1999: Difference between revisions

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1999 was a very big year for music games in general. Following the success of beatmania, DanceDanceRevolution, and pop'n music, several video game developers started releasing their own music games. ANDAMIRO's ''Pump It Up'' and Amuse World's ''EZ2DJ'' were hitting Korean arcades, and even established game series made before beatmania became big got sequels: NanaOn-Sha's ''UmJammer Lammy'' was a huge hit, combining the engine of its predecessor ''PaRappa the Rapper'' with more freeform guitar licks, and Enix's ''Bust-A-Move 2'' was hitting shelves in early 1999. NAMCO's cult hit ''Pacapaca Passion'' received a PlayStation port, as well as an upgraded version (Special) and a sequel. The PlayStation also received several of its own rhythm games - Warashi's ''Le Concert ff'' and ''Le Concert pp'' took it a step forward and had you controlling an entire orchestra. NanaOn-Sha also released the cult classic ''vib-ribbon'', which used a unique, scribbled black and white aesthetic and had your character literally changing as you moved around. The end of 1999 also saw SEGA step into the music game genre with Compile's ''Puyo Puyo DA!'' and Sonic Team's ''Samba de Amigo''. It would be far from the last rhythm games from the company.
1999 was a very big year for music games in general. Following the success of beatmania, DanceDanceRevolution, and pop'n music, several video game developers started releasing their own music games. ANDAMIRO's ''Pump It Up'' and Amuse World's ''EZ2DJ'' were hitting Korean arcades, and even established game series made before beatmania became big got sequels: NanaOn-Sha's ''UmJammer Lammy'' was a huge hit, combining the engine of its predecessor ''PaRappa the Rapper'' with more freeform guitar licks, and Enix's ''Bust-A-Move 2'' was hitting shelves in early 1999. NAMCO's cult hit ''Pacapaca Passion'' received a PlayStation port, as well as an upgraded version (Special) and a sequel. The PlayStation also received several of its own rhythm games - Warashi's ''Le Concert ff'' and ''Le Concert pp'' took it a step forward and had you controlling an entire orchestra. NanaOn-Sha also released the cult classic ''vib-ribbon'', which used a unique, scribbled black and white aesthetic and had your character literally changing as you moved around. The end of 1999 also saw SEGA step into the music game genre with Compile's ''Puyo Puyo DA!'' and Sonic Team's ''Samba de Amigo''. It would be far from the last rhythm games from the company.


KONAMI itself was pretty busy, too. In addition to three new arcade beatmania titles, six new DanceDanceRevolution arcade titles, and two new pop'n music arcade titles, KONAMI also introduced two brand-new games: [[AC GF|GUITARFREAKS]] and [[AC DM|drummania]]. Unlike their previous game series, though, these games originally featured music from almost entirely veteran KONAMI music composers. Original sound director [[Mutsuhiko Izumi]]'s hard rock sound from over 20 years of previous music experience helped develop a very rich sound the series has to this day. Together with veteran [[Yoshihiko Koezuka]]'s more mellow 80s sound, veteran [[Harumi Ueko|Jimmy Weckl]]'s jazz, and newcomers [[Hideyuki Ono]]'s ska inspired sound and [[Toshio Sakurai]]'s more rock pop sound, GUITARFREAKS and drummania quickly became hits, the former receiving a [[CS GF|PlayStation port]] by the end of the year.
KONAMI itself was pretty busy, too. In addition to three new arcade beatmania titles, six new DanceDanceRevolution arcade titles, and two new pop'n music arcade titles, KONAMI also introduced two brand-new games: [[AC GF|GUITARFREAKS]] and [[AC DM|drummania]]. Unlike their previous game series, though, these games originally featured music from almost entirely veteran KONAMI music composers. Original sound director [[Mutsuhiko Izumi]]'s hard rock sound from over 20 years of previous music experience helped develop a very rich sound the series has to this day. Together with veteran [[Yoshihiko Koezuka]]'s more mellow 80s sound, veteran [[Harumi Ueko]]'s jazz, and newcomers [[Hideyuki Ono]]'s ska inspired sound and [[Toshio Sakurai]]'s more rock pop sound, GUITARFREAKS and drummania quickly became hits, the former receiving a [[CS GF|PlayStation port]] by the end of the year.


