PUNISHER: Difference between revisions

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== Song Information ==
== Song Information ==
[[Image:PUNISHER.png|thumb|PUNISHER's album art.]]
[[Image:PUNISHER.png|thumb|PUNISHER's jacket.]]
[[Image:SP VARIANT RAVE.png|thumb|246px|PUNISHER's pop'n music banner.]]
Artist: TAG×PON<br>
Artist: TAG×PON<br>
Composition/Arrangement: [[Yasuhiro Taguchi|TAG]], [[Daichi Watanabe|PON]]<br>
Composition/Arrangement/All Instruments & Programming: [[Yasuhiro Taguchi|TAG]], [[Daichi Watanabe|PON]]<br>
Lyrics: ?<br>
Lyrics/Vocals/Chorus: PON<br>
Vocals: PON<br>
BPM: 180<br>
BPM: 180<br>
Length: 1:59<br>
Length: 1:59<br>
Genre: VARIANT RAVE (ヴァリアントレイヴ)<br>
Genre: VARIANT RAVE (ヴァリアントレイヴ)<br>
pop'n music Character: [[Timer]] [16-2P]<br>
pop'n music Character: [[Timer]] [16-2P]<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC SPADA|beatmania IIDX 21 SPADA]] / [[AC DDR 2013|DanceDanceRevolution (2013)]] / [[AC GITADORA|GITADORA]] / [[jubeat saucer]] / [[PnM AC SP|pop'n music Sunny Park]] / [[REFLEC BEAT colette -All Seasons-]] / [[SOUND VOLTEX II -infinite infection-]] / ミライダガッキ FutureTomTom Ver.2<br>
Jacket design: [[Nagisa Nakamoto|NAGI]]<br>
Other Music Game Appearances: None.
First Music Game Appearance: [[AC SPADA|beatmania IIDX 21 SPADA]] / [[AC DDR 2013|DanceDanceRevolution (2013)]] / [[AC GD|GITADORA]] / [[AC jb saucer|jubeat saucer]] / [[AC pnm Sunny Park|pop'n music Sunny Park]] / [[AC RB colette All Seasons|REFLEC BEAT colette -All Seasons-]] / [[AC SDVX II|SOUND VOLTEX II -infinite infection-]] / ミライダガッキ FutureTomTom Ver.2<br>
Other Music Game Appearances:
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] BEMANIスタジアム pack 1
* [[CS jukebeat|jukebeat]] KONAMI music pack 60
* [[CS RB plus|REFLEC BEAT plus]] BEMANIスタジアム PACK 1
* [[AC NST Op.3|ノスタルジア Op.3]]
* [[CS pnm rhythmin|ポップンリズミン]] BEMANIスタジアム1


== Lyrics ==
== Lyrics ==
None yet.
=== Game Size ===
==== Japanese ====
<pre>無限に向かい飛び立つ翼 その空間で
灼けつく星の輝きを今 この身に浴びながら 栄光をその手に
 
夢でもなく 愛でもなく 自由だけが欲しくて
動き出せば 近づくはずさ
そこは オマエが 望むセカイだ
 
覚めること無い夢ならば ボクの良い様にやらせてよ
虫酸が走るこの街に 怒り湛えた制裁をぶちかませ
 
拓け・・・オマエが 望むセカイを!
 
色を無くしたこの空は 涙枯れるほど悲しい
求め続けた自由さえ もう要らない
 
覚めること無い夢ならば ボクの良い様にやらせてよ
虫唾が走るこの街に 怒り湛えた制裁をぶちかませ</pre>
 
==== Romaji ====
<pre>mugen ni mukai tabitatsu tsubasa so no kuukan de
yake tsuku hoshi no kagayaki wo ima kono mi ni abinagara eikou wo sono te ni
 
yume demo naku ai demo naku jiyuu dake ga hoshikute
ugoki daseba chikadzuku hazusa
soko wa OMAE ga nozumu SEKAI da
 
sameru koto nai yume naraba boku no ii sama ni yaraseteyo
mushizu ga hashiru kono machi ni ikari tatae seisai wo buchikamase
 
hirake... OMAE ga nozomu SEKAI wo!
 
iro wo nakushita kono sora wa namida kareru hodo kanashii
motome tsudzuketa jiyuu sae mou iranai
 
sameru koto nai yume naraba boku no ii sama ni yaraseteyo
mushizu ga hashiru kono machi ni ikari tatae seisai wo buchikamase</pre>
 
