AC DDRMAX2: Difference between revisions

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* First DanceDanceRevolution game to not feature "How To Play" in attract mode.
* First DanceDanceRevolution game to not feature "How To Play" in attract mode.
* First DanceDanceRevolution game with CHALLENGE difficulty and CHALLENGE mode.
* First DanceDanceRevolution game with CHALLENGE difficulty and CHALLENGE mode.
** CHALLENGE mode is a variant of NONSTOP mode, with courses containing a variable number of songs (from 4 to 20) under a single difficulty. Unlike NONSTOP mode, players may not set any modifiers (some courses had certain stages with fixed modifiers instead).
** CHALLENGE mode is a variant of NONSTOP mode, with courses containing a variable number of songs (from 5 to 10) under a single difficulty. Unlike NONSTOP mode, players may not set any modifiers (some courses had certain stages with fixed modifiers instead).
** When playing CHALLENGE courses, the LIFE GAUGE is instead replaced with LIFE4 (depicted as a battery with three segments). Getting any four missteps (combo breaks and/or N.G.s on Freeze Arrows) anytime during a song will trigger an instant stage failure. LIFE4 would remain exclusive in this mode until the EXTRA STAGE system rework in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
** When playing CHALLENGE courses, the LIFE GAUGE is instead replaced with LIFE4 (depicted as a battery with three segments). Getting any four missteps (combo breaks and/or N.G.s on Freeze Arrows) anytime during a song will trigger an instant stage failure. LIFE4 would remain exclusive in this mode until the EXTRA STAGE system rework in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
** Only DanceDanceRevolution title to hide the actual title from CHALLENGE-only songs by displaying their original version's title, banner and background when played in their respective courses. This was changed in [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
** Only DanceDanceRevolution title to hide the actual title from CHALLENGE-only songs by displaying their original version's title, banner and background when played in their respective courses. This was changed in [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
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CHALLENGE MODE is a mode that is introduced in DDRMAX2. In this mode, you play a set of songs back-to-back with no breaks, similar to NONSTOP in earlier games. However, it works very differently:
CHALLENGE MODE is a mode that is introduced in DDRMAX2. In this mode, you play a set of songs back-to-back with no breaks, similar to NONSTOP in earlier games. However, it works very differently:
* Instead of the usual dance gauge, you have a battery with three marks on it. Each time you get anything lower than a PERFECT or GREAT, or break a freeze arrow, a part of the battery will deplete; four missteps results in an instant GAME OVER. The battery will refill between songs.
* Instead of the usual dance gauge, you have a battery with three marks on it. Each time you get anything lower than a PERFECT or GREAT, or break a freeze arrow, a part of the battery will deplete; four missteps results in an instant GAME OVER. The battery will refill between songs.
** The number of lives returned back depends on the difficulty of the next song: 1 life for Level 8 and below, 2 lives for Level 9, and 3 lives for Level 10.
* Modifiers cannot be set in this mode; you are locked into default colored arrows at 1X.
* Modifiers cannot be set in this mode; you are locked into default colored arrows at 1X.
* Your combo will only increase with PERFECTs.
* Your combo will only increase with PERFECTs.
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| 9 || [[TSUGARU]] || style="background:#00FF7F;""|9|| style="background:#00FF7F;"|9
| 9 || [[TSUGARU]] || style="background:#00FF7F;""|9|| style="background:#00FF7F;"|9
|-
|-
| 10 || [[MAXX UNLIMITED]] (REVERSE/DARK mods on) || style="background:#00FF7F;""|10|| style="background:#00FF7F;"|10
| 10 || [[MAXX UNLIMITED]]<br><small>(REVERSE/DARK mods on)</small> || style="background:#00FF7F;""|10|| style="background:#00FF7F;"|10
|-
|-
!style="background:#9999ee; text-align: center;" colspan="8"|鬼道 弐 (Demon Road 2) (level 31 unlock)
!style="background:#9999ee; text-align: center;" colspan="8"|鬼道 弐 (Demon Road 2) (level 31 unlock)
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| 5 || Burning Heat! (3 Option Mix) || style="background:#00FF7F;""|9|| style="background:#00FF7F;"|9
| 5 || Burning Heat! (3 Option Mix) || style="background:#00FF7F;""|9|| style="background:#00FF7F;"|9
|-
|-
| 6 || [[Kakumei|革命]] (REVERSE/DARK mods on) || style="background:#00FF7F;""|9|| style="background:#00FF7F;"|9
| 6 || [[Kakumei|革命]]<br><small>(REVERSE/DARK mods on)</small> || style="background:#00FF7F;""|9|| style="background:#00FF7F;"|9
|}
|}