But perhaps the biggest of the new games released that year was, ironically, a spin-off game; [[AC 1st style|beatmania IIDX]]. beatmania IIDX added two new buttons to the overall game design, and also re-positioned the 1P turntable to the left. But it also boasts something the original beatmania never had; full-motion video. For the first time, licensed tracks from the likes of m-flo and other artists featured their original videos. This game also marked the debuts of the hugely popular BEMANI artists [[Takayuki Ishikawa]] (dj TAKA) and [[Takehiko Fujii]] (SLAKE). Meanwhile, the original series continued on with [[AC bm 4th|beatmania 4thMIX -the beat goes on-]], which would introduce another staple BEMANI artist, [[Toshiyuki Kakuta]] (L.E.D.). Fujii in-particular went on to sound direct near every beatmania game from 1999 onward, while Ishikawa stayed on board with beatmania IIDX, inviting friends of his like [[Taku Sakakibara]] (TaQ) and [[Osamu Kubota]] to help make a rich, more electronic counterpart to the more hip-hop/dance/techno tone that the original beatmania kept with Fujii. An append release, [[AC substream|substream]], would also introduce [[Goli Matsumoto]], who would go on to decorate almost every single style of beatmania IIDX with his artwork. All of these men would play a major role in the future of beatmania.
But perhaps the biggest of the new games released that year was, ironically, a spin-off game; [[AC 1st style|beatmania IIDX]]. beatmania IIDX added two new buttons to the overall game design, and also re-positioned the 1P turntable to the left. But it also boasts something the original beatmania never had; full-motion video. For the first time, licensed tracks from the likes of m-flo and other artists featured their original videos. This game also marked the debuts of the hugely popular BEMANI artists [[Takayuki Ishikawa]] (dj TAKA) and [[Takehiko Fujii]] (SLAKE). Meanwhile, the original series continued on with [[AC bm 4th|beatmania 4thMIX -the beat goes on-]], which would introduce another staple BEMANI artist, [[Toshiyuki Kakuta]] (L.E.D.). Fujii in-particular went on to sound direct near every beatmania game from 1999 onward, while Ishikawa stayed on board with beatmania IIDX, inviting friends of his like [[Taku Sakakibara]] (TaQ) and [[Osamu Kubota]] to help make a rich, more electronic counterpart to the more hip-hop/dance/techno tone that the original beatmania kept with Fujii. An append release, [[AC substream|substream]], would also introduce [[Goli Matsumoto]], who would go on to decorate almost every single style of beatmania IIDX with his artwork. All of these men would play a major role in the future of beatmania.
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beatmania wasn't the only game with a spin-off, though. DanceDanceRevolution had the [[AC DDR Solo BASS|Solo BASS MIX]] and [[AC DDR Solo 2000|Solo 2000]] games, which transformed the usual four-panel style of DDR on its head. Now you had two extra arrows on the top left and right to work with, resulting in a far more difficult game overall. Both of these games contained almost completely brand-new songs never before in the series.
beatmania wasn't the only game with a spin-off, though. DanceDanceRevolution had the [[AC DDR Solo BASS|Solo BASS MIX]] and [[AC DDR Solo 2000|Solo 2000]] games, which transformed the usual four-panel style of DDR on its head. Now you had two extra arrows on the top left and right to work with, resulting in a far more difficult game overall. Both of these games contained almost completely brand-new songs never before in the series.


pop'n music itself had [[AC pns|pop'n stage]], which was a bit like ''PUMP IT UP'', but keysounded. This game also had an almost completely original songlist, and near all of its songs would pop up in the main series of pop'n music titles. It even got an upgrade later that year known as [[AC pns ex|pop'n stage ex]], which added a new difficulty level, a few songs from the then current [[AC pnm 3|pop'n music 3]], and two brand-new songs. One of the new songs, [[WE TWO ARE ONE]], introduced [[Kiyoshi Murai|Seiya Murai]] to BEMANI. Murai would be for years after one of the biggest names in pop'n music, and also a key staff member of KEYBOARDMANIA starting the following year.