=== Long Version ===
==== Japanese ====
{{hide text|<pre>無限に向かい飛び立つ翼 その空間で
灼けつく星の輝きを今 この身に浴びながら 栄光をその手に
 
夢でもなく 愛でもなく 自由だけが欲しくて
動き出せば 近づくはずさ
そこは オマエが 望むセカイだ
 
覚めること無い夢ならば ボクの良い様にやらせてよ
虫酸が走るこの街に 怒り湛えた制裁をぶちかませ
 
悲しいほどに無邪気な姿 見せつけないで
オマエが生きる星の命を憂いてしまうから 瞳凝らして
 
悪も消えた 花も消えた 何が残るというのか
正義の代償 転がる風景 さあ
そこは オマエが 望むセカイだ
 
どうせゲームの主役ならば ボクの言うとおりに動いてよ
主を忘れたこの街に 怒り湛えた制裁をぶちかませ
 
全てが満ちて欠ける
全てが満ちて欠けてく
この砂は誰の物 この空は誰の物なのか
この瞬間も最初から決まっていた
それを書き換えるのはボクの手だ
 
見せろ・・・疼くんだろ
拓け・・・オマエが 望む世界を!
 
色を無くしたこの空は 涙枯れるほど悲しい
求め続けた自由さえ もう要らない
 
覚めること無い夢ならば ボクの良い様にやらせてよ
虫唾が走るこの街に 怒り湛えた制裁をぶちかませ</pre>}}


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A rock rearrangement of PUNISHER appears in GITADORA. However, its title and album art remained unchanged.
* A rock rearrangement of PUNISHER appears in GITADORA. However, its title and jacket remained unchanged.
** On the [[Nettou! BEMANI Stadium ORIGINAL SOUNDTRACK|熱闘!BEMANIスタジアム ORIGINAL SOUNDTRACK]] album, this version of PUNISHER is titled '''PUNISHER (GITADORA Ver.)'''.
* A long version of PUNISHER can be found on PON's first album, [[Power Of Nature]].
* The ノスタルジア series uses a slightly rearranged version of PUNISHER.
** The first print of the ''NOSTALGIA Music Collection ~Op.3~'' physical album includes a defective version of the song, which misses words from the chorus [https://www.konamistyle.jp/products/detail.php?product_id=110716].


