bonds of MAX MAXIMIZER and DJ TOTTO! The destructive and deep bass is proof of the always-friends♪
The bonds of MAX MAXIMIZER and DJ TOTTO! The destructive and deep bass is proof of the friends forever♪


== Song Production Information ==
== Song Production Information ==
Line 57: Line 105:
== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
jubeat difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 50 through Sunny Park.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
REFLEC BEAT difficulty from 1 to 10+. (Ratings and notecounts obtained from [http://popnfever.s21.xrea.com/ Pop'n Music Fever] and [http://bemaniwiki.com BEMANIWiki 2nd].)
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://popnfever.s21.xrea.com/ Pop'n Music Fever], [http://bemaniwiki.com BEMANIWiki 2nd], and [[GITADORA Rating Sources]].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|415|867|1416|-|494|936|1496|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 20 tricoro&rarr;Present|-|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|10|12|-|-|-|-|-}}
|-
}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
 
!style="background:#9999ee; text-align: center;" width="70px"|Normal
=== DanceDanceRevolution ===
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{DDR Chart Header|
!style="background:#9999ee; text-align: center;" width="70px"|Another
{{DDR Chart Notecounts|112 / 22|230 / 18|335 / 30|525 / 16|- / - / -|232 / 23|336 / 30|523 / 18|- / - / -}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{DDR Chart|DanceDanceRevolution (2013)&rarr;(2014)|4|9|12|15|-|9|12|15|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{DDR Chart|DanceDanceRevolution A&rarr;Present|4|9|12|15|-|9|12|&uarr;16|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
{{DDR Chart|DanceDanceRevolution GRAND PRIX|4|9|12|15|-|9|12|16|-}}
|-
}}
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|415 || style="background:#eeee77;"|867 || style="background:#FB607F;"|1416 || style="background:#73C2FB;"|494 || style="background:#eeee77;"|936 || style="background:#FB607F;"|1496
|-
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|}


=== GuitarFreaks & DrumMania ===
=== GuitarFreaks & DrumMania ===
==== XG Series & GITADORA ====
==== XG & GITADORA Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM XG Chart Header|
|-
{{GFDM XG Chart Notecounts|155|435|1056|-|190|411|599|-|169|305|446|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM XG Chart|GITADORA|2.20|5.30|8.20|-|2.00|4.80|6.90|-|2.80|5.10|6.70|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Drums
{{GFDM XG Chart|GITADORA OverDrive&rarr;Tri-Boost|2.20|5.30|&uarr;8.30|-|2.00|4.80|&uarr;7.30|-|2.80|5.10|6.70|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Guitar
{{GFDM XG Chart|GITADORA Tri-Boost Re:EVOLVE|&darr;1.75|&darr;4.85|&uarr;8.85|-|&darr;1.85|&uarr;5.00|&darr;7.25|-|&darr;1.80|&darr;4.25|&darr;6.55|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Bass
{{GFDM XG Chart|GITADORA Matixx|&uarr;1.90|&uarr;5.05|&uarr;9.00|-|&uarr;2.85|&uarr;5.85|&uarr;7.55|-|&darr;1.55|&uarr;4.55|&uarr;7.10|-}}
|-
{{GFDM XG Chart|GITADORA EXCHAIN|&darr;1.80|&uarr;5.35|&uarr;9.15|-|&darr;2.75|5.85|&uarr;7.90|-|&darr;1.40|&darr;4.35|&uarr;7.25|-}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|GITADORA NEX+AGE|&uarr;1.85|5.35|9.15|-|&uarr;2.85|&uarr;5.90|&uarr;7.95|-|&darr;1.35|&uarr;4.40|&uarr;7.30|-}}
!style="background:#9999ee;" width="55px"|Regular
{{GFDM XG Chart|GITADORA HIGH-VOLTAGE&rarr;FUZZ-UP|&darr;1.60|5.35|&uarr;9.25|-|&uarr;3.65|&uarr;6.40|&uarr;8.20|-|&darr;1.00|&uarr;4.80|&uarr;7.45|-}}
!style="background:#9999ee;" width="55px"|Expert
{{GFDM XG Chart|GITADORA GALAXY WAVE&rarr;Present|1.60|5.35|9.25|-|3.65|6.40|8.20|-|&uarr;2.20|4.80|7.45|-}}
!style="background:#9999ee;" width="55px"|Master
{{GFDM XG Chart|GITADORA (Mobile)|2.20|5.30|8.20|-|2.00|4.80|6.90|-|2.80|5.10|6.70|-}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|コナステ GITADORA|1.85|5.35|9.15|-|2.85|5.90|7.95|-|1.35|4.40|7.30|-}}
!style="background:#9999ee;" width="55px"|Regular
}}
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
|-
| Notecounts || style="background:#73C2FB;"|155 || style="background:#eeee77;"|435 || style="background:#FB607F;"|1056 || style="background:#9966CC;"|- || style="background:#73C2FB;"|190 || style="background:#eeee77;"|411 || style="background:#FB607F;"|599 || style="background:#9966CC;"|- || style="background:#73C2FB;"|169 || style="background:#eeee77;"|305 || style="background:#FB607F;"|446 || style="background:#9966CC;"|-
|-
| GITADORA&rarr;Present || style="background:#73C2FB;"|2.20 || style="background:#eeee77;"|5.30 || style="background:#FB607F;"|8.20 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.00 || style="background:#eeee77;"|4.80 || style="background:#FB607F;"|6.90 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|5.10 || style="background:#FB607F;"|6.70 || style="background:#9966CC;"|-
|-
| GITADORA CS || style="background:#73C2FB;"|2.20 || style="background:#eeee77;"|5.30 || style="background:#FB607F;"|8.20 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.00 || style="background:#eeee77;"|4.80 || style="background:#FB607F;"|6.90 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|5.10 || style="background:#FB607F;"|6.70 || style="background:#9966CC;"|-
|}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|244|480|718}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;Qubell|3|8|10}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan|3|8|&darr;9}}
|-
{{jubeat Chart|jubeat festo&rarr;Present|3|8|9.6}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus|3|8|10}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jubeat plus (Android)|3|8|10}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jukebeat|3|8|10}}
|-
{{jubeat Chart|jubeat (2021)|3|8|9.6}}
| Notecounts || style="background:#92dd44;"|244 || style="background:#eeee77;"|480 || style="background:#ee3fff;"|718
}}
|-
| jubeat saucer&rarr;Present || style="background:#92dd44;"|3 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|-
| jubeat plus || style="background:#92dd44;"|3 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|-
| jubeat plus (Android) || style="background:#92dd44;"|3 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|264|374|867|1288|279|545}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park|16|28|43|48|24|35}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music ラピストリア|16|28|&uarr;44|48|24|35}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
{{pnm Chart|pop'n music éclale&rarr;Present|&uarr;19|28|44|48|24|35}}
|-
{{pnm Chart|pop'n music Lively|19|28|44|48|-|-}}
!style="background:#9999ee; text-align: center;" width="40px"|Easy
}}
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|264 || style="background:#92dd44;"|374 || style="background:#eeee77;"|867 || style="background:#ee3fff;"|1288 || style="background:#92dd44;"|279 || style="background:#eeee77;"|545
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|16 || style="background:#92dd44;"|28 || style="background:#eeee77;"|43 || style="background:#ee3fff;"|48 || style="background:#92dd44;"|24 || style="background:#eeee77;"|35
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Old Charts ====
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|215|396|728|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT colette -Spring-&rarr;groovin'!! Upper|5|8|10+|-}}
|-
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|8|&uarr;12|-}}
!style="background:#9999ee;"|Basic
{{RB Chart|REFLEC BEAT plus|5|8|10+|-}}
!style="background:#9999ee;"|Medium
}}
!style="background:#9999ee;"|Hard
 