pop'n music itself had [[AC pns|pop'n stage]], which was a bit like ''PUMP IT UP'', but keysounded. This game also had an almost completely original songlist, and near all of its songs would pop up in the main series of pop'n music titles. It even got an upgrade later that year known as [[AC pns ex|pop'n stage ex]], which added a new difficulty level, a few songs from the then current [[AC pnm 3|pop'n music 3]], and two brand-new songs. One of the new songs, [[WE TWO ARE ONE]], introduced [[Kiyoshi Murai]] to BEMANI. Murai would be for years after one of the biggest names in pop'n music, and also a key staff member of KEYBOARDMANIA starting the following year.


The Sony PlayStation became the new home for most of these new BEMANI arcade releases. DanceDanceRevolution games became huge hits on the system, and the beatmania games continued to sell quite well. KONAMI even dabbled with the Game Boy with their beatmania games, producing three games in all.
The Sony PlayStation became the new home for most of these new BEMANI arcade releases. DanceDanceRevolution games became huge hits on the system, and the beatmania games continued to sell quite well. KONAMI even dabbled with the Game Boy with their beatmania games, producing three games in all.
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* April 23rd: ''beatmania IIDX Original Soundtracks'' album is released, containing (near) all the KONAMI originals new and old from [[AC 1st style|beatmania IIDX]].
* April 23rd: ''beatmania IIDX Original Soundtracks'' album is released, containing (near) all the KONAMI originals new and old from [[AC 1st style|beatmania IIDX]].
* April 26th: [[AC bm 4th|beatmania 4thMIX -the beat goes on-]] is released to Japanese arcades.
* April 26th: [[AC bm 4th|beatmania 4thMIX -the beat goes on-]] is released to Japanese arcades.
** SLAKE assumes the role of sound director of beatmania from dj nagureo, who would continue to stay on board as a sound supervisor.
** Takehiko Fujii assumes the role of sound director of beatmania from Reo Nagumo, who would continue to stay on board as a sound supervisor.
** BEMANI debut of in-house composer [[Toshiyuki Kakuta]].
** BEMANI debut of in-house composer [[Toshiyuki Kakuta]].
* April 28th: [[CS bm WS|beatmania for WonderSwan]] is released in Japan for the Bandai WonderSwan.
* April 28th: [[CS bm WS|beatmania for WonderSwan]] is released in Japan for the Bandai WonderSwan.
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* July 10th: [[AC DM|drummania]] and [[AC GF2|GUITARFREAKS 2ndMIX]] are released to Japanese arcades. The former game introduced veteran KONAMI composer [[Motoaki Furukawa]] to BEMANI, while the latter game marked the debut of veteran composer [[Yoshihiko Koezuka]] and newcomer [[Hideyuki Ono]] to BEMANI.
* July 10th: [[AC DM|drummania]] and [[AC GF2|GUITARFREAKS 2ndMIX]] are released to Japanese arcades. The former game introduced veteran KONAMI composer [[Motoaki Furukawa]] to BEMANI, while the latter game marked the debut of veteran composer [[Yoshihiko Koezuka]] and newcomer [[Hideyuki Ono]] to BEMANI.
* July 27th: [[AC substream|beatmania IIDX substream]], an enhanced version of beatmania IIDX is released to Japanese arcades.
* July 27th: [[AC substream|beatmania IIDX substream]], an enhanced version of beatmania IIDX is released to Japanese arcades.
** dj nagureo steps down as sound director of beatmania IIDX, and his position goes to dj TAKA, who would serve as head sound director of the series for the next six years.
** Reo Nagumo steps down as sound director of beatmania IIDX, and his position goes to Takayuki Ishikawa, who would serve as head sound director of the series for the next six years.
** Artists [[Goli Matsumoto|GOLI]] and [[Yuji Takahashi]] (YUZ/VJ YUZ) make their BEMANI debuts in this game.
** Artists [[Goli Matsumoto]] and [[Yuji Takahashi]] (YUZ/VJ YUZ) make their BEMANI debuts in this game.
* July 27th: [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX AND beatmania IIDX substream CLUB VERSiON 2]] is released to Japanese arcades. A sequel to DanceDanceRevolution 2ndMIX with beatmania IIDX CLUB VERSiON, this version features five full charts for each of its 42 songs.