== Trivia ==
== Trivia ==
* PUNISHER is one of the songs part of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event.
* PUNISHER is one of the songs part of the First Half of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event.
** In [[AC DDR A|DanceDanceRevolution A]], it can be unlocked through ''EXTRA SAVIOR''.
*** As of [[AC DDR A20|DanceDanceRevolution A20]], it is available by default.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from August 26th, 2014.
*** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
*** In [[AC jb Qubell|jubeat Qubell]], it is one of the Garnet unlocks of the ''dig dig Qubell'' unlocking system.
*** In [[AC jb clan|jubeat clan]], it can be unlocked in the ''jubeat SHOP''.
*** In [[AC jb festo|jubeat festo]], it can be purchased at the ''emo MART''.
*** In [[AC jb Ave.|jubeat Ave.]] and [[AC jb beyond the Ave.|beyond the Ave.]], it is one of the CONCIERGE unlocks of the ''LIGHT CHAT'' unlocking system from August 17th, 2022.
** From March 16th, 2015, it could be unlocked in [[AC pnm Lapistoria|pop'n music ラピストリア]] via Story Mode.
*** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
*** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
** In [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] and [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]], PUNISHER can be purchased from the REFLEC Shop after clearing it in the BEMANI Stadium Test (BEMANIスタジアム検定) added on July 24th, 2014.
*** In [[AC RB VOLZZA|REFLEC BEAT VOLZZA]] and [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], PUNISHER is playable by default.
* PUNISHER marks TAG's debut in the SOUND VOLTEX series.
* PUNISHER marks TAG's debut in the SOUND VOLTEX series.
** It is also both TAG's and PON's first original song for the ミライダガッキ FutureTomTom series.
** It is also both TAG's and PON's first original song for the ミライダガッキ FutureTomTom series.
** It is also TAG's first song that features PON's vocals.
** It is also TAG's first song that features PON's vocals.
* PUNISHER couldn't be played on DanceDanceRevolution (2013) due to a bug when selecting the song that froze the game. This has been fixed as of December 21st, 2013.
* PUNISHER marks TAG's and PON's first song to be Level 12 on Single and Double ANOTHER difficulties on beatmania IIDX.
* In pop'n music, instead of displaying its character's portrait, PUNISHER displays its album art (with the 熱闘!BEMANIスタジアム logo) when selected.
* PUNISHER could not be played on DanceDanceRevolution (2013) due to a bug when selecting the song that froze the game. This has been fixed as of December 21st, 2013.
* In pop'n music, instead of displaying its character's portrait, PUNISHER displays its jacket (with the 熱闘!BEMANIスタジアム logo) when selected.
* The "VARIANT" in PUNISHER's genre is likely a misspelling of "VA'''L'''IANT".
* PUNISHER's jubeat charts were made by RAG [https://p.eagate.573.jp/game/bemani/fansite/p/report/2014w/report12.html?page=8].
* From [[AC DDR 2014|DanceDanceRevolution (2014)]] onwards, PUNISHER appears in the DanceDanceRevolution (2014) folder instead of the (2013) folder.
* PUNISHER received a SPECIAL chart in REFLEC BEAT groovin'!! on July 24th, 2014. It could be purchased from the REFLEC Shop for 1200 Refle, after clearing the chart in the 2ND ROUND of the BEMANI Stadium Test (BEMANIスタジアム検定) added on the same day.
** In REFLEC BEAT VOLZZA, it could be purchased from the Garage for 8 VOLZZA KEYs.
** In REFLEC BEAT VOLZZA 2, it could be unlocked by clearing its HARD chart a specific number of times, depending on the grade obtained on it (AAA+: 1 time, AAA: 2 times, AA: 3 times, A or lower: 5 times).
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], PUNISHER was revived on February 8th, 2018.
* PUNISHER was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on June 3rd, 2020 as part of the June 2020 Basic Subscription Monthly Songs.
** From November 4th, 2021 in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]], it can be purchased with [[CS INFINITAS/BIT unlocks|BITs]].
* PUNISHER is one of the unlocks of ノスタルジア Op.3's ''Nettou! BEMANI Stadium'' (熱闘!BEMANIスタジアム) event. It could be unlocked from August 6th to 18th, 2020.
** It could be unlocked again from September 23rd to October 6th, 2020, alongside a brand-new Real chart.
** It could be unlocked again from May 27th to July 22nd, 2021 (originally until July 1st, 2021), from March 24th to April 21st, 2022, from May 11th to June 22nd, 2023, and from November 22nd to December 21st, 2023.
* PUNISHER's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
* PUNISHER is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from August 22nd, 2022, by purchasing the '''GRAND PRIX music pack vol.9''' (グランプリ楽曲パック vol.9).
* PUNISHER is available in [[CS GD Konasute|コナステ GITADORA]] as part of the '''Konasute GITADORA Tokubetsu kikaku SELECTION PACK vol.2''' (コナステ GITADORA 特別企画セレクションパック vol.2).


== Music Comment ==
== Music Comment ==
Line 33: Line 146:


== Song Production Information ==
== Song Production Information ==
Untranslated.
=== PON ===
Here is our IMPULSE!
 
=== TAG ===
"Unmei" is DESTINY.


== Character Information ==
== Character Information ==
Line 45: Line 162:
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
jubeat difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 through Sunny Park.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
RELFEC BEAT difficulted rated from 1 to 10+.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
SOUND VOLTEX BOOTH difficulty rated from 1 to 16. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd] and [http://www18.atwiki.jp/sdvx/pages/1059.html SOUND VOLTEX @ wiki].)
SOUND VOLTEX BOOTH to III GRAVITY WARS difficulty rated from 1 to 16, and 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [http://www18.atwiki.jp/sdvx/pages/1059.html SOUND VOLTEX @ wiki], [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever], and [[GITADORA Rating Sources]].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|583|1081|1812|-|594|1107|1830|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 21 SPADA&rarr;Present|-|5|9|12|-|5|9|12|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|9|12|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|9|12|-|5|9|12|-}}
|-
}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|1081 || style="background:#FB607F;"|1812 || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|?
|-
| beatmania IIDX 21 SPADA&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = ? / ?
{{DDR Chart Notecounts|139 / 14|219 / 21|382 / 14|514 / 13|- / - / -|219 / 23|366 / 19|510 / 21|- / - / -}}
| bsp_notes = ? / ?
{{DDR Chart|DanceDanceRevolution (2013)&rarr;Present|3|6|11|14|-|6|11|14|-}}
| dsp_notes = 382 / 14
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|6|11|14|-|6|11|14|-}}
| esp_notes = 514 / 13
| bdp_notes = ? / ?
| ddp_notes = ? / ?
| edp_notes = 510 / ?
| chart_version_1 = DanceDanceRevolution (2013)&rarr;Present  
| beg_difficulty_1 = 3
| bsp_difficulty_1 = 6
| dsp_difficulty_1 = 11
| esp_difficulty_1 = 14
| bdp_difficulty_1 = 6
| ddp_difficulty_1 = 11
| edp_difficulty_1 = 14
}}
}}