|-
==== New Charts ====
| Notecounts || style="background:#5bff14;"|215 || style="background:#ffed4a;"|396 || style="background:#ff0000;"|728
{{RB Chart Header|R=a|
|-
{{RB Chart Notecounts|488|761|1290|-|R=a}}
| REFLEC BEAT colette -Spring-&rarr;Present || style="background:#5bff14;"|5 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10+
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''8'''|'''10'''|'''15'''|-|R=a}}
|-
}}
| REFLEC BEAT plus || style="background:#5bff14;"|5 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10+
 
|}
=== SOUND VOLTEX ===
{{SDVX Chart Header|
{{SDVX Chart Max Chain|588|1194|1486|1897}}
{{SDVX Chart Effector|ビーフジョッキー|ビーフジョッキー|ビーフジョッキー|ビーフジョッキー}}
{{SDVX Chart Jacket|XTC|XTC|XTC|XTC}}
{{SDVX Chart|SOUND VOLTEX IV&rarr;Present|6|13|15|18}}
{{SDVX Chart|SOUND VOLTEX III コナステ|6|13|15|18}}
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR コナステ|6|13|15|18}}
}}
 
=== ノスタルジア ===
{{NOSTALGIA Chart Header|
{{NOSTALGIA Chart Notecounts|233|606|1145|1517}}
{{NOSTALGIA Chart|コナステ ノスタルジア|4|8|12|◆2}}
{{NOSTALGIA Chart|ノスタルジア Op.3&rarr;Present|4|8|12|◆2}}
}}
 
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|227|316|542}}
{{rhythmin Chart|ポップンリズミン|3|5|9}}
}}


{{stub}}
{{Shiritsu BEMANI gakuen}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:GFDM Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:GFDM XG & GITADORA Songs]]
[[Category:GuitarFreaks & DrumMania XG & GITADORA Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:Jubeat Plus (Android) Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Pop'n Songs]]
[[Category:NOSTALGIA Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:NOSTALGIA BEMANI Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:NOSTALGIA CS Songs]]
[[Category:pop'n music Songs]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:pop'n music BEMANI Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:SOUND VOLTEX Songs]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 10 or more BEMANI games]]