* July 27th: [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX AND beatmania IIDX substream CLUB VERSiON 2]] is released to Japanese arcades. A sequel to DanceDanceRevolution 2ndMIX with beatmania IIDX CLUB VERSiON, this version features five full charts for each of its 42 songs.
* July 27th: [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] is released to Japanese arcades.
* July 27th: [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] is released to Japanese arcades.
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* October 8th: ''beatmania ANI-SONGS MIX featuring Dynamic Pro'' album released. It contains new remixes of various anime licenses. Notable remixers include [[Hiroshi Watanabe]] and [[Yasuhiko Fukuda]].
* October 8th: ''beatmania ANI-SONGS MIX featuring Dynamic Pro'' album released. It contains new remixes of various anime licenses. Notable remixers include [[Hiroshi Watanabe]] and [[Yasuhiko Fukuda]].
* October 8th: ''beatmania ANI-SONGS MIX featuring Tatsunoko Pro'' album released. It contains remixes of various Tatsunoko Production anime series. Later BEMANI composer [[Koji Takahashi|co-ping]] appears on the album.
* October 8th: ''beatmania ANI-SONGS MIX featuring Tatsunoko Pro'' album released. It contains remixes of various Tatsunoko Production anime series. Later BEMANI composer [[Koji Takahashi]] appears on the album.
* October 22nd: ''pop'n music 2 original soundtracks ★ new songs collection'' album released.
* October 22nd: ''pop'n music 2 original soundtracks ★ new songs collection'' album released.
* October 30th: [[AC DDR 3rd|DanceDanceRevolution 3rdMIX]] is released to Japanese arcades.
* October 30th: [[AC DDR 3rd|DanceDanceRevolution 3rdMIX]] is released to Japanese arcades.
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* December 16th: [[AC DDR Solo 2000|DanceDanceRevolution Solo 2000]] is released to Japanese arcades.
* December 16th: [[AC DDR Solo 2000|DanceDanceRevolution Solo 2000]] is released to Japanese arcades.
* December 20th: [[AC pns ex|pop'n stage ex]], an enhanced version of pop'n stage, is released to Japanese arcades.
* December 20th: [[AC pns ex|pop'n stage ex]], an enhanced version of pop'n stage, is released to Japanese arcades.
** Veteran KONAMI composer [[Kiyoshi Murai|Seiya Murai]] makes his BEMANI debut in this game.
** Veteran KONAMI composer [[Kiyoshi Murai]] makes his BEMANI debut in this game.
* December 22nd: [[CS DDR 2ndReMIX APPEND CLUB vol.2|DanceDanceRevolution 2ndReMIX APPEND CLUB VERSiON vol.2]] is released in Japan for the Sony PlayStation.
* December 22nd: [[CS DDR 2ndReMIX APPEND CLUB vol.2|DanceDanceRevolution 2ndReMIX APPEND CLUB VERSiON vol.2]] is released in Japan for the Sony PlayStation.
* December 25th: [[AC DS DREAMS COME TRUE|Dancing Stage featuring DREAMS COME TRUE]] is released to Japanese arcades.
* December 25th: [[AC DS DREAMS COME TRUE|Dancing Stage featuring DREAMS COME TRUE]] is released to Japanese arcades.
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* '''hiphopmania completeMIX''', a North American version of beatmania completeMIX with a few songs removed, is released to North American arcades.
* '''hiphopmania completeMIX''', a North American version of beatmania completeMIX with a few songs removed, is released to North American arcades.
* [[AC pnm|pop'n music]] is released to North American arcades. Several songs are removed, and a few character names were changed.
* [[AC pnm|pop'n music]] is released to North American arcades. Several songs are removed, and a few character names were changed.
* [[Tomoko Shiono|shio]] leaves the pop'n music staff to work on the beatmania series sometime after the completion of pop'n music 2. She would return to pop'n music the following year.
* [[Tomoko Shiono]] leaves the pop'n music staff to work on the beatmania series sometime after the completion of pop'n music 2. She would return to pop'n music the following year.


[[Category:History]]
[[Category:History]]
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