=== GuitarFreaks & DrumMania ===
=== GuitarFreaks & DrumMania ===
==== XG Series & GITADORA ====
==== XG & GITADORA Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM XG Chart Header|
|-
{{GFDM XG Chart Notecounts|259|597|1338|-|160|474|563|-|241|525|635|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM XG Chart|GITADORA&rarr;Tri-Boost|2.40|5.10|8.35|-|2.15|5.80|7.45|-|3.35|4.85|6.75|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Drums
{{GFDM XG Chart|GITADORA Tri-Boost Re:EVOLVE|&darr;1.95|&darr;4.55|&uarr;8.55|-|&darr;1.55|&darr;5.35|&darr;7.05|-|&darr;2.60|&darr;4.30|&darr;6.30|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Guitar
{{GFDM XG Chart|GITADORA Matixx|&uarr;2.95|&uarr;4.75|&uarr;8.70|-|&uarr;2.15|&uarr;5.80|&uarr;7.40|-|&uarr;2.90|&uarr;5.30|&uarr;6.70|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Bass
{{GFDM XG Chart|GITADORA EXCHAIN|2.95|&uarr;4.95|&uarr;8.85|-|&uarr;2.35|&uarr;5.85|&uarr;7.65|-|&darr;2.85|&darr;5.20|&uarr;6.95|-}}
|-
{{GFDM XG Chart|GITADORA NEX+AGE|&uarr;3.00|&uarr;5.00|8.85|-|&uarr;2.40|&uarr;5.90|7.65|-|&uarr;2.90|5.20|&uarr;7.00|-}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|GITADORA HIGH-VOLTAGE&rarr;FUZZ-UP|&darr;2.70|5.00|&uarr;8.95|-|2.40|&uarr;6.25|&uarr;7.85|-|&uarr;3.70|&uarr;5.60|&uarr;7.20|-}}
!style="background:#9999ee;" width="55px"|Regular
{{GFDM XG Chart|GITADORA GALAXY WAVE&rarr;Present|2.70|5.00|8.95|-|&uarr;2.60|6.25|7.85|-|3.70|5.60|7.20|-}}
!style="background:#9999ee;" width="55px"|Expert
{{GFDM XG Chart|コナステ GITADORA|3.00|5.00|8.85|-|2.40|5.90|7.65|-|2.90|5.20|7.00|-}}
!style="background:#9999ee;" width="55px"|Master
}}
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
|-
| Notecounts || style="background:#73C2FB;"|259 || style="background:#eeee77;"|597 || style="background:#FB607F;"|1338 || style="background:#9966CC;"|- || style="background:#73C2FB;"|160 || style="background:#eeee77;"|474 || style="background:#FB607F;"|563 || style="background:#9966CC;"|- || style="background:#73C2FB;"|241 || style="background:#eeee77;"|525 || style="background:#FB607F;"|635 || style="background:#9966CC;"|-
|-
| GITADORA&rarr;Present || style="background:#73C2FB;"|2.40 || style="background:#eeee77;"|5.10 || style="background:#FB607F;"|8.35 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.15 || style="background:#eeee77;"|5.80 || style="background:#FB607F;"|7.45 || style="background:#9966CC;"|- || style="background:#73C2FB;"|3.35 || style="background:#eeee77;"|4.85 || style="background:#FB607F;"|6.75 || style="background:#9966CC;"|-
|}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|336|631|928}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;Qubell|4|8|10}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan|4|&darr;7|&darr;9}}
|-
{{jubeat Chart|jubeat festo&rarr;Present|4|7|9.2}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus|4|8|10}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jubeat plus (Android)|4|8|10}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jukebeat|4|8|10}}
|-
{{jubeat Chart|jubeat (2021)|4|7|9.2}}
| Notecounts || style="background:#92dd44;"|336 || style="background:#eeee77;"|631 || style="background:#ee3fff;"|928
}}
|-
| jubeat saucer&rarr;Present || style="background:#92dd44;"|4 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|160|484|893|1445|406|798}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park&rarr;Present|10|30|40|47|21|33}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
|-
!style="background:#9999ee; text-align: center;"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|160 || style="background:#92dd44;"|484 || style="background:#eeee77;"|893 || style="background:#ee3fff;"|1445 || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|10 || style="background:#92dd44;"|30 || style="background:#eeee77;"|40 || style="background:#ee3fff;"|47 || style="background:#92dd44;"|?|| style="background:#eeee77;"|?
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Old Charts ====
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|157|310|640|790}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT colette -All Seasons-|3|7|9|-}}
|-
{{RB Chart|REFLEC BEAT groovin'!!&rarr;groovin'!! Upper|3|7|9|'''10+'''}}
!style="background:#9999ee;"|Basic
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|3|7|9|11}}
!style="background:#9999ee;"|Medium
{{RB Chart|REFLEC BEAT plus|3|7|9|-}}
!style="background:#9999ee;"|Hard
}}
|-
 
