AC SPADA: Difference between revisions

352 bytes added ,  5 February 2014
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* Archer - Deals Wind damage.
* Archer - Deals Wind damage.
* Assassin - Deals Dark damage.
* Assassin - Deals Dark damage.
* Cleric - Deals Light damage.
* Cleric - Deals Holy damage.
You can cycle throughout classes by pressing the EFFECT button.
You can cycle throughout classes by pressing the EFFECT button.


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* Blue enemies are weak to Fire, therefore weak to the Fighter class.
* Blue enemies are weak to Fire, therefore weak to the Fighter class.
* Yellow enemies are weak to Wind, therefore weak to the Archer class.
* Yellow enemies are weak to Wind, therefore weak to the Archer class.
* Green enemies are weak to Earth. However, currently there's no Earth weapon available.
* Green enemies are weak to Earth. therefore weak to the Night class.
* Red enemies are weak to Water, therefore weak to the Viking class.
* Purple enemies are weak to Holy, therefore weak to the Cleric class.
* White enemies are weak to Dark, therefore weak to the Assassin class.


The various objects you can find in the maps are:
The various objects you can find in the maps are:
* Monster - unlockable charts and pickaxes are dropped by a selection of them.
* Monster - unlockable charts and pickaxes are dropped by a selection of them.
* Temple - new weapon classes are gathered from there.
* Temple - new weapon classes are gathered from there.
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use.
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Night class.
* Fountain - increases the Attack Power / Level of the currently chosen class.
* Fountain - increases the Attack Power / Level of the currently chosen class.
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
* Cave - enter to access other maps.


Items dropped by the enemies are fixed and not randomized but you can't see if an enemy has one or not. Unlocking charts, getting weapon classes and levelling them up give you Tran Medals (currently only Bronze ones). Attacks on enemies are rewarded with bonus Dellars.
Items dropped by the enemies are fixed and not randomized but you can't see if an enemy has one or not. Unlocking charts, getting weapon classes and levelling them up give you Tran Medals (currently only Bronze ones). Attacks on enemies are rewarded with bonus Dellars.
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