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- the following buttons in order: EFFECT (x2), VEFX (x2), 1P START, 2P START, 1P START, 2P START, any black key, and any white key. You should hear a sound80 KB (6,702 words) - 20:17, 12 May 2024
- IIDX 15 DJ TROOPERS CS. To use them, a player must press SELECT over songs whose names start with G,J,H for the HYPER timing (GAMBOL Judge HYPER) or G,J,A8 KB (954 words) - 18:36, 11 May 2024
- DDR, and then I realized something. EDM is the same thing repeated over and over again...! This is obvious when you consider what EDM is originally intended5 KB (724 words) - 18:12, 21 September 2024
- STAGE. beat#2 Enter the test menu, select the GAME SETTINGS menu, hold 2P Start and press 1-1-2-2-6-6-7-7-5-4-3 on the 2P side. This unlocks the five hidden15 KB (488 words) - 03:37, 21 September 2024
- then release the START button on the P1 or P2 controller to turn on Autoplay for that side. Press and release the START button again at any time to turn14 KB (917 words) - 05:26, 13 May 2024
- until May 11th, 2021, and then until June 15th, 2021). It could be unlocked again from February 2nd to 22nd, 2022, and from June 22nd to July 5th, 2022. In7 KB (973 words) - 02:32, 20 August 2024
- then do not continue the game. After the Game Over screen, but before the Demonstration sequence starts, enter TEST MODE. Turn the Event Mode DIP switch29 KB (1,372 words) - 17:18, 9 July 2024
- song now always appear at the beginning and end of every song. This carried over to all future arcade DanceDanceRevolution titles up to EXTREME. The top and17 KB (809 words) - 03:38, 12 May 2024
- We need to see this through all the way to the end And start this game with you all over again Let me take you on my SILVER☆DREAM I wanna let you know7 KB (803 words) - 19:02, 11 May 2024
- then release the START button on the P1 or P2 controller to turn on Autoplay for that side. Press and release the START button again at any time to turn7 KB (743 words) - 05:26, 13 May 2024
- release START to turn on Autoplay. Press START and release again at any time to turn off Autoplay. Autoplay is available for all game modes (GAME START, TRAINING12 KB (592 words) - 05:26, 13 May 2024
- an online update, one of the first BEMANI titles to do so. Data carrying over from SOUND VOLTEX BOOTH consists of: player name (changeable), scores, clear69 KB (1,216 words) - 02:00, 14 September 2024
- then release the START button on the P1 or P2 controller to turn on Autoplay for that side. Press and release the START button again at any time to turn6 KB (336 words) - 05:27, 13 May 2024
- Bonus stars are awarded if the player wins the song with the effect active, starting at one bonus star and an additional three more per each level up to Level139 KB (3,622 words) - 05:25, 29 September 2024
- with Dreams in the night in GUITARFREAKS 9thMIX & drummania 8thMIX, he started singing many of his own songs. He's also one of the few GuitarFreaks & DrumMania48 KB (422 words) - 21:02, 18 August 2024
- Let's start the dance. BOOM BOOM DISCO NIGHT! And a BOOM BOOM DOLLAR goes wai ai ai! Shinjuku, Shibuya, and my garden. Ohh, let's get wasted again tonight3 KB (392 words) - 17:03, 18 June 2024
- once again. However, because of this song's worldview, we couldn't use an existing character as expected, and I requested the designers to start drawing15 KB (2,226 words) - 05:58, 28 April 2024
- included in pop'nmusic10 as an instrumental version about over a year ago. It's somehow been over a year! "vocal version" (V-RARE SOUNDTRACK6) ↓ "509 version"7 KB (755 words) - 15:54, 3 July 2024
- This was done again on the BEMANI Namahousou (kari) (BEMANI生放送(仮)) live stream of September 10th, 2014. As of late December 2014, he started using the DJ9 KB (481 words) - 01:47, 12 May 2024
- DanceDanceRevolution (2014) clear lamps transfer over to DanceDanceRevolution A, but scores do not. Full combo lamps carry over, though they appear as ASSIST clears75 KB (3,671 words) - 02:30, 10 September 2024