| Notecounts || style="background:#5bff14;"|157 || style="background:#ffed4a;"|310 || style="background:#ff0000;"|640
==== New Charts ====
|-
{{RB Chart Header|R=a|
| REFLEC BEAT colette -All Seasons-&rarr;Present || style="background:#5bff14;"|3 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
{{RB Chart Notecounts|220|391|709|883|R=a}}
|}
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''5'''|'''9'''|'''11'''|'''13'''|R=a}}
}}


=== SOUND VOLTEX ===
=== SOUND VOLTEX ===
{{SDVX Chart Info
{{SDVX Chart Header|
| nov_maxchain = ?
{{SDVX Chart Max Chain|608|940|1563|-}}
| adv_maxchain = ?
{{SDVX Chart Effector|[[THE THIRD MAN]]|THE THIRD MAN|THE THIRD MAN|-}}
| exh_maxchain = 1563
{{SDVX Chart Jacket|NAGI|NAGI|NAGI|-}}
| nov_effector = THE THIRD MAN
{{SDVX Chart|SOUND VOLTEX II&rarr;III|4|10|14|-}}
| adv_effector = THE THIRD MAN
{{SDVX Chart|SOUND VOLTEX IV&rarr;Present|4|10|&uarr;16|-}}
| exh_effector = THE THIRD MAN
{{SDVX Chart|SOUND VOLTEX III コナステ|4|10|16|-}}
| nov_jacket = NAGI
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR コナステ|4|10|16|-}}
| adv_jacket = NAGI
}}
| exh_jacket = NAGI
 
| chart_version_1 = SOUND VOLTEX II&rarr;Present
=== ノスタルジア ===
| nov_difficulty_1 = 4
{{NOSTALGIA Chart Header|
| adv_difficulty_1 = 10
{{NOSTALGIA Chart Notecounts|295|544|1267|1724}}
| exh_difficulty_1 = 14
{{NOSTALGIA Chart|ノスタルジア Op.3&rarr;Present|4|7|10|◆2}}
{{NOSTALGIA Chart|コナステ ノスタルジア|4|7|10|◆2}}
}}
 
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|153|292|554}}
{{rhythmin Chart|ポップンリズミン|2|5|9}}
}}
}}


{{stub}}
{{Nettou! BEMANI Stadium}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:GFDM Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:GFDM XG & GITADORA Songs]]
[[Category:GuitarFreaks & DrumMania XG & GITADORA Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Pop'n Songs]]
[[Category:jubeat plus Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:NOSTALGIA Songs]]
[[Category:NOSTALGIA BEMANI Songs]]
[[Category:pop'n music Songs]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:pop'n music BEMANI Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:SOUND VOLTEX Songs]]
[[Category:SOUND VOLTEX Songs]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 10 or more BEMANI games]]